129 lines
4.6 KiB
C++
129 lines
4.6 KiB
C++
#ifndef CREATURELIB_BATTLECREATURE_HPP
|
|
#define CREATURELIB_BATTLECREATURE_HPP
|
|
|
|
#include "../../Library/CreatureData/CreatureSpecies.hpp"
|
|
#include "../../Library/Items/Item.hpp"
|
|
#include "../ScriptHandling/ScriptAggregator.hpp"
|
|
#include "../ScriptHandling/ScriptSet.hpp"
|
|
#include "../ScriptHandling/ScriptSource.hpp"
|
|
#include "DamageSource.hpp"
|
|
#include "LearnedAttack.hpp"
|
|
|
|
namespace CreatureLib::Battling {
|
|
// Forward declare battle class
|
|
class Battle;
|
|
class BattleSide;
|
|
class BattleLibrary;
|
|
|
|
class Creature : public ScriptSource {
|
|
protected:
|
|
const BattleLibrary* _library;
|
|
|
|
const Library::CreatureSpecies* _species;
|
|
const Library::SpeciesVariant* _variant;
|
|
|
|
uint8_t _level;
|
|
uint32_t _experience;
|
|
uint32_t _uniqueIdentifier;
|
|
Library::Gender _gender;
|
|
uint8_t _coloring;
|
|
const Library::Item* _heldItem;
|
|
uint32_t _currentHealth;
|
|
|
|
Core::StatisticSet<int8_t> _statBoost;
|
|
Core::StatisticSet<uint32_t> _flatStats;
|
|
Core::StatisticSet<uint32_t> _boostedStats;
|
|
|
|
Battle* _battle;
|
|
BattleSide* _side;
|
|
bool _onBattleField = false;
|
|
|
|
std::string _nickname = "";
|
|
int8_t _talentIndex;
|
|
Script* _activeTalent = nullptr;
|
|
|
|
bool _hasOverridenTalent;
|
|
std::string _overridenTalentName = "";
|
|
std::unordered_set<Creature*> _seenOpponents = {};
|
|
|
|
std::vector<LearnedAttack*> _attacks;
|
|
|
|
Script* _status = nullptr;
|
|
ScriptSet _volatile = {};
|
|
|
|
private:
|
|
void OnFaint();
|
|
|
|
public:
|
|
Creature(const BattleLibrary* library, const Library::CreatureSpecies* species,
|
|
const Library::SpeciesVariant* variant, uint8_t level, uint32_t experience, uint32_t uid,
|
|
Library::Gender gender, uint8_t coloring, const Library::Item* heldItem, std::string nickname,
|
|
int8_t talent, std::vector<LearnedAttack*> attacks);
|
|
|
|
virtual ~Creature() {
|
|
for (auto attack : _attacks) {
|
|
delete attack;
|
|
}
|
|
};
|
|
|
|
virtual void Initialize() {
|
|
RecalculateFlatStats();
|
|
_currentHealth = GetBoostedStat(Core::Statistic::Health);
|
|
}
|
|
|
|
inline const Library::CreatureSpecies* GetSpecies() const { return _species; }
|
|
inline const Library::SpeciesVariant* GetVariant() const { return _variant; }
|
|
inline uint8_t GetLevel() const { return _level; }
|
|
inline uint32_t GetExperience() const { return _experience; }
|
|
inline Library::Gender GetGender() const { return _gender; }
|
|
inline uint8_t GetColoring() const { return _coloring; }
|
|
inline const Library::Item* GetHeldItem() const { return _heldItem; }
|
|
inline uint32_t GetCurrentHealth() const { return _currentHealth; }
|
|
|
|
void SetBattleData(Battle* battle, BattleSide* side);
|
|
Battle* GetBattle() const;
|
|
BattleSide* GetBattleSide() const;
|
|
void SetOnBattleField(bool value) { _onBattleField = value; }
|
|
bool IsOnBattleField() const { return _onBattleField; }
|
|
|
|
const std::string& GetNickname() const;
|
|
const std::string& GetActiveTalent() const;
|
|
|
|
[[nodiscard]] bool IsFainted() const;
|
|
[[nodiscard]] const std::vector<uint8_t>& GetTypes() const;
|
|
[[nodiscard]] bool HasType(uint8_t type) const;
|
|
|
|
void ChangeLevel(int8_t amount);
|
|
void Damage(uint32_t damage, DamageSource source);
|
|
void OverrideActiveTalent(const std::string& talent);
|
|
void AddExperience(uint32_t amount);
|
|
|
|
void MarkOpponentAsSeen(Creature* creature) { _seenOpponents.insert(creature); }
|
|
const std::unordered_set<Creature*>& GetSeenOpponents() const { return _seenOpponents; }
|
|
|
|
void GetActiveScripts(std::vector<ScriptWrapper>& scripts) override;
|
|
void ClearVolatileScripts();
|
|
|
|
std::vector<LearnedAttack*>& GetAttacks() { return _attacks; }
|
|
|
|
const Library::CreatureSpecies* GetDisplaySpecies();
|
|
const Library::SpeciesVariant* GetDisplayVariant();
|
|
|
|
// region Stat APIs
|
|
|
|
void ChangeStatBoost(Core::Statistic stat, int8_t diffAmount);
|
|
[[nodiscard]] uint32_t GetFlatStat(Core::Statistic stat) const;
|
|
[[nodiscard]] uint32_t GetBoostedStat(Core::Statistic stat) const;
|
|
[[nodiscard]] uint32_t GetBaseStat(Core::Statistic stat) const;
|
|
[[nodiscard]] int8_t GetStatBoost(Core::Statistic stat) const;
|
|
void RecalculateFlatStats();
|
|
void RecalculateBoostedStats();
|
|
void RecalculateFlatStat(Core::Statistic);
|
|
void RecalculateBoostedStat(Core::Statistic);
|
|
|
|
// endregion
|
|
};
|
|
}
|
|
|
|
#endif // CREATURELIB_CREATURE_HPP
|