Loads more work on battling, initial stretch to run a turn done.
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@@ -1,32 +1,359 @@
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use crate::dynamic_data::models::learned_move::LearnedMove;
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use crate::dynamic_data::models::pokemon::Pokemon;
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use crate::dynamic_data::script_handling::script::ScriptContainer;
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use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, ScriptWrapper};
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use parking_lot::RwLock;
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use std::cmp::Ordering;
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use std::sync::Arc;
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#[derive(Debug)]
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pub enum TurnChoice<'a> {
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Move {
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user: &'a Pokemon<'a>,
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used_move: Box<LearnedMove<'a>>,
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target_side: u8,
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target_index: u8,
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},
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Item {
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user: &'a Pokemon<'a>,
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},
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Switch {
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user: &'a Pokemon<'a>,
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},
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Flee {
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user: &'a Pokemon<'a>,
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},
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struct CommonChoiceData<'user, 'library> {
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user: Arc<RwLock<Pokemon<'user, 'library>>>,
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speed: u32,
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random_value: u32,
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has_failed: bool,
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script_source_data: RwLock<ScriptSourceData>,
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}
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impl<'a> TurnChoice<'a> {
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pub fn user(&self) -> &'a Pokemon<'a> {
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#[derive(Debug)]
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pub enum TurnChoice<'user, 'library> {
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Move(MoveChoice<'user, 'library>),
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Item(ItemChoice<'user, 'library>),
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Switch(SwitchChoice<'user, 'library>),
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Flee(FleeChoice<'user, 'library>),
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Pass(PassChoice<'user, 'library>),
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}
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impl<'user, 'library> TurnChoice<'user, 'library> {
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fn choice_data(&self) -> &CommonChoiceData<'user, 'library> {
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match self {
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TurnChoice::Move { user, .. } => user,
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TurnChoice::Item { user, .. } => user,
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TurnChoice::Switch { user, .. } => user,
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TurnChoice::Flee { user, .. } => user,
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TurnChoice::Move(data) => &data.choice_data,
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TurnChoice::Item(data) => &data.choice_data,
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TurnChoice::Switch(data) => &data.choice_data,
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TurnChoice::Flee(data) => &data.choice_data,
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TurnChoice::Pass(data) => &data.choice_data,
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}
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}
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fn choice_data_mut(&mut self) -> &mut Box<CommonChoiceData<'user, 'library>> {
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match self {
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TurnChoice::Move(data) => &mut data.choice_data,
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TurnChoice::Item(data) => &mut data.choice_data,
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TurnChoice::Switch(data) => &mut data.choice_data,
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TurnChoice::Flee(data) => &mut data.choice_data,
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TurnChoice::Pass(data) => &mut data.choice_data,
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}
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}
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pub fn user(&self) -> &Arc<RwLock<Pokemon<'user, 'library>>> {
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&self.choice_data().user
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}
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pub fn speed(&self) -> u32 {
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self.choice_data().speed
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}
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pub fn speed_mut(&mut self) -> &mut u32 {
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&mut self.choice_data_mut().speed
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}
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pub fn has_failed(&self) -> bool {
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self.choice_data().has_failed
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}
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pub fn fail(&mut self) {
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self.choice_data_mut().has_failed = true
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}
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pub(crate) fn random_value(&self) -> u32 {
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self.choice_data().random_value
