CreatureLib/CInterface/Battling
Deukhoofd 7fd3687564
continuous-integration/drone/push Build is failing Details
Cleanup of ExecutingAttack, removing TargetData, and reducing the number of allocations needed.
2020-04-25 20:09:20 +02:00
..
Battle.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
BattleLibrary.cpp Made C Interface for BattleLibrary constructor try. 2020-04-04 13:42:06 +02:00
BattleParty.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
BattleRandom.cpp C interface for Battle Random. 2020-04-04 18:24:59 +02:00
BattleSide.cpp C interface for Battle Side. 2020-04-04 17:03:06 +02:00
BattleStatCalculator.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
Creature.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
CreatureParty.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
DamageLibrary.cpp Pass HitData as reference to damage calculation library, to prevent multiple lookup. 2020-04-25 16:51:10 +02:00
EventData.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
ExecutingAttack.cpp Cleanup of ExecutingAttack, removing TargetData, and reducing the number of allocations needed. 2020-04-25 20:09:20 +02:00
ExperienceLibrary.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
LearnedAttack.cpp Added LearnedAttack C Interface. 2020-04-04 13:36:13 +02:00
MiscLibrary.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
Script.cpp Removed OnStatusMove hook, now just uses OnSecondaryEffect hook. 2020-04-10 23:06:19 +02:00
ScriptResolver.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
TurnChoices.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00