Files
CreatureLib/src/Battling/EventHooks/EventDataKind.hpp
Deukhoofd 08120d5433
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continuous-integration/drone/push Build is passing
Adds status handling functions
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-07-09 15:33:30 +02:00

10 lines
364 B
C++

#ifndef CREATURELIB_EVENTDATAKIND_HPP
#define CREATURELIB_EVENTDATAKIND_HPP
namespace CreatureLib::Battling {
ENUM(EventDataKind, uint8_t, Damage, Heal, Faint, Switch, TurnStart, TurnEnd, ExperienceGain, Miss, DisplayText,
ChangeSpecies, ChangeVariant, AttackUse, ChangeStatBoost, Fail, Swap, StatusChange)
}
#endif // CREATURELIB_EVENTDATAKIND_HPP