Make LearnableAttacks follow PIMPL idiom.

Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
Deukhoofd 2020-09-27 10:49:26 +02:00
parent 15deae1504
commit 4006d63872
Signed by: Deukhoofd
GPG Key ID: F63E044490819F6F
4 changed files with 76 additions and 40 deletions

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@ -1,13 +1,68 @@
#include "LearnableAttacks.hpp"
using namespace CreatureLib::Library;
namespace CreatureLib::Library {
struct LearnableAttacks::impl {
private:
ArbUt::Dictionary<uint8_t, ArbUt::List<ArbUt::BorrowedPtr<const AttackData>>> _learnedByLevel;
ArbUt::List<ArbUt::BorrowedPtr<const AttackData>> _distinctLevelAttacks;
void LearnableAttacks::AddLevelAttack(level_int_t level, ArbUt::BorrowedPtr<const AttackData> attack) {
if (_learnedByLevel.Has(level)) {
_learnedByLevel[level].Append(attack);
} else {
_learnedByLevel.Insert(level, {attack});
public:
explicit impl(size_t levelAttackCapacity)
: _learnedByLevel(
ArbUt::Dictionary<uint8_t, ArbUt::List<ArbUt::BorrowedPtr<const AttackData>>>(levelAttackCapacity)) {}
~impl() = default;
void AddLevelAttack(level_int_t level, const ArbUt::BorrowedPtr<const AttackData>& attack) {
if (_learnedByLevel.Has(level)) {
_learnedByLevel[level].Append(attack);
} else {
_learnedByLevel.Insert(level, {attack});
}
if (!_distinctLevelAttacks.Contains(attack)) {
_distinctLevelAttacks.Append(attack);
}
}
inline bool HasAttacksForLevel(uint8_t level) const noexcept { return _learnedByLevel.Has(level); }
inline const ArbUt::List<ArbUt::BorrowedPtr<const AttackData>>& GetAttacksForLevel(uint8_t level) const {
if (!_learnedByLevel.Has(level)) {
THROW("No attacks found for level " << (uint32_t)level << ".");
}
return _learnedByLevel.Get(level);
}
inline const ArbUt::List<ArbUt::BorrowedPtr<const AttackData>>& GetDistinctLevelAttacks() const noexcept {
return _distinctLevelAttacks;
}
ArbUt::BorrowedPtr<const AttackData> GetRandomAttack(ArbUt::Random& rand) const {
if (_distinctLevelAttacks.Count() == 0) {
return nullptr;
}
auto val = rand.Get(_distinctLevelAttacks.Count());
auto it = _distinctLevelAttacks.begin();
std::advance(it, val);
return *it;
}
};
LearnableAttacks::LearnableAttacks(size_t levelAttackCapacity) : _impl(new impl(levelAttackCapacity)) {}
LearnableAttacks::~LearnableAttacks() = default;
void LearnableAttacks::AddLevelAttack(level_int_t level, ArbUt::BorrowedPtr<const AttackData> attack) {
_impl->AddLevelAttack(level, attack);
}
if (!_distinctLevelAttacks.Contains(attack))
_distinctLevelAttacks.Append(attack);
bool LearnableAttacks::HasAttacksForLevel(uint8_t level) const noexcept { return _impl->HasAttacksForLevel(level); }
const ArbUt::List<ArbUt::BorrowedPtr<const AttackData>>& LearnableAttacks::GetAttacksForLevel(uint8_t level) const {
return _impl->GetAttacksForLevel(level);
}
const ArbUt::List<ArbUt::BorrowedPtr<const AttackData>>&
LearnableAttacks::GetDistinctLevelAttacks() const noexcept {
return _impl->GetDistinctLevelAttacks();
}
ArbUt::BorrowedPtr<const AttackData> LearnableAttacks::GetRandomAttack(ArbUt::Random& rand) const {
return _impl->GetRandomAttack(rand);
}
}

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@ -2,45 +2,23 @@
#define CREATURELIB_LEARNABLEATTACKS_HPP
#include <Arbutils/Random.hpp>
#include "../../Defines.hpp"
#include "../Attacks/AttackData.hpp"
namespace CreatureLib::Library {
class LearnableAttacks {
protected:
ArbUt::Dictionary<uint8_t, ArbUt::List<ArbUt::BorrowedPtr<const AttackData>>> _learnedByLevel;
ArbUt::List<ArbUt::BorrowedPtr<const AttackData>> _distinctLevelAttacks;
private:
struct impl;
std::unique_ptr<impl> _impl;
public:
explicit LearnableAttacks(size_t levelAttackCapacity)
: _learnedByLevel(
ArbUt::Dictionary<uint8_t, ArbUt::List<ArbUt::BorrowedPtr<const AttackData>>>(levelAttackCapacity)) {}
virtual ~LearnableAttacks() = default;
explicit LearnableAttacks(size_t levelAttackCapacity);
virtual ~LearnableAttacks();
void AddLevelAttack(level_int_t level, ArbUt::BorrowedPtr<const AttackData> attack);
inline bool HasAttacksForLevel(uint8_t level) const noexcept { return _learnedByLevel.Has(level); }
inline const ArbUt::List<ArbUt::BorrowedPtr<const AttackData>>& GetAttacksForLevel(uint8_t level) const {
if (!_learnedByLevel.Has(level)) {
THROW("No attacks found for level " << (uint32_t)level << ".");
}
return _learnedByLevel.Get(level);
}
inline const ArbUt::List<ArbUt::BorrowedPtr<const AttackData>>& GetDistinctLevelAttacks() const noexcept {
return _distinctLevelAttacks;
}
virtual ArbUt::BorrowedPtr<const AttackData> GetRandomAttack(ArbUt::Random& rand) const {
if (_distinctLevelAttacks.Count() == 0) {
return nullptr;
}
auto val = rand.Get(_distinctLevelAttacks.Count());
auto it = _distinctLevelAttacks.begin();
std::advance(it, val);
return *it;
}
bool HasAttacksForLevel(uint8_t level) const noexcept;
const ArbUt::List<ArbUt::BorrowedPtr<const AttackData>>& GetAttacksForLevel(uint8_t level) const;
const ArbUt::List<ArbUt::BorrowedPtr<const AttackData>>& GetDistinctLevelAttacks() const noexcept;
virtual ArbUt::BorrowedPtr<const AttackData> GetRandomAttack(ArbUt::Random& rand) const;
};
}

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@ -12,7 +12,7 @@ namespace CreatureLib::Library {
LookupGrowthRate(const ArbUt::List<uint32_t>& experience) : _experience(experience) {}
level_int_t CalculateLevel(uint32_t experience) const override {
for (level_int_t i = 0; i < _experience.Count(); i++) {
for (level_int_t i = 0; i < (level_int_t)_experience.Count(); i++) {
if (_experience[i] > experience) {
return i;
}

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@ -30,4 +30,7 @@
#include <Arbutils/Memory/UniquePtrList.hpp>
#include <Arbutils/StringView.hpp>
// CreatureLib
#include "Defines.hpp"
#endif // CREATURELIB_PRECOMPILED_HXX