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}
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pub(crate) fn set_random_value(&mut self, val: u32) {
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self.choice_data_mut().random_value = val;
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}
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pub(crate) fn get_move_turn_data<'b>(&'b mut self) -> &'b mut MoveChoice<'user, 'library> {
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if let TurnChoice::Move(data) = self {
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return data;
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}
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panic!("Invalid turn choice");
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}
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}
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impl<'user, 'library> ScriptSource<'user> for TurnChoice<'user, 'library> {
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fn get_script_count(&self) -> usize {
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match self {
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TurnChoice::Move(data) => data.get_script_count(),
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TurnChoice::Item(data) => data.get_script_count(),
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TurnChoice::Switch(data) => data.get_script_count(),
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TurnChoice::Flee(data) => data.get_script_count(),
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TurnChoice::Pass(data) => data.get_script_count(),
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}
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}
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fn get_script_source_data(&self) -> &RwLock<ScriptSourceData> {
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match self {
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TurnChoice::Move(data) => data.get_script_source_data(),
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TurnChoice::Item(data) => data.get_script_source_data(),
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TurnChoice::Switch(data) => data.get_script_source_data(),
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TurnChoice::Flee(data) => data.get_script_source_data(),
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TurnChoice::Pass(data) => data.get_script_source_data(),
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}
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}
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fn get_own_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
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match self {
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TurnChoice::Move(data) => data.get_own_scripts(scripts),
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TurnChoice::Item(data) => data.get_own_scripts(scripts),
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TurnChoice::Switch(data) => data.get_own_scripts(scripts),
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TurnChoice::Flee(data) => data.get_own_scripts(scripts),
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TurnChoice::Pass(data) => data.get_own_scripts(scripts),
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}
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}
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fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
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match self {
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TurnChoice::Move(data) => data.collect_scripts(scripts),
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TurnChoice::Item(data) => data.collect_scripts(scripts),
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TurnChoice::Switch(data) => data.collect_scripts(scripts),
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TurnChoice::Flee(data) => data.collect_scripts(scripts),
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TurnChoice::Pass(data) => data.collect_scripts(scripts),
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}
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}
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}
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#[derive(Debug)]
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pub struct MoveChoice<'user, 'library> {
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used_move: Arc<RwLock<LearnedMove<'library>>>,
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target_side: u8,
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target_index: u8,
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script: ScriptContainer,
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priority: i8,
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choice_data: Box<CommonChoiceData<'user, 'library>>,
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}
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impl<'user, 'library> MoveChoice<'user, 'library> {
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pub fn new(
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user: Arc<RwLock<Pokemon<'user, 'library>>>,
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used_move: Arc<RwLock<LearnedMove<'library>>>,
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target_side: u8,
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target_index: u8,
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) -> Self {
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Self {
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used_move,
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target_side,
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target_index,
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script: Default::default(),
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priority: 0,
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choice_data: Box::new(CommonChoiceData {
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user,
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speed: 0,
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random_value: 0,
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has_failed: false,
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script_source_data: Default::default(),
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}),
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}
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}
