Files
CreatureLib/src/Battling/Models/CreatureIndex.hpp
Deukhoofd e1d8348b2f
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Fixes project being completely dirty every build requiring constant full rebuilds and slowing down tooling.
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-10-30 14:24:38 +02:00

27 lines
810 B
C++

#ifndef CREATURELIB_CREATUREINDEX_HPP
#define CREATURELIB_CREATUREINDEX_HPP
#include "../../Defines.hpp"
namespace CreatureLib::Battling {
class CreatureIndex {
u8 _side;
u8 _creature;
public:
CreatureIndex() noexcept : _side(0), _creature(0) {}
CreatureIndex(uint8_t side, u8 creature) noexcept : _side(side), _creature(creature) {}
uint8_t GetSideIndex() const noexcept { return _side; }
uint8_t GetCreatureIndex() const noexcept { return _creature; }
bool operator==(const CreatureIndex& rhs) const noexcept {
return (_side == rhs._side) && (_creature == rhs._creature);
}
bool operator!=(const CreatureIndex& rhs) const noexcept { return !operator==(rhs); }
};
}
#endif // CREATURELIB_CREATUREINDEX_HPP