18 Commits

Author SHA1 Message Date
54e366fc1b
Implements BattleRandom class with support for Effect Chance, and script hooks to modify this.
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2020-02-16 15:08:22 +01:00
e45a36d78e
Move Script ownership to script holder, added OnRemove script hook.
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2020-02-05 14:52:50 +01:00
cd7ddcf78e
Actually implement handling of StopBeforeAttack script hook
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2020-02-03 19:11:44 +01:00
59f7d3aa4f
Make Script functions pass out parameters by pointer instead of reference.
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2020-02-03 18:27:39 +01:00
c4d0a73df6
Remove display script hook functions, replace them with easy to use interface on Creature class.
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2020-02-03 16:49:28 +01:00
e3bbc369fc
Revert "Make Script functions use pointers for out variables, instead of references."
This reverts commit c3877e01
2020-01-18 13:38:47 +01:00
c3877e0151
Make Script functions use pointers for out variables, instead of references.
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2020-01-11 16:05:39 +01:00
8e53ffb53d
Implements functions for getting display species and variant.
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2019-12-21 14:32:45 +01:00
c25d7b865e
Implements creature switching as turn choice.
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2019-12-14 12:15:30 +01:00
a8730d983f
Used ClangFormat style guide I'm happy with.
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2019-11-28 12:55:22 +01:00
583bde3768
Adds more script hooks 2019-11-24 10:34:42 +01:00
f6415fba27
Added more script hooks
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2019-11-23 11:53:00 +01:00
e1a8d80863 Add default implementation for OnBeforeTurn script hook.
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2019-11-10 14:45:07 +01:00
3488784409 Furter rework on script hooks, simplifying required logic. 2019-11-10 14:32:05 +01:00
aca3359c98 Fixed compile error in OnAfterHits script hook. 2019-11-09 12:57:12 +01:00
658672a246 More handling of script hooks. 2019-11-09 12:55:48 +01:00
ee14efe22e Implemented better script handling. 2019-11-09 12:15:45 +01:00
c3bfbb569e Initial setup for script hooks (likely to be revamped)
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2019-11-08 18:45:43 +01:00