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AttackLearnMethod.hpp
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Used ClangFormat style guide I'm happy with.
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2019-11-28 12:55:22 +01:00 |
Battle.cpp
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Remove event hook threads, as it caused issues when being called from dotnet.
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2020-08-07 20:11:03 +02:00 |
Battle.hpp
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Remove event hook threads, as it caused issues when being called from dotnet.
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2020-08-07 20:11:03 +02:00 |
BattleParty.hpp
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Fixed build error.
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2020-06-02 14:02:32 +02:00 |
BattleRandom.cpp
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Make ScriptMacro a header instead of source file.
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2020-02-19 15:32:43 +01:00 |
BattleRandom.hpp
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Use smart pointers for BattleSide.
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2020-06-02 13:06:24 +02:00 |
BattleResult.hpp
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Rework for C Interfaces to handle exceptions a bit better.
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2020-03-25 19:09:17 +01:00 |
BattleSide.cpp
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Adds creature Switch event.
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2020-08-07 10:38:35 +02:00 |
BattleSide.hpp
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Further work on better exceptions.
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2020-07-26 17:41:11 +02:00 |
CreateCreature.cpp
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Tweaks for exception handling.
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2020-07-28 19:37:03 +02:00 |
CreateCreature.hpp
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Update to new Arbutils
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2020-06-26 17:08:23 +02:00 |
Creature.cpp
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Add TurnStart, TurnEnd and ExperienceGain event triggers.
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2020-08-07 11:02:37 +02:00 |
Creature.hpp
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Removed StringView initialization, and use the default uninitialized pointer for it.
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2020-08-01 10:34:40 +02:00 |
CreatureIndex.hpp
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Rework for C Interfaces to handle exceptions a bit better.
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2020-03-25 19:09:17 +01:00 |
CreatureParty.hpp
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When creating a CreatureParty with a size, don't just reserve the space, but append nullptr as well.
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2020-07-26 16:08:41 +02:00 |
DamageSource.hpp
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Change DamageSource enum to Arbutils Enum.
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2020-04-19 12:59:25 +02:00 |
ExecutingAttack.hpp
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Further memory fixes for getting HitData in ExecutingAttack.
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2020-08-04 12:45:11 +02:00 |
LearnedAttack.cpp
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Update to newer Arbutils version.
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2020-05-26 18:31:06 +02:00 |
LearnedAttack.hpp
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Update to newer Arbutils version.
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2020-05-26 18:31:06 +02:00 |