Reworks ScriptSources so we can get individual scripts on a source. Fixed OnEndTurn making no sense.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
2021-10-29 19:31:08 +02:00
parent 316ac12a01
commit 5fd8abb3a8
16 changed files with 71 additions and 18 deletions

View File

@@ -66,11 +66,13 @@ namespace CreatureLib::Battling {
const std::unique_ptr<BattleScript>& GetAttackScript() const noexcept { return _attackScript; }
size_t ScriptCount() const override { return 1 + GetUser()->ScriptCount(); }
protected:
void GetActiveScripts(ArbUt::List<ScriptWrapper>& scripts) override {
scripts.Append(ScriptWrapper::FromScript(&_attackScript));
GetOwnScripts(scripts);
GetUser()->GetActiveScripts(scripts);
}
void GetOwnScripts(ArbUt::List<ScriptWrapper>& scripts) override {
scripts.Append(ScriptWrapper::FromScript(&_attackScript));
}
};
}