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AttackLearnMethod.hpp
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Used ClangFormat style guide I'm happy with.
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2019-11-28 12:55:22 +01:00 |
Battle.cpp
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Implements running from battle.
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2019-12-15 11:52:10 +01:00 |
Battle.hpp
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Resolve memory issue with Event Hooks.
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2019-12-15 12:27:56 +01:00 |
BattleParty.hpp
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Better handling of filling empty slots.
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2019-12-07 12:13:12 +01:00 |
BattleResult.hpp
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Implements running from battle.
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2019-12-15 11:52:10 +01:00 |
BattleSide.cpp
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Implements marking opponents as seen.
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2019-12-14 12:40:50 +01:00 |
BattleSide.hpp
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Implements running from battle.
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2019-12-15 11:52:10 +01:00 |
CreateCreature.cpp
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Split off initialization of Creature into new function that's not called in the constructor.
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2020-01-05 13:43:47 +01:00 |
CreateCreature.hpp
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Removed unused field from CreateCreature.hpp
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2020-01-02 16:18:46 +01:00 |
Creature.cpp
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Remove GetProperty macro, as it wasn't that intuitive, and caused issues later.
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2020-01-12 17:04:42 +01:00 |
Creature.hpp
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Remove GetProperty macro, as it wasn't that intuitive, and caused issues later.
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2020-01-12 17:04:42 +01:00 |
CreatureIndex.hpp
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Better handling of filling empty slots.
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2019-12-07 12:13:12 +01:00 |
CreatureParty.hpp
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Implemented and fixed all code required to run at least a single turn.
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2019-12-05 12:56:41 +01:00 |
DamageSource.hpp
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Used ClangFormat style guide I'm happy with.
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2019-11-28 12:55:22 +01:00 |
ExecutingAttack.hpp
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Fixes for damage calculations always using a base power of 0.
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2019-12-07 22:09:06 +01:00 |
LearnedAttack.cpp
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Used ClangFormat style guide I'm happy with.
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2019-11-28 12:55:22 +01:00 |
LearnedAttack.hpp
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Used ClangFormat style guide I'm happy with.
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2019-11-28 12:55:22 +01:00 |