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2533512eda
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@ -15,7 +15,11 @@ public class Overcoat : Script
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{
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hailArgs.Ignore = true;
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}
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// TODO: Ignore sandstorm damage
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else if (eventName == CustomTriggers.BypassSandstormDamage &&
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args is CustomTriggers.BypassSandstormDamageArgs bypassArgs)
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{
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bypassArgs.Bypass = true;
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}
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}
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/// <inheritdoc />
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@ -22,5 +22,13 @@ public class SandForce : Script
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}
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}
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// TODO: Prevent sandstorm damage.
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/// <inheritdoc />
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public override void CustomTrigger(StringKey eventName, ICustomTriggerArgs args)
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{
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if (eventName == CustomTriggers.BypassSandstormDamage &&
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args is CustomTriggers.BypassSandstormDamageArgs bypassArgs)
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{
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bypassArgs.Bypass = true;
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}
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}
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}
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@ -17,5 +17,13 @@ public class SandRush : Script
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}
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}
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// TODO: Prevent sandstorm damage.
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/// <inheritdoc />
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public override void CustomTrigger(StringKey eventName, ICustomTriggerArgs args)
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{
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if (eventName == CustomTriggers.BypassSandstormDamage &&
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args is CustomTriggers.BypassSandstormDamageArgs bypassArgs)
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{
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bypassArgs.Bypass = true;
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}
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}
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}
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@ -18,5 +18,13 @@ public class SandVeil : Script
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modifiedAccuracy = (int)(modifiedAccuracy * (3277f / 4096f));
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}
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// TODO: Prevent sandstorm damage.
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/// <inheritdoc />
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public override void CustomTrigger(StringKey eventName, ICustomTriggerArgs args)
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{
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if (eventName == CustomTriggers.BypassSandstormDamage &&
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args is CustomTriggers.BypassSandstormDamageArgs bypassArgs)
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{
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bypassArgs.Bypass = true;
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}
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}
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}
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@ -139,4 +139,11 @@ public static class CustomTriggers
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{
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public bool Prevent { get; set; } = false;
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}
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public static readonly StringKey BypassSandstormDamage = "bypass_sandstorm_damage";
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public record BypassSandstormDamageArgs(IPokemon Pokemon) : ICustomTriggerArgs
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{
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public bool Bypass { get; set; } = false;
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}
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}
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@ -3,5 +3,39 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Weather;
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[Script(ScriptCategory.Weather, "sandstorm")]
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public class Sandstorm : Script
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{
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// TODO: Implement Sandstorm
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/// <inheritdoc />
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public override void OnEndTurn(IScriptSource owner, IBattle battle)
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{
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foreach (var pokemon in battle.Sides.SelectMany(x => x.Pokemon).WhereNotNull())
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{
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if (!pokemon.IsUsable)
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continue;
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if (pokemon.Types.Any(x => x.Name == "rock" || x.Name == "ground" || x.Name == "steel"))
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{
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// Rock, Ground, and Steel types are immune to Sandstorm damage.
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continue;
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}
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var bypassSandstormArgs = new CustomTriggers.BypassSandstormDamageArgs(pokemon);
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pokemon.RunScriptHook(x => x.CustomTrigger(CustomTriggers.BypassSandstormDamage, bypassSandstormArgs));
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if (bypassSandstormArgs.Bypass)
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continue;
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pokemon.Damage(pokemon.MaxHealth / 16, DamageSource.Weather);
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}
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}
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/// <inheritdoc />
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public override void ChangeDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint offensiveStat,
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ImmutableStatisticSet<uint> targetStats, Statistic stat, ref uint value)
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{
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if (stat == Statistic.SpecialDefense && target.Types.Any(x => x.Name == "rock"))
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value = value.MultiplyOrMax(1.5f);
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}
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/// <inheritdoc />
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public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
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{
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if (move.UseMove.Name == "solar_beam")
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basePower /= 2;
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}
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}
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