Deukhoofd
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00d596d656
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A bunch more work on replacing every potential panic with results
continuous-integration/drone/push Build is passing
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2023-04-16 19:57:21 +02:00 |
Deukhoofd
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feffb5f030
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Support for new error handling.
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2023-04-15 14:34:42 +02:00 |
Deukhoofd
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47df85e8d3
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Moves a bunch of libraries to traits
continuous-integration/drone/push Build is passing
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2022-12-24 12:00:50 +01:00 |
Deukhoofd
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691bf7c12e
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Style and Clippy fixes.
continuous-integration/drone/push Build is passing
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2022-10-14 16:53:30 +02:00 |
Deukhoofd
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a4fd112a07
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A bunch of fixes and improvements
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2022-09-17 09:38:02 +02:00 |
Deukhoofd
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b1890681a1
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A lot more work on WASM script execution
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2022-09-07 18:01:26 +02:00 |
Deukhoofd
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55cc0906c9
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Remove lifetime mess, replace a lot of code with Arc instead of borrows.
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This cleans up the codebase massively, and allows me to maintain some semblance of sanity.
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2022-08-20 13:17:20 +02:00 |
Deukhoofd
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314e9dbe1a
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Initial work on adding documentation, reorganises modules
continuous-integration/drone/push Build is passing
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2022-06-19 21:34:08 +02:00 |
Deukhoofd
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5576bc8b80
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More work on using interior mutability instead of exterior mutability for dynamic types (Battle, Pokemon, etc).
continuous-integration/drone/push Build is passing
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2022-06-18 15:52:39 +02:00 |
Deukhoofd
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b6ddd1ee13
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First chunk of battling is now fully working, along with integration tests! 🎉
continuous-integration/drone/push Build is failing
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2022-06-17 19:53:33 +02:00 |