CreatureLib/src/Battling/ScriptHandling
Deukhoofd 3a11bba913
continuous-integration/drone/push Build is passing Details
Rework ScriptAggregator so it only needs to be created once, and can then be reset.
2020-04-23 19:57:45 +02:00
..
Script.hpp Add ChangeEffectiveness script hook. 2020-04-19 13:07:28 +02:00
ScriptAggregator.hpp Rework ScriptAggregator so it only needs to be created once, and can then be reset. 2020-04-23 19:57:45 +02:00
ScriptCategory.hpp Move ScriptCategory enum outside of class scope of ScriptResolver. 2020-02-20 13:05:15 +01:00
ScriptMacros.hpp Rework ScriptAggregator so it only needs to be created once, and can then be reset. 2020-04-23 19:57:45 +02:00
ScriptResolver.cpp Used ClangFormat style guide I'm happy with. 2019-11-28 12:55:22 +01:00
ScriptResolver.hpp Add ConstString to several other places where context isn't changed much during runtime. 2020-02-28 19:23:24 +01:00
ScriptSet.hpp Update to new version of Arbutils. 2020-04-09 18:19:21 +02:00
ScriptSource.hpp Rework ScriptAggregator so it only needs to be created once, and can then be reset. 2020-04-23 19:57:45 +02:00
ScriptWrapper.hpp Rework ScriptAggregator so it only needs to be created once, and can then be reset. 2020-04-23 19:57:45 +02:00