Initial commit.
This commit is contained in:
commit
5650fd004c
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]
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}
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,27 @@
|
|||
sep=|
|
||||
Natures|Increased|Decreased
|
||||
Hardy||
|
||||
Lonely|Attack|Defense
|
||||
Brave|Attack|Speed
|
||||
Adamant|Attack|SpecialAttack
|
||||
Naughty|Attack|SpecialDefense
|
||||
Bold|Defense|Attack
|
||||
Docile||
|
||||
Relaxed|Defense|Speed
|
||||
Impish|Defense|SpecialAttack
|
||||
Lax|Defense|SpecialDefense
|
||||
Timid|Speed|Attack
|
||||
Hasty|Speed|Defense
|
||||
Serious||
|
||||
Jolly|Speed|SpecialAttack
|
||||
Naive|Speed|SpecialDefense
|
||||
Modest|SpecialAttack|Attack
|
||||
Mild|SpecialAttack|Defense
|
||||
Quiet|SpecialAttack|Speed
|
||||
Bashful||
|
||||
Rash|SpecialAttack|SpecialDefense
|
||||
Calm|SpecialDefense|Attack
|
||||
Gentle|SpecialDefense|Defense
|
||||
Sassy|SpecialDefense|Speed
|
||||
Careful|SpecialDefense|SpecialAttack
|
||||
Quirky||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,32 @@
|
|||
shared abstract class PkmnScript {
|
||||
// CreatureLib methods
|
||||
void OnInitialize(const array<EffectParameter@> &in parameters){};
|
||||
void Stack(){};
|
||||
void OnRemove(){};
|
||||
void PreventAttack(ExecutingMove@ attack, bool& result){};
|
||||
void FailAttack(ExecutingMove@ attack, bool& result){};
|
||||
void StopBeforeAttack(ExecutingMove@ attack, bool& result){};
|
||||
void OnBeforeAttack(ExecutingMove@ attack){};
|
||||
void FailIncomingAttack(ExecutingMove@ attack, Pokemon@ target, bool& result){};
|
||||
void IsInvulnerable(ExecutingMove@ attack, Pokemon@ target, bool& result){};
|
||||
void OnAttackMiss(ExecutingMove@ attack, Pokemon@ target){};
|
||||
void ChangeAttackType(ExecutingMove@ attack, Pokemon@ target, uint8 hit, uint8& outType){};
|
||||
void OnStatusMove(ExecutingMove@ attack, Pokemon@ target, uint8 hit){};
|
||||
void PreventSecondaryEffects(ExecutingMove@ attack, Pokemon@ target, uint8 hit, bool& outResult){};
|
||||
void OnSecondaryEffect(ExecutingMove@ attack, Pokemon@ target, uint8 hit){};
|
||||
void OnAfterHits(ExecutingMove@ attack, Pokemon@ target){};
|
||||
|
||||
void ModifyEffectChance(ExecutingMove@ attack, Pokemon@ target, float& chance){};
|
||||
void ModifyIncomingEffectChance(ExecutingMove@ attack, Pokemon@ target, float& chance){};
|
||||
|
||||
void OverrideBasePower(ExecutingMove@ attack, Pokemon@ target, uint8 hit, uint8& chance){};
|
||||
void ChangeDamageStatsUser(ExecutingMove@ attack, Pokemon@ target, uint8 hit, Pokemon@& user){};
|
||||
void BypassDefensiveStat(ExecutingMove@ attack, Pokemon@ target, uint8 hit, bool& bypass){};
|
||||
void BypassOffensiveStat(ExecutingMove@ attack, Pokemon@ target, uint8 hit, bool& bypass){};
|
||||
void ModifyStatModifier(ExecutingMove@ attack, Pokemon@ target, uint8 hit, float& modifier){};
|
||||
void ModifyDamageModifier(ExecutingMove@ attack, Pokemon@ target, uint8 hit, float& modifier){};
|
||||
void OverrideDamage(ExecutingMove@ attack, Pokemon@ target, uint8 hit, int& damage){};
|
||||
|
||||
// PkmnLib methods
|
||||
void ModifyCriticalStage(ExecutingMove@ attack, Pokemon@ target, uint8 hit, uint8& critStage){};
|
||||
}
|
|
@ -0,0 +1,38 @@
|
|||
interface Pokemon{
|
||||
const Species@ Species { get const; }
|
||||
