CreatureLib/CInterface/Battling
Deukhoofd 0e874346bb
continuous-integration/drone/push Build is passing Details
Pass ExecutingAttack values by reference instead of pointer.
2020-04-25 16:04:17 +02:00
..
Battle.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
BattleLibrary.cpp Made C Interface for BattleLibrary constructor try. 2020-04-04 13:42:06 +02:00
BattleParty.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
BattleRandom.cpp C interface for Battle Random. 2020-04-04 18:24:59 +02:00
BattleSide.cpp C interface for Battle Side. 2020-04-04 17:03:06 +02:00
BattleStatCalculator.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
Creature.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
CreatureParty.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
DamageLibrary.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
EventData.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
ExecutingAttack.cpp Pass ExecutingAttack values by reference instead of pointer. 2020-04-25 16:04:17 +02:00
ExperienceLibrary.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
LearnedAttack.cpp Added LearnedAttack C Interface. 2020-04-04 13:36:13 +02:00
MiscLibrary.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
Script.cpp Removed OnStatusMove hook, now just uses OnSecondaryEffect hook. 2020-04-10 23:06:19 +02:00
ScriptResolver.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
TurnChoices.cpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00