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CreatureLib
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9e7607338fe25d3be34a25ade74b21e66f1f56cc
CreatureLib
/
CInterface
/
Battling
T
History
Deukhoofd
9e7607338f
continuous-integration/drone/push
Build is passing
Details
Moved Creature types to creature itself, instead of using the variant types.
2020-06-05 16:38:27 +02:00
..
Battle.cpp
Use unique pointers in scriptset.
2020-06-02 15:03:31 +02:00
BattleLibrary.cpp
Make staticlib in battle library an unique ptr.
2020-05-26 16:38:55 +02:00
BattleParty.cpp
Fixed build error.
2020-06-02 14:02:32 +02:00
BattleRandom.cpp
C interface for Battle Random.
2020-04-04 18:24:59 +02:00
BattleSide.cpp
Use smart pointers for BattleSide.
2020-06-02 13:06:24 +02:00
BattleStatCalculator.cpp
Rework for C Interfaces to handle exceptions a bit better.
2020-03-25 19:09:17 +01:00
Creature.cpp
Moved Creature types to creature itself, instead of using the variant types.
2020-06-05 16:38:27 +02:00
CreatureParty.cpp
Make CreatureParty use smart pointers.
2020-05-31 19:04:40 +02:00
DamageLibrary.cpp
Fixed C Interface for DamageLibrary returning floats instead of expected bytes.
2020-05-20 15:02:53 +02:00
EventData.cpp
Make the last couple classes use smart pointers.
2020-06-02 18:30:37 +02:00
ExecutingAttack.cpp
Make ExecutingAttack use smart pointers.
2020-06-02 18:02:37 +02:00
ExperienceLibrary.cpp
Make Creature use smart pointers.
2020-06-02 16:20:47 +02:00
LearnedAttack.cpp
Update to newer Arbutils version.
2020-05-26 18:31:06 +02:00
MiscLibrary.cpp
Rework for C Interfaces to handle exceptions a bit better.
2020-03-25 19:09:17 +01:00
Script.cpp
Update to newer Arbutils version.
2020-05-26 18:31:06 +02:00
ScriptResolver.cpp
Update to newer Arbutils version.
2020-05-26 18:31:06 +02:00
TurnChoices.cpp
Make the last couple classes use smart pointers.
2020-06-02 18:30:37 +02:00