Adds effect field to Items.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
2021-03-07 11:56:07 +01:00
parent 3a4171f565
commit 26c36f8ece
3 changed files with 22 additions and 7 deletions

View File

@@ -3,13 +3,18 @@
using namespace CreatureLib::Library;
export Item* CreatureLib_Item_Construct(const char* name, ItemCategory category, BattleItemCategory battleCategory,
int32_t price, const char* flags[], size_t flagsCount) {
int32_t price, const char* effectName, EffectParameter* effectParameters[],
size_t effectParameterCount, const char* flags[], size_t flagsCount) {
std::unordered_set<uint32_t> conversedFlags(flagsCount);
for (size_t i = 0; i < flagsCount; i++) {
conversedFlags.insert(ArbUt::StringView::CalculateHash(flags[i]));
}
return new Item(ArbUt::StringView(name), category, battleCategory, price, conversedFlags);
return new Item(
ArbUt::StringView(name), category, battleCategory, price,
new SecondaryEffect(100, effectName,
ArbUt::List<EffectParameter*>(effectParameters, effectParameters + effectParameterCount)),
conversedFlags);
};
export void CreatureLib_Item_Destruct(const Item* p) { delete p; }