Support changing species for a creature.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
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@@ -85,7 +85,9 @@ namespace CreatureLib::Battling {
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return _species;
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}
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inline const ArbUt::BorrowedPtr<const Library::SpeciesVariant>& GetVariant() const noexcept { return _variant; }
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virtual void ChangeVariant(ArbUt::BorrowedPtr<const Library::SpeciesVariant> variant);
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virtual void ChangeSpecies(const ArbUt::BorrowedPtr<const Library::CreatureSpecies>& species,
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const ArbUt::BorrowedPtr<const Library::SpeciesVariant>& variant);
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virtual void ChangeVariant(const ArbUt::BorrowedPtr<const Library::SpeciesVariant>& variant);
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inline uint8_t GetLevel() const noexcept { return _level; }
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inline uint32_t GetExperience() const noexcept { return _experience; }
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inline uint32_t GetUniqueIdentifier() const noexcept { return _uniqueIdentifier; }
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