Moved Creature types to creature itself, instead of using the variant types.
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This commit is contained in:
2020-06-05 16:38:27 +02:00
parent 3c5b3d5c03
commit 9e7607338f
7 changed files with 13 additions and 13 deletions

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@@ -34,5 +34,5 @@ export uint8_t CreatureLib_TypeLibrary_GetSingleEffectiveness(float& out, TypeLi
export uint8_t CreatureLib_TypeLibrary_GetEffectiveness(float& out, TypeLibrary* p, uint8_t attacking,
uint8_t defensive[], size_t defensiveCount) {
Try(out = p->GetEffectiveness(attacking, ArbUt::List<uint8_t>(defensive, defensive + defensiveCount));)
Try(out = p->GetEffectiveness(attacking, std::unordered_set<uint8_t>(defensive, defensive + defensiveCount));)
}