Commit Graph

182 Commits

Author SHA1 Message Date
5831df701b Make ExplicitAI configurable
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2025-10-21 11:27:04 +02:00
8fd7df5d80 Don't allow switching into a Pokemon that's already in the field
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2025-10-19 11:04:08 +02:00
f061ba2455 Work on item use/evolutions
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2025-08-18 11:57:03 +02:00
e5041ec5f0 Fixes for Pokemon capture
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2025-08-08 12:45:27 +02:00
a5675024a4 Tweaks and fixes for Pokemon capture
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2025-08-03 12:00:20 +02:00
cccffc4954 Greatly improve performance due to ScriptIterator changes
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2025-07-26 14:47:55 +02:00
6eba332096 Make moveflags of gen 7 plugin shared statically 2025-07-26 14:37:43 +02:00
77d7b86a3c Implement most pokeballs
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2025-07-20 11:15:45 +02:00
db3f7f2403 Rewrite StringKey hashing to fix issues on .NET Framework
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2025-07-20 09:42:54 +02:00
bf83b25238 Implements AI Switching
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2025-07-12 13:03:00 +02:00
364d4b9080 Implement basic AI check for whether a move would fail 2025-07-11 17:13:11 +02:00
a3a4993407 Getting started with implementing an explicit AI, based on the Essentials one.
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2025-07-11 17:03:08 +02:00
084ae84130 Minor performance tweaks 2025-07-10 22:41:56 +02:00
7c270a6d52 Finish script interface refactor
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2025-07-06 10:27:56 +02:00
83f6a183e3 Tweaks and fixes 2025-07-05 18:27:42 +02:00
d57076374f Some initial work on prescient AI, AI runner, and some random fixes
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2025-07-05 17:48:51 +02:00
7b25161a8d More work on micro optimization
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2025-07-05 16:13:53 +02:00
8a857ed232 Implements some micro-optimizations
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2025-07-05 15:46:32 +02:00
c795f20e54 Implement highest damage AI, further work on AI runner, random fixes
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2025-07-05 14:56:25 +02:00
32aaa5150a Initial setup for testing AI performance, random fixes
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2025-07-05 13:56:33 +02:00
4499927551 Further work on the script interface rework 2025-07-05 11:30:18 +02:00
1feb27e826 More work on refactor to interfaces
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2025-06-29 12:03:51 +02:00
436d1899e0 Further work on refactor to interface based scripts 2025-06-28 18:40:33 +02:00
b7bdf2b744 Refactor move classes to implement respective interfaces for better structure
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2025-06-28 12:02:24 +02:00
2319160b52 Refactor move selection prevention to use interface 2025-06-28 10:36:43 +02:00
04cf585f5a Move OnInitialize to interface 2025-06-28 10:31:23 +02:00
d719ce03ea Cleanup, move OnBeforeAnyHookInvoked function to an interface 2025-06-28 10:28:23 +02:00
43813c1c1c Implements pledge moves
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2025-06-22 12:17:08 +02:00
6d448e4e8d Implements confusion effect
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2025-06-22 11:56:29 +02:00
6394f4eab3 Implements terrain
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2025-06-22 11:31:24 +02:00
02510fd1d0 Implements sandstorm
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2025-06-22 10:53:56 +02:00
2533512eda Slight cleanup, do some TODOs
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2025-06-22 10:42:25 +02:00
e305cfaef6 Support for changing turn choice when executing
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2025-06-15 14:23:28 +02:00
b11203cb3a Last couple abilities 2025-06-15 13:32:58 +02:00
cd6095455a More abilities 2025-06-15 13:20:58 +02:00
ec8681eaa9 More abilities 2025-06-15 13:05:52 +02:00
85d97cb9e6 More abilities, refactor IPokemon.SetStatus to pass pokemon that caused the status change
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2025-06-15 12:29:13 +02:00
defb1349ca Add EventHook parameter to item use scripts
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Items can be used on Pokemon outside of battle, and we want the user of the library to be able to check for what changed. This allows for example a heal event to be sent back to the user of the library after using an item.
2025-06-15 11:59:17 +02:00
f5d18d7186 More abilities, refactor stealing held items
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2025-06-15 11:49:15 +02:00
1b9d137bb0 Surprisingly, more abilities
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2025-06-14 13:37:58 +02:00
5961bb746e Even more abilities
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2025-06-14 13:24:38 +02:00
4b07f36176 Update TUnit
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2025-06-14 12:30:26 +02:00
df9846b8d8 More abilities 2025-06-14 12:25:29 +02:00
6c13d20bf7 Even more abilities
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2025-06-14 11:30:56 +02:00
24712fbb0d More abilities
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2025-06-13 15:39:08 +02:00
4385f0afaa More abilities
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2025-06-13 12:56:47 +02:00
8363b955af More abilities, implemented support for form inheritance
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2025-06-13 12:24:03 +02:00
6d71de375e More abilities, refactor custom triggers to be typed.
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2025-06-13 11:15:48 +02:00
4326794611 More abilities
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2025-06-09 18:16:29 +02:00
e68491e72a More abilities 2025-06-09 17:37:37 +02:00