#ifndef CREATURELIB_EVENTDATAKIND_HPP #define CREATURELIB_EVENTDATAKIND_HPP namespace CreatureLib::Battling { ENUM(EventDataKind, uint8_t, Damage, Heal, Faint, Switch, TurnStart, TurnEnd, ExperienceGain, Miss, DisplayText, ChangeSpecies, ChangeVariant, AttackUse, ChangeStatBoost, Fail, Swap, StatusChange) } #endif // CREATURELIB_EVENTDATAKIND_HPP