const Forme@ Forme { get const; }
|
||||
const Species@ DisplaySpecies { get const; }
|
||||
const Forme@ DisplayForme { get const; }
|
||||
|
||||
uint8 Level { get const; }
|
||||
uint32 Experience { get const; }
|
||||
Gender Gender { get const; }
|
||||
uint8 Coloring { get const; }
|
||||
bool Shiny { get const; }
|
||||
const Item@ HeldItem { get const; }
|
||||
uint32 CurrentHealth{ get const; }
|
||||
const string& Nickname { get const; }
|
||||
const string& ActiveAbility { get const; }
|
||||
bool IsFainted { get const; }
|
||||
bool HasType(uint8) const;
|
||||
uint32 MaxHealth{ get const; };
|
||||
const Species@ DisplaySpecies { get const; }
|
||||
|
||||
uint8[]@ GetTypes() const;
|
||||
LearnedMove@[]@ GetMoves() const
|
||||
void ChangeStatBoost(Statistic stat, int8 amount);
|
||||
uint32 GetFlatStat(Statistic stat) const;
|
||||
uint32 GetBoostedStat(Statistic stat) const;
|
||||
uint32 GetBaseStat(Statistic stat) const;
|
||||
int8 GetStatBoost(Statistic stat) const;
|
||||
|
||||
bool HasHeldItem(const string &in name) const;
|
||||
|
||||
void Damage(uint32 amount, DamageSource source);
|
||||
void Heal(uint32 amount);
|
||||
void OverrideActiveAbility(const string &in ability);
|
||||
void SetHeldItem(const string &in name);
|
||||
void SetHeldItem(const Item@ name);
|
||||
|
||||
Battle Battle{ get const; }
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
namespace Gen7 {
|
||||
[Move effect=Acrobatics]
|
||||
class Acrobatics : PkmnScript{
|
||||
void OverrideBasePower(ExecutingMove@ attack, Pokemon@ target, uint8 hit, uint8& basePower) override {
|
||||
if (attack.User.HeldItem is null){
|
||||
if (basePower >= 128) basePower = 255;
|
||||
else basePower *= 2;
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,13 @@
|
|||
namespace Gen7{
|
||||
[Move effect=Acupressure]
|
||||
class Acupressure : PkmnScript {
|
||||
void OnSecondaryEffect(ExecutingMove@ attack, Pokemon@ target, uint8 hit) override {
|
||||
if (attack.User is target){
|
||||
// TODO: Fail.
|
||||
return;
|
||||
}
|
||||
auto randStat = Statistic(target.Battle.Random.Get(0, 6));
|
||||
target.ChangeStatBoost(randStat, 2);
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
namespace Gen7 {
|
||||
[Move effect=AfterYou]
|
||||
class AfterYou : PkmnScript{
|
||||
void OnSecondaryEffect(ExecutingMove@ attack, Pokemon@ target, uint8 hit) override {
|
||||
bool result = target.Battle.TurnQueue.MovePokemonChoiceNext(target);
|
||||
if (!result){
|
||||
// TODO: Failed
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,14 @@
|
|||
namespace Gen7 {
|
||||
[Move effect=ChangeTargetDef]
|
||||
shared class ChangeTargetDefense : PkmnScript{
|
||||
int8 _amount;
|
||||
|
||||
void OnInitialize(const array<EffectParameter@> &in parameters) override{
|
||||
_amount = int8(parameters[0].AsInt());
|
||||
}
|
||||
|
||||
void OnSecondaryEffect(ExecutingMove@ attack, Pokemon@ target, uint8 hit) override{
|
||||
target.ChangeStatBoost(Statistic::Defense, _amount);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,14 @@
|
|||
namespace Gen7 {
|
||||
[Move effect=ChangeTargetSpDef]
|
||||
shared class ChangeTargetSpecialDefense : PkmnScript{
|
||||
int8 _amount;
|
||||
|
||||
void OnInitialize(const array<EffectParameter@> &in parameters) override{
|
||||
_amount = int8(parameters[0].AsInt());
|
||||
}
|
||||
|
||||
