157 Commits

Author SHA1 Message Date
47a3c87ef5
Put conan package in different directory.
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-28 13:00:37 +01:00
a4dc7b447b
Add several other Cmake warnings.
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-28 12:31:58 +01:00
4c9f5b12fa
Add warning when using Windows config. 2019-12-28 12:16:12 +01:00
fa81bd59d6
Dont include test executable when called from Conan
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-27 13:50:12 +01:00
653e54a728
Use Clang for Conan packaging.
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-27 12:58:26 +01:00
243b3a768c
Remove unused fields in CreateCreature class
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-27 12:36:32 +01:00
ae4d8f5e12
Removes some variables that are better handled in implementations.
Some checks failed
continuous-integration/drone/push Build is failing
2019-12-27 12:19:38 +01:00
72c51c6513
Remove coverage handling from CMake.
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-27 10:51:02 +01:00
cba3f77d97
Make conan package Shared instead of Static
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-26 15:25:32 +01:00
fea4476391
fix cpp_info.libs in conan file.
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-26 14:17:10 +01:00
9e0d8d76fb
Change GenericTemplates.cpp to GenericTemplates.hpp, as to include it in header files.
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-26 12:27:54 +01:00
aeb8632f51
Ensure .hpp files are packages with conan instead of .h files.
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-26 11:30:16 +01:00
8e53ffb53d
Implements functions for getting display species and variant.
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-21 14:32:45 +01:00
fbc4973e28
Don't name package name explicitly for conan.
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-19 17:06:40 +01:00
f11707208e
Rework conan config for better handling.
Some checks failed
continuous-integration/drone/push Build is failing
2019-12-19 16:49:47 +01:00
f725d89ebc
Change version usage for conan
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-19 16:09:02 +01:00
9b198e67a7
Include git commit in conan version
Some checks failed
continuous-integration/drone/push Build is failing
2019-12-19 15:48:35 +01:00
f975722cd4
Fixes for CI
Some checks failed
continuous-integration/drone/push Build is failing
2019-12-19 15:21:14 +01:00
11bcc8efd5
Fixes for CI
Some checks failed
continuous-integration/drone/push Build is failing
2019-12-19 14:58:37 +01:00
57702ba23d
Initial work on Conan packaging.
Some checks failed
continuous-integration/drone/push Build is failing
2019-12-19 14:22:44 +01:00
573ff56bb6
Implements support for test coverage.
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-19 11:40:59 +01:00
db002c784f
Resolve memory issue with Event Hooks.
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-15 12:27:56 +01:00
410487c86b
Initial support for Event Hooks.
Some checks failed
continuous-integration/drone/push Build is failing
2019-12-15 12:24:08 +01:00
6ba708ad12
Implements running from battle.
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-15 11:52:10 +01:00
0fad615050
Make LookupGrowthRate use unsigned integers instead of signed ones, to resolve Windows error.
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-14 14:09:07 +01:00
f5a71ca807
Fixed memory leak in growth rate library.
Some checks failed
continuous-integration/drone/push Build is failing
2019-12-14 13:42:34 +01:00
649de39571
Implements experience gain on opponent faint.
Some checks failed
continuous-integration/drone/push Build is failing
2019-12-14 13:28:23 +01:00
3baed93597
Implements marking opponents as seen.
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-14 12:40:50 +01:00
c25d7b865e
Implements creature switching as turn choice.
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-14 12:15:30 +01:00
2ee181bca7
Fixed _onBattleField field of Creature leading to cascading errors on release configuration.
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-12 11:14:50 +01:00
dc9296194e
Fixed battle ending after any faint.
Some checks failed
continuous-integration/drone/push Build is failing
2019-12-07 22:52:43 +01:00
f5aa168f1b Also set warnings to errors for Windows build, fix one of those warnings.
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-07 22:15:50 +01:00
ef28f9cd52 Ensure static linking for Windows builds. 2019-12-07 22:12:29 +01:00
7c642f7df5 Fixes for damage calculations always using a base power of 0. 2019-12-07 22:09:06 +01:00
262279bd2c Support for ending battles when only one side has creatures that are available for battle. 2019-12-07 21:56:29 +01:00
0483e635ea Reworks test suite, tweaks to Cmake config for Windows.
Some checks failed
continuous-integration/drone/push Build is failing
2019-12-07 13:45:44 +01:00
8897f2282f Put the check for slots filled behind the check whether all choices are set.
This because this check can be more expensive, and should run as little times
as possible. In this case it should only run when all choices are set,
which should be in most cases once a turn.
2019-12-07 12:49:18 +01:00
57f16bc420
Better handling of filling empty slots.
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-07 12:13:12 +01:00
345af31464
Update Catch2 to latest version.
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-05 13:52:46 +01:00
6f32d1245b
Implemented and fixed all code required to run at least a single turn.
All checks were successful
continuous-integration/drone/push Build is passing
2019-12-05 12:56:41 +01:00
5d6ac316eb
Renamed Target class to CreatureIndex 2019-12-05 09:53:48 +01:00
a8730d983f
Used ClangFormat style guide I'm happy with.
All checks were successful
continuous-integration/drone/push Build is passing
2019-11-28 12:55:22 +01:00
3b685ae782
Added layout for CreatureParty 2019-11-28 12:16:03 +01:00
aa356d74d7
Set data for executing attacks.
All checks were successful
continuous-integration/drone/push Build is passing
2019-11-24 11:06:51 +01:00
583bde3768
Adds more script hooks 2019-11-24 10:34:42 +01:00
f6415fba27
Added more script hooks
All checks were successful
continuous-integration/drone/push Build is passing
2019-11-23 11:53:00 +01:00
49bd4813f6 Initialize Creature talent script when battle library is set, allow talent overriding
All checks were successful
continuous-integration/drone/push Build is passing
2019-11-18 18:41:55 +01:00
4d796204f8 Implements functionality for loading scripts. 2019-11-18 08:29:17 +01:00
86f8a1e37b
Adds talent script to Creature class
All checks were successful
continuous-integration/drone/push Build is passing
2019-11-17 11:25:52 +01:00
5e71c59f77
Implements tests for randomness distributions.
All checks were successful
continuous-integration/drone/push Build is passing
2019-11-17 11:05:31 +01:00