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CreatureLib/src/Battling/ScriptHandling
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Deukhoofd d55b40f3d0
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continuous-integration/drone/push Build is passing
Details
Adds newline for GCC.
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-10-29 23:55:41 +02:00
..
BattleScript.hpp
Adds support for script owner to clone command.
2021-10-29 21:55:49 +02:00
ItemUseScript.hpp
Adds OnInitialize function on Item Use Script.
2021-03-07 19:49:06 +01:00
ScriptAggregator.hpp
Reworks script aggregator. Cleans up API and code, and now handles scripts being removed from a set while we're iterating.
2021-04-18 12:50:48 +02:00
ScriptCategory.hpp
Move ScriptCategory enum outside of class scope of ScriptResolver.
2020-02-20 13:05:15 +01:00
ScriptMacros.hpp
Adds newline for GCC.
2021-10-29 23:55:41 +02:00
ScriptResolver.cpp
Used ClangFormat style guide I'm happy with.
2019-11-28 12:55:22 +01:00
ScriptResolver.hpp
More work on setting owner of a script.
2021-10-29 21:40:10 +02:00
ScriptSet.hpp
Adds support for script owner to clone command.
2021-10-29 21:55:49 +02:00
ScriptSource.hpp
Reworks ScriptSources so we can get individual scripts on a source. Fixed OnEndTurn making no sense.
2021-10-29 19:31:08 +02:00
ScriptWrapper.hpp
Renamed Script --> BattleScript, some cleanup on it.
2021-03-07 10:26:41 +01:00
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