Remove Random passes by pointer.
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This commit is contained in:
2020-07-12 15:26:00 +02:00
parent abab1d0f9a
commit 5032377554
3 changed files with 4 additions and 8 deletions

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@@ -35,7 +35,7 @@ Creature* CreateCreature::Create() {
auto variant = species->GetVariant(this->_variant);
Library::TalentIndex talent;
if (this->_talent.Empty()) {
talent = variant->GetRandomTalent(&rand);
talent = variant->GetRandomTalent(rand);
} else {
talent = variant->GetTalentIndex(this->_talent);
}