2019-10-29 10:19:25 +00:00
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#ifndef CREATURELIB_PASSTURNCHOICE_HPP
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#define CREATURELIB_PASSTURNCHOICE_HPP
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#include "BaseTurnChoice.hpp"
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namespace CreatureLib::Battling {
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class PassTurnChoice : public BaseTurnChoice{
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public:
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PassTurnChoice(Creature* c) : BaseTurnChoice(c){}
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TurnChoiceKind GetKind() const override {
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return TurnChoiceKind ::Pass;
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}
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2019-11-10 13:32:05 +00:00
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void GetActiveScripts(ScriptAggregator &aggr) const override {
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GetUser()->GetActiveScripts(aggr);
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}
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2019-10-29 10:19:25 +00:00
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};
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}
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#endif //CREATURELIB_PASSTURNCHOICE_HPP
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