CreatureLib/tests/BattleTests/ScriptTests/ScriptSetTests.cpp

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2019-11-17 09:27:18 +00:00
#ifdef TESTS_BUILD
#include <utility>
#include "../../../extern/catch.hpp"
#include "../../../src/Battling/ScriptHandling/ScriptSet.hpp"
using namespace CreatureLib;
using namespace CreatureLib::Battling;
TEST_CASE( "Empty script set count == 0", "[Battling, Scripting]" ) {
auto set = ScriptSet();
REQUIRE(set.Count() == 0);
}
TEST_CASE( "Add script to script set", "[Battling, Scripting]" ) {
auto set = ScriptSet();
auto s = new Script("foobar");
set.Add(s);
REQUIRE(set.Count() == 1);
delete s;
}
TEST_CASE( "Add script to script set, then retrieve it", "[Battling, Scripting]" ) {
auto set = ScriptSet();
auto s = new Script("foobar");
set.Add(s);
REQUIRE(set.Count() == 1);
auto get = set.GetIterator()->at(0);
REQUIRE(get->GetName() == "foobar");
delete s;
}
TEST_CASE( "Add two scripts to script set", "[Battling, Scripting]" ) {
auto set = ScriptSet();
auto s = new Script("foobar");
auto s2 = new Script("foobar2");
set.Add(s);
set.Add(s2);
REQUIRE(set.Count() == 2);
delete s;
delete s2;
}
TEST_CASE( "Add two scripts to script set, then retrieve them", "[Battling, Scripting]" ) {
auto set = ScriptSet();
auto s = new Script("foobar");
auto s2 = new Script("foobar2");
set.Add(s);
set.Add(s2);
REQUIRE(set.Count() == 2);
auto get1 = set.GetIterator()->at(0);
auto get2 = set.GetIterator()->at(1);
REQUIRE(get1->GetName() == "foobar");
REQUIRE(get2->GetName() == "foobar2");
delete s;
delete s2;
}
TEST_CASE( "Add script to script set, then remove it", "[Battling, Scripting]" ) {
auto set = ScriptSet();
auto s = new Script("foobar");
set.Add(s);
REQUIRE(set.Count() == 1);
set.Remove("foobar");
REQUIRE(set.Count() == 0);
auto it = set.GetIterator();
REQUIRE(it->empty());
delete s;
}
TEST_CASE( "Add two scripts to script set, then remove them", "[Battling, Scripting]" ) {
auto set = ScriptSet();
auto s = new Script("foobar");
auto s2 = new Script("foobar2");
set.Add(s);
set.Add(s2);
REQUIRE(set.Count() == 2);
set.Remove("foobar");
REQUIRE(set.Count() == 1);
auto it = set.GetIterator();
REQUIRE(it->at(0)->GetName() == "foobar2");
delete s;
}
#endif