Fixes invalid pointers to a battle dangling when a battle is removed.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
2020-12-28 13:40:39 +01:00
parent 69476b6f9d
commit a284641b5a
7 changed files with 26 additions and 11 deletions

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@@ -84,4 +84,6 @@ export uint8_t CreatureLib_Battle_RegisterEventListener(Battle* p, void (*func)(
}
export const HistoryHolder* CreatureLib_Battle_GetHistory(Battle* p) { return &p->GetHistory(); }
export uint8_t CreatureLib_Battle_EndBattle(Battle* p) { Try(p->EndBattle()) }
SIMPLE_GET_FUNC(Battle, GetLastTurnTimeMicroseconds, long);