CreatureLib/src/Battling/Models
Deukhoofd 88d55998d0
continuous-integration/drone/push Build is passing Details
Change DamageSource enum to Arbutils Enum.
2020-04-19 12:59:25 +02:00
..
AttackLearnMethod.hpp Used ClangFormat style guide I'm happy with. 2019-11-28 12:55:22 +01:00
Battle.cpp Throw clean exception when no volatile script is found when adding one. 2020-04-11 00:22:08 +02:00
Battle.hpp Make Battle fields protected instead of private. 2020-04-18 15:22:38 +02:00
BattleParty.hpp Replace most collections with Arbutils collections for more safety. 2020-03-22 19:21:40 +01:00
BattleRandom.cpp Make ScriptMacro a header instead of source file. 2020-02-19 15:32:43 +01:00
BattleRandom.hpp C interface for Battle Random. 2020-04-04 18:24:59 +02:00
BattleResult.hpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
BattleSide.cpp C interface for Battle Side. 2020-04-04 17:03:06 +02:00
BattleSide.hpp C interface for Battle Side. 2020-04-04 17:03:06 +02:00
CreateCreature.cpp Replace most collections with Arbutils collections for more safety. 2020-03-22 19:21:40 +01:00
CreateCreature.hpp Initialize CreateCreature with ConstString instead of std::string. 2020-04-10 16:44:25 +02:00
Creature.cpp Throw clean exception when no volatile script is found when adding one. 2020-04-11 00:22:08 +02:00
Creature.hpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
CreatureIndex.hpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
CreatureParty.hpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
DamageSource.hpp Change DamageSource enum to Arbutils Enum. 2020-04-19 12:59:25 +02:00
ExecutingAttack.hpp Add C interface for ExecutingAttack. 2020-04-06 17:05:32 +02:00
LearnedAttack.cpp Added LearnedAttack C Interface. 2020-04-04 13:36:13 +02:00
LearnedAttack.hpp Added LearnedAttack C Interface. 2020-04-04 13:36:13 +02:00