60 lines
2.2 KiB
Rust
Executable File
60 lines
2.2 KiB
Rust
Executable File
// The too many arguments is annoying, especially for when we create constructor, disable.
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#![allow(clippy::too_many_arguments, clippy::needless_range_loop)]
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#![allow(clippy::not_unsafe_ptr_arg_deref)]
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#![deny(missing_docs)]
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#![deny(clippy::missing_docs_in_private_items)]
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#![feature(test)]
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#![feature(once_cell)]
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#![feature(const_option)]
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#![feature(is_some_with)]
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#![feature(new_uninit)]
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#![feature(get_mut_unchecked)]
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#![feature(strict_provenance)]
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//! PkmnLib
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//! PkmnLib is a full featured implementation of Pokemon. while currently focused on implementing
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//! generation 7, this library tries to offload generational differences such as move effects
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//! to a scripting library.
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//!
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#[doc(hidden)]
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pub use utils::*;
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use crate::dynamic_data::ScriptCategory;
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/// The defines module holds the core defines of the library
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pub mod defines;
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/// The dynamic data module holds data that can change during execution, and things that relate to
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/// this. This includes things as Pokemon themselves, battles, etc.
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pub mod dynamic_data;
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/// The Foreign Function Interface allows for non Rust applications to call this library.
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#[cfg(feature = "ffi")]
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mod ffi;
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/// Script implementations handles the different ways that dynamic scripts get loaded during battle.
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pub mod script_implementations;
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/// The static data module holds data that can be set once, and then never change. This includes
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/// things such as data about Pokemon species, data about items, etc.
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pub mod static_data;
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/// The utils module includes misc utils that are used within PkmnLib
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pub mod utils;
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/// The PokemonError enum holds all different error states that can be encountered in PkmnLib.
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#[derive(Debug, Clone)]
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pub enum PokemonError {
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/// A script was requested, but we were unable to find it.
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ScriptNotFound {
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/// The category of the script we requested,
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category: ScriptCategory,
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/// The unique key of the requested script.
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name: StringKey,
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},
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/// We requested data for a specific target, but that target does not exist on the battle field.
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InvalidTargetRequested,
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/// Misc errors. Use of this should be minimized, but it is useful for early development.
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MiscError,
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}
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/// A simple result type.
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pub type PkmnResult<T> = Result<T, PokemonError>;
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