CreatureLib/src/Library/CreatureData/CreatureSpecies.cpp

29 lines
1.0 KiB
C++

#include "CreatureSpecies.hpp"
#include <utility>
using namespace CreatureLib::Library;
CreatureSpecies::CreatureSpecies(uint16_t id, std::string name, const SpeciesVariant* defaultVariant,
float genderRatio, std::string growthRate, uint8_t captureRate, uint8_t baseHappiness)
:
__Id(id),
__Name(std::move(name)),
__GenderRate(genderRatio),
__GrowthRate(std::move(growthRate)),
__CaptureRate(captureRate),
__BaseHappiness(baseHappiness),
_variants({{"default", defaultVariant}})
{}
const SpeciesVariant *CreatureSpecies::GetVariant(const std::string& key) const {
return _variants.at(key);
}
Gender CreatureSpecies::GetRandomGender(CreatureLib::Core::Random &rand) const {
// TODO: Genderless creatures
auto val = rand.GetDouble();
if (val >= this->__GenderRate) return Gender ::Female;
return Gender ::Male;
}