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pub fn used_move(&self) -> &Arc<RwLock<LearnedMove<'library>>> {
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&self.used_move
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}
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pub fn target_side(&self) -> u8 {
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self.target_side
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}
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pub fn target_index(&self) -> u8 {
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self.target_index
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}
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pub fn priority(&self) -> i8 {
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self.priority
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}
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pub fn user(&self) -> &Arc<RwLock<Pokemon<'user, 'library>>> {
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&self.choice_data.user
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}
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pub fn script(&self) -> &ScriptContainer {
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&self.script
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}
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pub fn priority_mut(&mut self) -> &mut i8 {
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&mut self.priority
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}
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}
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impl<'user, 'library> ScriptSource<'user> for MoveChoice<'user, 'library> {
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fn get_script_count(&self) -> usize {
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1 + self.choice_data.user.read().get_script_count()
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}
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fn get_script_source_data(&self) -> &RwLock<ScriptSourceData> {
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&self.choice_data.script_source_data
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}
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fn get_own_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
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scripts.push((&self.script).into());
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}
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fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
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self.get_own_scripts(scripts);
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self.choice_data.user.read().collect_scripts(scripts);
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}
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}
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#[derive(Debug)]
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pub struct ItemChoice<'user, 'library> {
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choice_data: Box<CommonChoiceData<'user, 'library>>,
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}
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impl<'user, 'library> ScriptSource<'user> for ItemChoice<'user, 'library> {
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fn get_script_count(&self) -> usize {
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0
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}
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fn get_script_source_data(&self) -> &RwLock<ScriptSourceData> {
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&self.choice_data.script_source_data
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}
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fn get_own_scripts(&self, _scripts: &mut Vec<ScriptWrapper>) {}
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fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
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self.choice_data.user.read().collect_scripts(scripts);
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}
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}
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#[derive(Debug)]
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pub struct SwitchChoice<'user, 'library> {
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choice_data: Box<CommonChoiceData<'user, 'library>>,
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}
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impl<'user, 'library> ScriptSource<'user> for SwitchChoice<'user, 'library> {
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fn get_script_count(&self) -> usize {
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0
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}
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fn get_script_source_data(&self) -> &RwLock<ScriptSourceData> {
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&self.choice_data.script_source_data
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}
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fn get_own_scripts(&self, _scripts: &mut Vec<ScriptWrapper>) {}
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fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
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self.choice_data.user.read().collect_scripts(scripts);
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}
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}
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#[derive(Debug)]
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pub struct FleeChoice<'user, 'library> {
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choice_data: Box<CommonChoiceData<'user, 'library>>,
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}
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impl<'user, 'library> ScriptSource<'user> for FleeChoice<'user, 'library> {
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fn get_script_count(&self) -> usize {
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0
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}
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fn get_script_source_data(&self) -> &RwLock<ScriptSourceData> {
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&self.choice_data.script_source_data
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}
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fn get_own_scripts(&self, _scripts: &mut Vec<ScriptWrapper>) {}
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fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