void OnSecondaryEffect(ExecutingMove@ attack, Pokemon@ target, uint8 hit) override{
|
||||
target.ChangeStatBoost(Statistic::SpecialDefense, _amount);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,14 @@
|
|||
namespace Gen7 {
|
||||
[Move effect=ChangeTargetSpeed]
|
||||
shared class ChangeTargetSpeed : PkmnScript{
|
||||
int8 _amount;
|
||||
|
||||
void OnInitialize(const array<EffectParameter@> &in parameters) override{
|
||||
_amount = int8(parameters[0].AsInt());
|
||||
}
|
||||
|
||||
void OnSecondaryEffect(ExecutingMove@ attack, Pokemon@ target, uint8 hit) override{
|
||||
target.ChangeStatBoost(Statistic::Speed, _amount);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,20 @@
|
|||
namespace Gen7{
|
||||
[Move effect=drain]
|
||||
shared class DrainMove : PkmnScript{
|
||||
private float _healModifier = 0;
|
||||
|
||||
void OnInitialize(const array<EffectParameter@> &in parameters) override{
|
||||
_healModifier = parameters[0].AsFloat();
|
||||
}
|
||||
|
||||
void OnSecondaryEffect(ExecutingMove@ attack, Pokemon@ target, uint8 hit) override{
|
||||
auto hitData = attack.GetAttackDataForTarget(target).GetHit(hit);
|
||||
auto damage = hitData.Damage;
|
||||
float mod = _healModifier;
|
||||
if (attack.User.HasHeldItem("big_root")){
|
||||
mod *= 1.3;
|
||||
}
|
||||
attack.User.Heal(uint(damage * mod));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
namespace Gen7{
|
||||
[Move effect=Flinch]
|
||||
class Flinch : PkmnScript {
|
||||
void OnSecondaryEffect(ExecutingMove@ attack, Pokemon@ target, uint8 hit) override{
|
||||
target.AddVolatile("flinch");
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
namespace Gen7 {
|
||||
[Move effect=IncreasedCriticalStage]
|
||||
shared class IncreasedCriticalStage : PkmnScript {
|
||||
void ModifyCriticalStage(ExecutingMove@ attack, Pokemon@ target, uint8 hit, uint8& critStage) override{
|
||||
critStage++;
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
namespace Pokemon{
|
||||
[Pokemon effect=Flinch]
|
||||
class Flinch : PkmnScript{
|
||||
void PreventAttack(ExecutingMove@ attack, bool& result) override {
|
||||
result = true;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,20 @@
|
|||
sep=|
|
||||
Types|Normal|Fighting|Flying|Poison|Ground|Rock|Bug|Ghost|Steel|Fire|Water|Grass|Electric|Psychic|Ice|Dragon|Dark|Fairy
|
||||
Normal|1|1|1|1|1|0.5|1|0|0.5|1|1|1|1|1|1|1|1|1
|
||||
Fighting|2|1|0.5|0.5|1|2|0.5|0|2|1|1|1|1|0.5|2|1|2|0.5
|
||||
Flying|1|2|1|1|1|0.5|2|1|0.5|1|1|2|0.5|1|1|1|1|1
|
||||
Poison|1|1|1|0.5|0.5|0.5|1|0.5|0|1|1|2|1|1|1|1|1|2
|
||||
Ground|1|1|0|2|1|2|0.5|1|2|2|1|0.5|2|1|1|1|1|1
|
||||
Rock|1|0.5|2|1|0.5|1|2|1|0.5|2|1|1|1|1|2|1|1|1
|
||||
Bug|1|0.5|0.5|0.5|1|1|1|0.5|0.5|0.5|1|2|1|2|1|1|2|0.5
|
||||
Ghost|0|1|1|1|1|1|1|2|1|1|1|1|1|2|1|1|0.5|1
|
||||
Steel|1|1|1|1|1|2|1|1|0.5|0.5|0.5|1|0.5|1|2|1|1|2
|
||||
Fire|1|1|1|1|1|0.5|2|1|2|0.5|0.5|2|1|1|2|0.5|1|1
|
||||
Water|1|1|1|1|2|2|1|1|1|2|0.5|0.5|1|1|1|0.5|1|1
|
||||
Grass|1|1|0.5|0.5|2|2|0.5|1|0.5|0.5|2|0.5|1|1|1|0.5|1|1
|
||||
Electric|1|1|2|1|0|1|1|1|1|1|2|0.5|0.5|1|1|0.5|1|1
|
||||
Psychic|1|2|1|2|1|1|1|1|0.5|1|1|1|1|0.5|1|1|0|1
|
||||
Ice|1|1|2|1|2|1|1|1|0.5|0.5|0.5|2|1|1|0.5|2|1|1
|
||||
Dragon|1|1|1|1|1|1|1|1|0.5|1|1|1|1|1|1|2|1|0
|
||||
Dark|1|0.5|1|1|1|1|1|2|1|1|1|1|1|2|1|1|0.5|0.5
|
||||
Fairy|1|2|1|0.5|1|1|1|1|0.5|0.5|1|1|1|1|1|2|2|1
|
|
Loading…
Reference in New Issue