CreatureLib/CInterface/Battling
Deukhoofd 16b67b0d54
continuous-integration/drone/push Build is passing Details
Make most of the battle library use unique_ptr.
2020-05-26 15:11:04 +02:00
..
Battle.cpp Adds getter for parties to battle. 2020-05-24 12:57:12 +02:00
BattleLibrary.cpp Make most of the battle library use unique_ptr. 2020-05-26 15:11:04 +02:00
BattleParty.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
BattleRandom.cpp C interface for Battle Random. 2020-04-04 18:24:59 +02:00
BattleSide.cpp C interface for Battle Side. 2020-04-04 17:03:06 +02:00
BattleStatCalculator.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
Creature.cpp Make SpeciesVariants smart pointers. 2020-05-26 14:35:18 +02:00
CreatureParty.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
DamageLibrary.cpp Fixed C Interface for DamageLibrary returning floats instead of expected bytes. 2020-05-20 15:02:53 +02:00
EventData.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
ExecutingAttack.cpp Cleanup of ExecutingAttack, removing TargetData, and reducing the number of allocations needed. 2020-04-25 20:09:20 +02:00
ExperienceLibrary.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
LearnedAttack.cpp Remove shared_ptr, instead use borrowed_ptr to more accurately depict ownership of the objects in the BaseLibraries. 2020-05-26 14:13:30 +02:00
MiscLibrary.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
Script.cpp Removed OnStatusMove hook, now just uses OnSecondaryEffect hook. 2020-04-10 23:06:19 +02:00
ScriptResolver.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
TurnChoices.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00