7c642f7df5
Fixes for damage calculations always using a base power of 0.
2019-12-07 22:09:06 +01:00
a8730d983f
Used ClangFormat style guide I'm happy with.
continuous-integration/drone/push Build is passing
2019-11-28 12:55:22 +01:00
aa356d74d7
Set data for executing attacks.
continuous-integration/drone/push Build is passing
2019-11-24 11:06:51 +01:00
d8332f9e40
Another rework for scripthooks, for better performance.
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continuous-integration/drone/push Build is passing
This new version caches pointers to the pointers to scripts, so that we can build the data once and then simply iterate over it whenever we want to run a hook.
2019-11-10 17:08:42 +01:00
2a98f051c9
Give ExecutingAttack a virtual destructor.
continuous-integration/drone/push Build is failing
2019-11-10 14:33:26 +01:00
3488784409
Furter rework on script hooks, simplifying required logic.
2019-11-10 14:32:05 +01:00
f72fd5f905
Make ExecutingAttack be a pointer, as we probably want to keep it around after it has finished executing.
continuous-integration/drone/push Build is failing
2019-11-09 13:18:45 +01:00
658672a246
More handling of script hooks.
2019-11-09 12:55:48 +01:00
1848d7b617
Implementation of damage calculation.
continuous-integration/drone/push Build was killed
2019-11-05 14:31:54 +01:00
db2a577a85
Further implementation of types.
2019-11-05 08:06:12 +01:00
b4e08049ce
Handle executing moves.
continuous-integration/drone/push Build is passing
2019-11-03 13:47:50 +01:00