Gen7Data/Scripts/Interfaces/PkmnScript.as

32 lines
2.0 KiB
ActionScript

shared abstract class PkmnScript {
// CreatureLib methods
void OnInitialize(const array<EffectParameter@> &in parameters){};
void Stack(){};
void OnRemove(){};
void PreventAttack(ExecutingMove@ attack, bool& result){};
void FailAttack(ExecutingMove@ attack, bool& result){};
void StopBeforeAttack(ExecutingMove@ attack, bool& result){};
void OnBeforeAttack(ExecutingMove@ attack){};
void FailIncomingAttack(ExecutingMove@ attack, Pokemon@ target, bool& result){};
void IsInvulnerable(ExecutingMove@ attack, Pokemon@ target, bool& result){};
void OnAttackMiss(ExecutingMove@ attack, Pokemon@ target){};
void ChangeAttackType(ExecutingMove@ attack, Pokemon@ target, uint8 hit, uint8& outType){};
void OnStatusMove(ExecutingMove@ attack, Pokemon@ target, uint8 hit){};
void PreventSecondaryEffects(ExecutingMove@ attack, Pokemon@ target, uint8 hit, bool& outResult){};
void OnSecondaryEffect(ExecutingMove@ attack, Pokemon@ target, uint8 hit){};
void OnAfterHits(ExecutingMove@ attack, Pokemon@ target){};
void ModifyEffectChance(ExecutingMove@ attack, Pokemon@ target, float& chance){};
void ModifyIncomingEffectChance(ExecutingMove@ attack, Pokemon@ target, float& chance){};
void OverrideBasePower(ExecutingMove@ attack, Pokemon@ target, uint8 hit, uint8& chance){};
void ChangeDamageStatsUser(ExecutingMove@ attack, Pokemon@ target, uint8 hit, Pokemon@& user){};
void BypassDefensiveStat(ExecutingMove@ attack, Pokemon@ target, uint8 hit, bool& bypass){};
void BypassOffensiveStat(ExecutingMove@ attack, Pokemon@ target, uint8 hit, bool& bypass){};
void ModifyStatModifier(ExecutingMove@ attack, Pokemon@ target, uint8 hit, float& modifier){};
void ModifyDamageModifier(ExecutingMove@ attack, Pokemon@ target, uint8 hit, float& modifier){};
void OverrideDamage(ExecutingMove@ attack, Pokemon@ target, uint8 hit, int& damage){};
// PkmnLib methods
void ModifyCriticalStage(ExecutingMove@ attack, Pokemon@ target, uint8 hit, uint8& critStage){};
}