Add ConstString to several other places where context isn't changed much during runtime.
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@@ -22,7 +22,7 @@ namespace CreatureLib::Battling {
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virtual void Stack(){};
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virtual void OnRemove(){};
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virtual const std::string& GetName() const = 0;
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virtual const ConstString& GetName() const = 0;
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virtual void OnBeforeTurn(const BaseTurnChoice* choice){};
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