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AttackLearnMethod.hpp
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Used ClangFormat style guide I'm happy with.
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2019-11-28 12:55:22 +01:00 |
Battle.cpp
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Throw clean exception when no volatile script is found when adding one.
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2020-04-11 00:22:08 +02:00 |
Battle.hpp
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Make Battle fields protected instead of private.
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2020-04-18 15:22:38 +02:00 |
BattleParty.hpp
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Replace most collections with Arbutils collections for more safety.
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2020-03-22 19:21:40 +01:00 |
BattleRandom.cpp
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Make ScriptMacro a header instead of source file.
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2020-02-19 15:32:43 +01:00 |
BattleRandom.hpp
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C interface for Battle Random.
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2020-04-04 18:24:59 +02:00 |
BattleResult.hpp
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Rework for C Interfaces to handle exceptions a bit better.
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2020-03-25 19:09:17 +01:00 |
BattleSide.cpp
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C interface for Battle Side.
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2020-04-04 17:03:06 +02:00 |
BattleSide.hpp
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C interface for Battle Side.
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2020-04-04 17:03:06 +02:00 |
CreateCreature.cpp
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Replace most collections with Arbutils collections for more safety.
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2020-03-22 19:21:40 +01:00 |
CreateCreature.hpp
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Initialize CreateCreature with ConstString instead of std::string.
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2020-04-10 16:44:25 +02:00 |
Creature.cpp
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Throw clean exception when no volatile script is found when adding one.
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2020-04-11 00:22:08 +02:00 |
Creature.hpp
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Rework for C Interfaces to handle exceptions a bit better.
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2020-03-25 19:09:17 +01:00 |
CreatureIndex.hpp
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Rework for C Interfaces to handle exceptions a bit better.
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2020-03-25 19:09:17 +01:00 |
CreatureParty.hpp
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Rework for C Interfaces to handle exceptions a bit better.
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2020-03-25 19:09:17 +01:00 |
DamageSource.hpp
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Change DamageSource enum to Arbutils Enum.
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2020-04-19 12:59:25 +02:00 |
ExecutingAttack.hpp
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Add C interface for ExecutingAttack.
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2020-04-06 17:05:32 +02:00 |
LearnedAttack.cpp
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Added LearnedAttack C Interface.
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2020-04-04 13:36:13 +02:00 |
LearnedAttack.hpp
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Added LearnedAttack C Interface.
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2020-04-04 13:36:13 +02:00 |