Initial commit

This commit is contained in:
2019-10-06 13:50:52 +02:00
commit 265923231f
44 changed files with 16258 additions and 0 deletions

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#include "CreatureMoves.hpp"
#include <utility>
CreatureLib::Library::LevelMove::LevelMove(uint8_t level, std::string name)
:_level(level),
_name(std::move(name))
{}
uint8_t CreatureLib::Library::LevelMove::GetLevel() const {
return this->_level;
}
std::string CreatureLib::Library::LevelMove::GetName() const {
return this->_name;
}

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#ifndef CREATURELIB_CREATUREMOVES_HPP
#define CREATURELIB_CREATUREMOVES_HPP
#include <cstdint>
#include <string>
#include <vector>
namespace CreatureLib::Library{
class LevelMove{
private:
uint8_t _level;
std::string _name;
public:
LevelMove(uint8_t level, std::string name);
[[nodiscard]] inline uint8_t GetLevel() const;
[[nodiscard]] inline std::string GetName() const;
};
class CreatureMoves {
private:
std::vector<LevelMove> _levelMoves;
std::vector<std::string> _eggMoves;
std::vector<std::string> _machineMoves;
std::vector<std::string> _tutorMoves;
std::vector<std::string> _variantDependentMoves;
public:
//TODO: Public API funcs
};
}
#endif //CREATURELIB_CREATUREMOVES_HPP

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#include "CreatureSpecies.hpp"
#include <utility>
using namespace CreatureLib::Library;
CreatureSpecies::CreatureSpecies(uint16_t id, std::string name, const SpeciesVariant* defaultVariant,
float genderRatio, std::string growthRate, uint8_t captureRate, uint8_t baseHappiness)
:
__Id(id),
__Name(std::move(name)),
__GenderRate(genderRatio),
__GrowthRate(std::move(growthRate)),
__CaptureRate(captureRate),
__BaseHappiness(baseHappiness),
_variants({{"default", defaultVariant}})
{}
const SpeciesVariant *CreatureSpecies::GetVariant(const std::string& key) const {
return _variants.at(key);
}
Gender CreatureSpecies::GetRandomGender(CreatureLib::Core::Random &rand) const {
// TODO: Genderless creatures
auto val = rand.GetDouble();
if (val >= this->__GenderRate) return Gender ::Female;
return Gender ::Male;
}

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#ifndef CREATURELIB_CREATURESPECIES_HPP
#define CREATURELIB_CREATURESPECIES_HPP
#include <string>
#include <unordered_map>
#include "SpeciesVariant.hpp"
#include "../Gender.hpp"
namespace CreatureLib::Library {
/*!
\brief This holds the data required for a species of a creature, so the general data we can describe different creatures with.
*/
class CreatureSpecies {
GetProperty(uint16_t, Id);
GetProperty(std::string, Name);
GetProperty(float, GenderRate);
GetProperty(std::string, GrowthRate);
GetProperty(uint8_t, CaptureRate);
GetProperty(uint8_t, BaseHappiness);
private:
std::unordered_map<std::string, const SpeciesVariant*> _variants;
public:
CreatureSpecies(uint16_t id, std::string name, const SpeciesVariant* defaultVariant,
float genderRatio, std::string growthRate, uint8_t captureRate, uint8_t baseHappiness);
[[nodiscard]] const SpeciesVariant* GetVariant(const std::string& key) const;
[[nodiscard]] Gender GetRandomGender(Core::Random& rand) const;
};
}
#endif //CREATURELIB_CREATURESPECIES_HPP

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#include "SpeciesVariant.hpp"
#include <algorithm>
size_t CreatureLib::Library::SpeciesVariant::GetTypeCount() const {
return _types.size();
}
std::string CreatureLib::Library::SpeciesVariant::GetType(size_t index) const {
return _types[index];
}
uint32_t CreatureLib::Library::SpeciesVariant::GetStatistic(CreatureLib::Core::Statistic stat) const {
return _baseStatistics.GetStat(stat);
}
std::string CreatureLib::Library::SpeciesVariant::GetTalent(int32_t index) const {
if (index < 0){
index = -index - 1;
return _secretTalents[index];
}
return _talents[index];
}
/*const CreatureLib::Library::CreatureMoves *CreatureLib::Library::SpeciesVariant::GetCreatureMoves() const {
return &_moves;
}*/
int8_t CreatureLib::Library::SpeciesVariant::GetTalentIndex(std::string talent) const{
auto i = std::find(_talents.begin(), _talents.end(), talent);
if (i != _talents.end()){
return std::distance(_talents.begin(), i);
}
i = std::find(_secretTalents.begin(), _secretTalents.end(), talent);
if (i != _secretTalents.end()){
return std::distance(_secretTalents.begin(), i);
}
//TODO: implement better exception.
throw;
}
int8_t CreatureLib::Library::SpeciesVariant::GetRandomTalent(CreatureLib::Core::Random *rand) const {
return rand->Get(_talents.size());
}
CreatureLib::Library::SpeciesVariant::SpeciesVariant(std::string name, float height, float weight,
uint32_t baseExperience, std::vector<std::string> types,
CreatureLib::Core::StatisticSet baseStats,
std::vector<std::string> talents,
std::vector<std::string> secretTalents)
: __Name(name),
__Height(height),
__Weight(weight),
__BaseExperience(baseExperience),
_types(types),
_baseStatistics(baseStats),
_talents(talents),
_secretTalents(secretTalents)
{}

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#ifndef CREATURELIB_SPECIESVARIANT_HPP
#define CREATURELIB_SPECIESVARIANT_HPP
#include <string>
#include <vector>
#include "CreatureMoves.hpp"
#include "../../Core/StatisticSet.hpp"
#include "../../GenericTemplates.cpp"
#include "../../Core/Random.hpp"
namespace CreatureLib::Library {
/*!
\brief A single species can have more than one variant. This class holds the data for those variants.
*/
class SpeciesVariant {
GetProperty(std::string, Name);
GetProperty(float, Height);
GetProperty(float, Weight);
GetProperty(uint32_t, BaseExperience);
private:
std::vector<std::string> _types;
const Core::StatisticSet _baseStatistics;
std::vector<std::string> _talents;
std::vector<std::string> _secretTalents;
//CreatureMoves _moves;
public:
SpeciesVariant(std::string name, float height, float weight, uint32_t baseExperience,
std::vector<std::string> types, Core::StatisticSet baseStats, std::vector<std::string> talents,
std::vector<std::string> secretTalents);
[[nodiscard]] size_t GetTypeCount() const;
[[nodiscard]] std::string GetType(size_t index) const;
[[nodiscard]] uint32_t GetStatistic(Core::Statistic stat) const;
[[nodiscard]] std::string GetTalent(int32_t index) const;
//[[nodiscard]] const CreatureMoves* GetCreatureMoves() const;
[[nodiscard]] int8_t GetTalentIndex(std::string talent) const;
[[nodiscard]] int8_t GetRandomTalent(Core::Random* rand) const;
};
}
#endif //CREATURELIB_SPECIESVARIANT_HPP