Update to newer Arbutils version.
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@@ -8,17 +8,15 @@
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#include <unordered_map>
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#include "../Attacks/AttackData.hpp"
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using namespace Arbutils::Collections;
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namespace CreatureLib::Library {
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class LearnableAttacks {
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protected:
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Dictionary<uint8_t, List<const AttackData*>> _learnedByLevel;
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ArbUt::Dictionary<uint8_t, ArbUt::List<const AttackData*>> _learnedByLevel;
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std::unordered_set<const AttackData*> _distinctAttacks;
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public:
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explicit LearnableAttacks(size_t levelAttackCapacity)
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: _learnedByLevel(Dictionary<uint8_t, List<const AttackData*>>(levelAttackCapacity)) {
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: _learnedByLevel(ArbUt::Dictionary<uint8_t, ArbUt::List<const AttackData*>>(levelAttackCapacity)) {
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for (auto kv : _learnedByLevel) {
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for (auto attack : kv.second) {
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AssertNotNull(attack)
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@@ -31,9 +29,9 @@ namespace CreatureLib::Library {
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void AddLevelAttack(uint8_t level, const AttackData* attack);
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const List<const AttackData*>& GetAttacksForLevel(uint8_t level) const;
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const ArbUt::List<const AttackData*>& GetAttacksForLevel(uint8_t level) const;
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virtual const AttackData* GetRandomAttack(Arbutils::Random& rand) const {
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virtual const AttackData* GetRandomAttack(ArbUt::Random& rand) const {
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if (_distinctAttacks.empty()) {
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return nullptr;
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}
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