Use vector instead of set for types.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
2020-10-23 16:51:15 +02:00
parent de8b5de7b4
commit 1dc3aafd33
6 changed files with 10 additions and 9 deletions

View File

@@ -21,8 +21,7 @@ namespace CreatureLib::Library {
<< (uint32_t)defensive);
}
}
[[nodiscard]] inline float GetEffectiveness(uint8_t attacking,
const std::unordered_set<uint8_t>& defensive) const {
[[nodiscard]] inline float GetEffectiveness(uint8_t attacking, const std::vector<uint8_t>& defensive) const {
return std::accumulate(defensive.begin(), defensive.end(), (float)1,
[this, attacking](float init, uint8_t defense) {
return init * GetSingleEffectiveness(attacking, defense);