c795f20e54
Implement highest damage AI, further work on AI runner, random fixes
Build / Build (push) Successful in 51s
2025-07-05 14:56:25 +02:00
32aaa5150a
Initial setup for testing AI performance, random fixes
Build / Build (push) Successful in 54s
2025-07-05 13:56:33 +02:00
4499927551
Further work on the script interface rework
2025-07-05 11:30:18 +02:00
1feb27e826
More work on refactor to interfaces
Build / Build (push) Successful in 50s
2025-06-29 12:03:51 +02:00
436d1899e0
Further work on refactor to interface based scripts
2025-06-28 18:40:33 +02:00
b7bdf2b744
Refactor move classes to implement respective interfaces for better structure
Build / Build (push) Successful in 52s
2025-06-28 12:02:24 +02:00
2319160b52
Refactor move selection prevention to use interface
2025-06-28 10:36:43 +02:00
04cf585f5a
Move OnInitialize to interface
2025-06-28 10:31:23 +02:00
d719ce03ea
Cleanup, move OnBeforeAnyHookInvoked function to an interface
2025-06-28 10:28:23 +02:00
43813c1c1c
Implements pledge moves
Build / Build (push) Successful in 48s
2025-06-22 12:17:08 +02:00
6d448e4e8d
Implements confusion effect
Build / Build (push) Successful in 52s
2025-06-22 11:56:29 +02:00
6394f4eab3
Implements terrain
Build / Build (push) Successful in 49s
2025-06-22 11:31:24 +02:00
02510fd1d0
Implements sandstorm
Build / Build (push) Successful in 50s
2025-06-22 10:53:56 +02:00
2533512eda
Slight cleanup, do some TODOs
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2025-06-22 10:42:25 +02:00
e305cfaef6
Support for changing turn choice when executing
Build / Build (push) Successful in 50s
2025-06-15 14:23:28 +02:00
b11203cb3a
Last couple abilities
2025-06-15 13:32:58 +02:00
cd6095455a
More abilities
2025-06-15 13:20:58 +02:00
ec8681eaa9
More abilities
2025-06-15 13:05:52 +02:00
85d97cb9e6
More abilities, refactor IPokemon.SetStatus to pass pokemon that caused the status change
Build / Build (push) Successful in 50s
2025-06-15 12:29:13 +02:00
defb1349ca
Add EventHook parameter to item use scripts
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Build / Build (push) Successful in 47s
Items can be used on Pokemon outside of battle, and we want the user of the library to be able to check for what changed. This allows for example a heal event to be sent back to the user of the library after using an item.
2025-06-15 11:59:17 +02:00
f5d18d7186
More abilities, refactor stealing held items
Build / Build (push) Successful in 50s
2025-06-15 11:49:15 +02:00
1b9d137bb0
Surprisingly, more abilities
Build / Build (push) Successful in 50s
2025-06-14 13:37:58 +02:00
5961bb746e
Even more abilities
Build / Build (push) Successful in 51s
2025-06-14 13:24:38 +02:00
4b07f36176
Update TUnit
Build / Build (push) Successful in 53s
2025-06-14 12:30:26 +02:00
df9846b8d8
More abilities
2025-06-14 12:25:29 +02:00
6c13d20bf7
Even more abilities
Build / Build (push) Successful in 52s
2025-06-14 11:30:56 +02:00
24712fbb0d
More abilities
Build / Build (push) Successful in 48s
2025-06-13 15:39:08 +02:00
4385f0afaa
More abilities
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2025-06-13 12:56:47 +02:00
8363b955af
More abilities, implemented support for form inheritance
Build / Build (push) Successful in 49s
2025-06-13 12:24:03 +02:00
6d71de375e
More abilities, refactor custom triggers to be typed.
Build / Build (push) Successful in 48s
2025-06-13 11:15:48 +02:00
4326794611
More abilities
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2025-06-09 18:16:29 +02:00
e68491e72a
More abilities
2025-06-09 17:37:37 +02:00
1579d46671
More abilities
Build / Build (push) Successful in 49s
2025-06-09 15:24:37 +02:00
074f92bfc0
Even more abilities
2025-06-09 14:23:51 +02:00
97868ab4c6
More abilities
Build / Build (push) Successful in 48s
2025-06-09 13:44:26 +02:00
00005aa4bf
Implements more abilities
Build / Build (push) Successful in 47s
2025-06-09 12:10:25 +02:00
af0126e413
Fixes for unit tests
2025-06-07 11:34:37 +02:00
273d26057a
Adds doccomments to all abilities
Build / Build (push) Successful in 50s
2025-06-07 11:20:35 +02:00
b2ba3d96ba
Adds more abilities
2025-06-07 11:03:48 +02:00
232b94b04c
More abilities
Build / Build (push) Successful in 49s
2025-06-01 11:23:46 +02:00
b090aa65f9
First couple abilities implemented
Build / Build (push) Successful in 48s
2025-05-31 12:29:03 +02:00
c1a7b806b1
Tweaks for build run name
Build / Build (push) Successful in 48s
2025-05-24 17:30:19 +02:00
f4d5ad4e2a
Tweaks for loading data from plugins
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2025-05-24 16:30:43 +02:00
2680aeff80
Adds optional way to set damage randomness on or off on individual integration tests.
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2025-05-19 16:10:05 +02:00
405a21e887
Implements freeze, poisoned, badly poisoned
2025-05-19 15:56:27 +02:00
9d2c2de17a
Implements Paralysis
2025-05-19 15:30:57 +02:00
0d03a8f28d
Implements burn
2025-05-19 15:19:35 +02:00
eea5697109
Fixes all warnings
Build / Build (push) Successful in 49s
2025-05-19 11:50:51 +02:00
015e5819f3
Make Disable actually stop after a set number of turns
2025-05-19 11:48:51 +02:00
377c1a1c68
Implements critical capture, tweaks for integration tests.
Build / Build (push) Successful in 48s
2025-05-18 17:07:46 +02:00