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Moved Creature types to creature itself, instead of using the variant types.
2020-06-05 16:38:27 +02:00
CInterface Moved Creature types to creature itself, instead of using the variant types. 2020-06-05 16:38:27 +02:00
extern Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
src Moved Creature types to creature itself, instead of using the variant types. 2020-06-05 16:38:27 +02:00
tests Use unique pointers in scriptset. 2020-06-02 15:03:31 +02:00
.clang-format Adds secondary effect parameter system. 2020-04-10 16:35:24 +02:00
.drone.yml Revert wineconsole changes. 2020-05-06 20:29:03 +02:00
.gitignore Make ExecutingAttack have raw pointer array HitData, instead of a List. This is a very hot segment of code, and removing surrounding abstractions can give us a decent amount of performance. 2020-05-27 18:26:09 +02:00
CMakeLists.txt Better handling of static c handling. 2020-05-03 12:45:12 +02:00
conanfile.py Better handling of static c handling. 2020-05-03 12:45:12 +02:00