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self.choice_data.user.read().collect_scripts(scripts);
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}
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}
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#[derive(Debug)]
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pub struct PassChoice<'user, 'library> {
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choice_data: Box<CommonChoiceData<'user, 'library>>,
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}
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impl<'user, 'library> ScriptSource<'user> for PassChoice<'user, 'library> {
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fn get_script_count(&self) -> usize {
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0
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}
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fn get_script_source_data(&self) -> &RwLock<ScriptSourceData> {
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&self.choice_data.script_source_data
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}
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fn get_own_scripts(&self, _scripts: &mut Vec<ScriptWrapper>) {}
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fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
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self.choice_data.user.read().collect_scripts(scripts);
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}
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}
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impl<'user, 'library> PartialEq<Self> for TurnChoice<'user, 'library> {
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fn eq(&self, other: &Self) -> bool {
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std::ptr::eq(self, other)
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}
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}
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impl<'user, 'library> Eq for TurnChoice<'user, 'library> {}
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impl<'user, 'library> PartialOrd for TurnChoice<'user, 'library> {
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fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
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Some(self.cmp(other))
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}
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}
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impl<'user, 'library> Ord for TurnChoice<'user, 'library> {
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fn cmp(&self, other: &Self) -> Ordering {
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match self {
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TurnChoice::Move(data) => {
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if let TurnChoice::Move(other_data) = other {
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let priority_compare = data.priority.cmp(&other_data.priority);
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if priority_compare != Ordering::Equal {
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return priority_compare;
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}
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let speed_compare = self.speed().cmp(&other.speed());
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if speed_compare != Ordering::Equal {
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return speed_compare;
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}
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return self.random_value().cmp(&other.random_value());
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}
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Ordering::Greater
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}
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TurnChoice::Item { .. } => {
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if let TurnChoice::Move { .. } = other {
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return Ordering::Less;
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}
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if let TurnChoice::Item { .. } = other {
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let speed_compare = self.speed().cmp(&other.speed());
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if speed_compare != Ordering::Equal {
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return speed_compare;
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}
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return self.random_value().cmp(&other.random_value());
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}
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Ordering::Greater
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}
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TurnChoice::Switch { .. } => {
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if let TurnChoice::Move { .. } = other {
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return Ordering::Less;
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}
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if let TurnChoice::Item { .. } = other {
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return Ordering::Less;
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}
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if let TurnChoice::Switch { .. } = other {
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let speed_compare = self.speed().cmp(&other.speed());
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if speed_compare != Ordering::Equal {
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return speed_compare;
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}
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return self.random_value().cmp(&other.random_value());
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}
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Ordering::Greater
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}
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TurnChoice::Flee { .. } => {
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if let TurnChoice::Flee { .. } = other {
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let speed_compare = self.speed().cmp(&other.speed());
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if speed_compare != Ordering::Equal {
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return speed_compare;
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}
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return self.random_value().cmp(&other.random_value());
