Commit Graph

11 Commits

Author SHA1 Message Date
Deukhoofd efd1acdfa5
Loads of cleanup
continuous-integration/drone/push Build was killed Details
2022-11-27 17:29:29 +01:00
Deukhoofd ddfb00d36b
FFI for Battle
continuous-integration/drone/push Build is passing Details
2022-10-15 17:21:24 +02:00
Deukhoofd b1890681a1
A lot more work on WASM script execution
continuous-integration/drone/push Build is passing Details
2022-09-07 18:01:26 +02:00
Deukhoofd 4c06dc17e2
Implements ChoiceQueue::move_pokemon_choice_next, micro optimization for BattleRandom::EffectChance.
continuous-integration/drone/push Build is passing Details
2022-08-28 15:34:40 +02:00
Deukhoofd 03f5e3bb5a
A lot more documentation, some initial work on the script resolver.
continuous-integration/drone/push Build is passing Details
2022-06-30 17:34:57 +02:00
Deukhoofd 314e9dbe1a
Initial work on adding documentation, reorganises modules
continuous-integration/drone/push Build is passing Details
2022-06-19 21:34:08 +02:00
Deukhoofd 5576bc8b80
More work on using interior mutability instead of exterior mutability for dynamic types (Battle, Pokemon, etc).
continuous-integration/drone/push Build is passing Details
2022-06-18 15:52:39 +02:00
Deukhoofd ff541b0696
Loads more work on battling, initial stretch to run a turn done.
continuous-integration/drone/push Build is passing Details
2022-06-16 17:59:33 +02:00
Deukhoofd ce33ec0649
Further massive amounts of work 2022-06-06 13:54:59 +02:00
Deukhoofd df662ce6b5
Change to RwLock over Mutex, so we can read without locking, changes to BattleRandom to allow for cloning, and prevent race conditions. 2022-06-04 12:40:32 +02:00
Deukhoofd 310bf857d2
Major amounts of progress 2022-06-03 16:35:18 +02:00