CreatureLib/src/Battling/ScriptHandling
Deukhoofd d55b40f3d0
continuous-integration/drone/push Build is passing Details
Adds newline for GCC.
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-10-29 23:55:41 +02:00
..
BattleScript.hpp Adds support for script owner to clone command. 2021-10-29 21:55:49 +02:00
ItemUseScript.hpp Adds OnInitialize function on Item Use Script. 2021-03-07 19:49:06 +01:00
ScriptAggregator.hpp Reworks script aggregator. Cleans up API and code, and now handles scripts being removed from a set while we're iterating. 2021-04-18 12:50:48 +02:00
ScriptCategory.hpp Move ScriptCategory enum outside of class scope of ScriptResolver. 2020-02-20 13:05:15 +01:00
ScriptMacros.hpp Adds newline for GCC. 2021-10-29 23:55:41 +02:00
ScriptResolver.cpp Used ClangFormat style guide I'm happy with. 2019-11-28 12:55:22 +01:00
ScriptResolver.hpp More work on setting owner of a script. 2021-10-29 21:40:10 +02:00
ScriptSet.hpp Adds support for script owner to clone command. 2021-10-29 21:55:49 +02:00
ScriptSource.hpp Reworks ScriptSources so we can get individual scripts on a source. Fixed OnEndTurn making no sense. 2021-10-29 19:31:08 +02:00
ScriptWrapper.hpp Renamed Script --> BattleScript, some cleanup on it. 2021-03-07 10:26:41 +01:00