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CreatureLib/src/Battling/ScriptHandling
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Deukhoofd 899e432271
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Added lots of security using asserts.
2020-03-22 13:42:26 +01:00
..
Script.hpp
Make Attack name a ConstString.
2020-03-02 15:29:42 +01:00
ScriptAggregator.hpp
Merge Core library into Library, as with its utility functionality merged into Arbutils, it's becoming less and less useful.
2020-03-22 10:11:53 +01:00
ScriptCategory.hpp
Move ScriptCategory enum outside of class scope of ScriptResolver.
2020-02-20 13:05:15 +01:00
ScriptMacros.hpp
Make ScriptMacro a header instead of source file.
2020-02-19 15:32:43 +01:00
ScriptResolver.cpp
Used ClangFormat style guide I'm happy with.
2019-11-28 12:55:22 +01:00
ScriptResolver.hpp
Add ConstString to several other places where context isn't changed much during runtime.
2020-02-28 19:23:24 +01:00
ScriptSet.hpp
Tweaks for Battle and ScriptSet, added Battle C interface.
2020-03-09 10:16:57 +01:00
ScriptSource.hpp
Reset active scripts on Creature when battle is set.
2020-02-17 10:05:32 +01:00
ScriptWrapper.hpp
Used ClangFormat style guide I'm happy with.
2019-11-28 12:55:22 +01:00
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