Deukhoofd
583bde3768
Adds more script hooks
2019-11-24 10:34:42 +01:00
Deukhoofd
f6415fba27
Added more script hooks
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2019-11-23 11:53:00 +01:00
Deukhoofd
d8332f9e40
Another rework for scripthooks, for better performance.
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This new version caches pointers to the pointers to scripts, so that we can build the data once and then simply iterate over it whenever we want to run a hook.
2019-11-10 17:08:42 +01:00
Deukhoofd
3488784409
Furter rework on script hooks, simplifying required logic.
2019-11-10 14:32:05 +01:00
Deukhoofd
f72fd5f905
Make ExecutingAttack be a pointer, as we probably want to keep it around after it has finished executing.
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2019-11-09 13:18:45 +01:00
Deukhoofd
96d1b6251f
Implements OnSecondaryEffect script hook
2019-11-09 13:09:39 +01:00
Deukhoofd
aca3359c98
Fixed compile error in OnAfterHits script hook.
2019-11-09 12:57:12 +01:00
Deukhoofd
658672a246
More handling of script hooks.
2019-11-09 12:55:48 +01:00
Deukhoofd
ee14efe22e
Implemented better script handling.
2019-11-09 12:15:45 +01:00
Deukhoofd
c3bfbb569e
Initial setup for script hooks (likely to be revamped)
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2019-11-08 18:45:43 +01:00
Deukhoofd
beac87f981
Reset choices on side when executing turn.
2019-11-06 18:06:48 +01:00
Deukhoofd
5fc2bf564a
Support turn queue return prematurely when a creature is recalled, and the ability to resume it later.
2019-11-06 18:04:00 +01:00
Deukhoofd
2ecc5cfccd
Implements critical calculation, fixes some library pointers being unset, causing segfaults.
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2019-11-05 17:42:45 +01:00
Deukhoofd
1848d7b617
Implementation of damage calculation.
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2019-11-05 14:31:54 +01:00
Deukhoofd
db2a577a85
Further implementation of types.
2019-11-05 08:06:12 +01:00
Deukhoofd
b4e08049ce
Handle executing moves.
continuous-integration/drone/push Build is passing
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2019-11-03 13:47:50 +01:00
Deukhoofd
fc675efdf5
More work on basic turn layout.
continuous-integration/drone/push Build is passing
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2019-11-02 13:57:43 +01:00
Deukhoofd
65f814b006
Implemented better exceptions
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2019-10-31 13:26:56 +01:00
Deukhoofd
ffba5fb24c
Basic layout for turn execution
2019-10-31 13:13:36 +01:00
Deukhoofd
42c1623985
Fully handle turn ordering
continuous-integration/drone/push Build is passing
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2019-10-31 12:31:31 +01:00
Deukhoofd
972af35ecf
Initial support for ordering choices and getting them ready for execution.
continuous-integration/drone/push Build is passing
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2019-10-31 12:02:23 +01:00