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}
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Ordering::Less
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}
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TurnChoice::Pass(..) => Ordering::Less,
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}
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}
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}
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@@ -1,4 +1,5 @@
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use crate::dynamic_data::models::damage_source::DamageSource;
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use crate::dynamic_data::models::executing_move::ExecutingMove;
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use crate::dynamic_data::models::pokemon::Pokemon;
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use crate::static_data::species_data::form::Form;
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use crate::static_data::species_data::species::Species;
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@@ -9,12 +10,12 @@ pub struct EventHook {
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evt_hook_function: Vec<fn(&Box<&Event>)>,
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}
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impl<'a> EventHook {
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impl<'battle, 'library> EventHook {
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pub fn register_listener(&mut self, func: fn(&Box<&Event>)) {
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self.evt_hook_function.push(func);
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}
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pub fn trigger<'b>(&self, evt: Event<'a, 'b>) {
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pub fn trigger<'b>(&self, evt: Event<'b, 'battle, 'library>) {
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let b = Box::new(&evt);
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for f in &self.evt_hook_function {
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f(&b);
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@@ -29,11 +30,11 @@ impl Debug for EventHook {
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}
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#[derive(Debug)]
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pub enum Event<'a, 'b> {
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pub enum Event<'own, 'battle, 'library> {
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Switch {
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side_index: u8,
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index: u8,
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pokemon: Option<&'a Pokemon<'b>>,
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pokemon: Option<&'own Pokemon<'battle, 'library>>,
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},
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Swap {
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side_index: u8,
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@@ -41,21 +42,28 @@ pub enum Event<'a, 'b> {
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index_b: u8,
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},
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SpeciesChange {
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pokemon: &'a Pokemon<'b>,
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species: &'a Species<'b>,
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form: &'a Form<'b>,
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pokemon: &'own Pokemon<'battle, 'library>,
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species: &'own Species<'library>,
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form: &'own Form<'library>,
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},
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FormChange {
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pokemon: &'a Pokemon<'b>,
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form: &'a Form<'b>,
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pokemon: &'own Pokemon<'battle, 'library>,
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form: &'own Form<'library>,
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},
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Damage {
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pokemon: &'a Pokemon<'b>,
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pokemon: &'own Pokemon<'battle, 'library>,
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source: DamageSource,
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original_health: u32,
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new_health: u32,
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},
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Faint {
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pokemon: &'a Pokemon<'b>,
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pokemon: &'own Pokemon<'battle, 'library>,
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},
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MoveUse {
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executing_move: &'own ExecutingMove<'own, 'battle, 'library>,
|
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},
|
||||
Miss {
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user: &'own Pokemon<'battle, 'library>,
|
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},
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EndTurn,
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}
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@@ -1,24 +1,26 @@
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use crate::dynamic_data::choices::TurnChoice;
|
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use crate::dynamic_data::models::pokemon::Pokemon;
|
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use parking_lot::RwLock;
|
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use std::sync::Arc;
|
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|
||||
#[derive(Debug)]
|
||||
pub struct ChoiceQueue {
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queue: Vec<Arc<ChoiceQueue>>,
|
||||
pub struct ChoiceQueue<'battle, 'library> {
|
||||
queue: Vec<Arc<RwLock<TurnChoice<'battle, 'library>>>>,
|
||||
current: usize,
|
||||
}
|
||||
|
||||
impl ChoiceQueue {
|
||||
pub fn new(queue: Vec<Arc<ChoiceQueue>>) -> Self {
|
||||
impl<'battle, 'library> ChoiceQueue<'battle, 'library> {
|
||||
