Make HistoryHolder a pointer instead of value.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
2021-10-23 17:17:34 +02:00
parent ff67ab9e00
commit 51897e42da
2 changed files with 4 additions and 4 deletions

View File

@@ -84,7 +84,7 @@ export bool CreatureLib_Battle_HasVolatileScript(Battle* p, const char* key) {
export uint8_t CreatureLib_Battle_RegisterEventListener(Battle* p, void (*func)(const EventData*)) {
Try(p->RegisterEventListener(func);)
}
export const HistoryHolder* CreatureLib_Battle_GetHistory(Battle* p) { return &p->GetHistory(); }
export const HistoryHolder* CreatureLib_Battle_GetHistory(Battle* p) { return p->GetHistory(); }
export uint8_t CreatureLib_Battle_EndBattle(Battle* p) { Try(p->EndBattle()) }
export uint8_t CreatureLib_Battle_ClearBattle(Battle* p) { Try(p->ClearBattle()) }