pub fn new(queue: Vec<Arc<RwLock<TurnChoice<'battle, 'library>>>>) -> Self {
|
||||
Self { queue, current: 0 }
|
||||
}
|
||||
|
||||
pub fn dequeue(&mut self) -> &Arc<ChoiceQueue> {
|
||||
pub fn dequeue<'b>(&'b mut self) -> &'b Arc<RwLock<TurnChoice<'battle, 'library>>> {
|
||||
let c = &self.queue[self.current];
|
||||
self.current += 1;
|
||||
c
|
||||
}
|
||||
|
||||
pub fn peek(&mut self) -> &Arc<ChoiceQueue> {
|
||||
pub fn peek(&mut self) -> &'battle Arc<RwLock<TurnChoice>> {
|
||||
&self.queue[self.current]
|
||||
}
|
||||
|
||||
@@ -29,4 +31,8 @@ impl ChoiceQueue {
|
||||
pub fn move_pokemon_choice_next(&mut self, _pokemon: &Pokemon) {
|
||||
todo!()
|
||||
}
|
||||
|
||||
pub(crate) fn get_queue(&self) -> &Vec<Arc<RwLock<TurnChoice<'battle, 'library>>>> {
|
||||
&self.queue
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,2 +1,3 @@
|
||||
pub mod choice_queue;
|
||||
pub mod target_resolver;
|
||||
pub mod turn_runner;
|
||||
|
||||
@@ -5,11 +5,10 @@ use num_traits::abs;
|
||||
use parking_lot::RwLock;
|
||||
use std::sync::Arc;
|
||||
|
||||
pub type TargetList<'a> = Vec<Option<Arc<RwLock<Pokemon<'a>>>>>;
|
||||
pub type TargetList<'own, 'library> = Vec<Option<Arc<RwLock<Pokemon<'own, 'library>>>>>;
|
||||
|
||||
fn get_all_targets<'b>(battle: &Battle<'b>) -> TargetList<'b> {
|
||||
let mut v =
|
||||
Vec::with_capacity(battle.pokemon_per_side() as usize * battle.number_of_sides() as usize);
|
||||
fn get_all_targets<'b, 'library>(battle: &Battle<'b, 'library>) -> TargetList<'b, 'library> {
|
||||
let mut v = Vec::with_capacity(battle.pokemon_per_side() as usize * battle.number_of_sides() as usize);
|
||||
for side in battle.sides() {
|
||||
for pokemon in side.pokemon() {
|
||||
v.push(pokemon.as_ref().cloned());
|
||||
@@ -25,16 +24,13 @@ fn get_opposite_side(side: u8) -> u8 {
|
||||
0
|
||||
}
|
||||
|
||||
fn get_all_adjacent<'b>(side: u8, index: u8, battle: &Battle<'b>) -> TargetList<'b> {
|
||||
fn get_all_adjacent<'b, 'library>(side: u8, index: u8, battle: &Battle<'b, 'library>) -> TargetList<'b, 'library> {
|
||||
let left = index as i32 - 1;
|
||||
let right = index + 1;
|
||||
if left < 0 && right >= battle.pokemon_per_side() {
|
||||
return vec![
|
||||
battle.get_pokemon(side, index).as_ref().cloned(),
|
||||
battle
|
||||
.get_pokemon(get_opposite_side(side), index)
|
||||
.as_ref()
|
||||
.cloned(),
|
||||
battle.get_pokemon(get_opposite_side(side), index).as_ref().cloned(),
|
||||
];
|
||||
}
|
||||
if left >= 0 {
|
||||
@@ -43,19 +39,13 @@ fn get_all_adjacent<'b>(side: u8, index: u8, battle: &Battle<'b>) -> TargetList<
|
||||
battle.get_pokemon(side, index).as_ref().cloned(),
|
||||
battle.get_pokemon(side, left as u8).as_ref().cloned(),
|
||||
battle.get_pokemon(side, right).as_ref().cloned(),
|
||||
battle
|
||||
.get_pokemon(get_opposite_side(side), index)
|
||||
.as_ref()
|
||||
.cloned(),
|
||||
battle.get_pokemon(get_opposite_side(side), index).as_ref().cloned(),
|
||||
]
|
||||
} else {
|
||||
vec![
|
||||
battle.get_pokemon(side, index).as_ref().cloned(),
|
||||
battle.get_pokemon(side, left as u8).as_ref().cloned(),
|
||||
battle
|
||||
.get_pokemon(get_opposite_side(side), index)
|
||||
.as_ref()
|
||||
.cloned(),
|
||||
battle.get_pokemon(get_opposite_side(side), index).as_ref().cloned(),
|
||||
]
|
||||
};
|
||||
}
|
||||
@@ -63,14 +53,15 @@ fn get_all_adjacent<'b>(side: u8, index: u8, battle: &Battle<'b>) -> TargetList<
|
||||
vec![
|
||||
battle.get_pokemon(side, index).as_ref().cloned(),
|
||||
battle.get_pokemon(side, right).as_ref().cloned(),
|
||||
battle
|
||||
.get_pokemon(get_opposite_side(side), index)
|
||||
.as_ref()
|
||||
.cloned(),
|
||||
battle.get_pokemon(get_opposite_side(side), index).as_ref().cloned(),
|
||||
]
|
||||
}
|
||||
|
||||
fn get_all_adjacent_opponent<'b>(side: u8, index: u8, battle: &Battle<'b>) -> TargetList<'b> {
|
||||
fn get_all_adjacent_opponent<'b, 'library>(
|
||||
side: u8,
|
||||
index: u8,
|
||||
battle: &Battle<'b, 'library>,
|
||||
) -> TargetList<'b, 'library> {
|
||||
let left = index as i32 - 1;
|
||||
let right = index + 1;
|
||||
if left < 0 && right >= battle.pokemon_per_side() {
|
||||
@@ -95,12 +86,12 @@ fn get_all_adjacent_opponent<'b>(side: u8, index: u8, battle: &Battle<'b>) -> Ta
|
||||
]
|
||||
}
|
||||
|
||||
pub fn resolve_targets<'b>(
|
||||
pub fn resolve_targets<'b, 'library>(
|
||||
side: u8,
|
||||
index: u8,
|
||||
target: MoveTarget,
|
||||
battle: &Battle<'b>,
|
||||
) -> TargetList<'b> {
|
||||
battle: &Battle<'b, 'library>,
|
||||
) -> TargetList<'b, 'library> {
|
||||
match target {
|
||||
MoveTarget::Adjacent
|
||||
| MoveTarget::AdjacentAlly
|
||||
|
||||
344
src/dynamic_data/flow/turn_runner.rs
Normal file
344
src/dynamic_data/flow/turn_runner.rs
Normal file
@@ -0,0 +1,344 @@
|
||||
use crate::dynamic_data::choices::TurnChoice;
|
||||
use crate::dynamic_data::event_hooks::event_hook::Event;
|
||||
use crate::dynamic_data::flow::target_resolver::resolve_targets;
|
||||
use crate::dynamic_data::models::battle::Battle;
|
||||
use crate::dynamic_data::models::damage_source::DamageSource;
|
||||
use crate::dynamic_data::models::executing_move::ExecutingMove;
|
||||
use crate::dynamic_data::models::pokemon::Pokemon;
|
||||
use crate::dynamic_data::script_handling::{ScriptSource, ScriptWrapper};
|
||||
use crate::static_data::{DataLibrary, MoveCategory};
|
||||
use crate::{run_scripts, script_hook, script_hook_on_lock, PkmnResult};
|
||||
use parking_lot::RwLock;
|
||||
use std::ops::{Deref, DerefMut};
|
||||
use std::sync::Arc;
|
||||
|
||||
impl<'own, 'library> Battle<'own, 'library> {
|
||||
pub(crate) fn run_turn(&mut self) -> PkmnResult<()> {
|
||||
let cq = self.current_turn_queue();
|
||||
let mut choice_queue = cq.as_ref().unwrap().write();
|
||||
|
||||
// We are now at the very beginning of a turn. We have assigned speeds and priorities to all
|
||||
// choices, and put them in the correct order.
|
||||
|
||||
// The first thing to do is to run the on_before_turn script hook on every choice. This script hook
|
||||
// is primarily intended to be used to reset variables on a script (for example scripts that need
|
||||
// to check whether a pokemon was hit this turn. By resetting here, and setting a variable to true
|
||||
// they can then know this later on.)
|
||||
for choice in choice_queue.get_queue() {
|
||||
let choice_guard = choice.read();
|
||||
let c = choice_guard.deref();
|
||||
script_hook!(on_before_turn, c, c);
|
||||
}
|
||||
|
||||
// Now we can properly begin executing choices.
|
||||
// One by one dequeue the turns, and run them. If the battle has ended we do not want to
|
||||
// continue running however.
|
||||
while choice_queue.has_next() && !self.has_ended() {
|
||||
let choice = choice_queue.dequeue().clone();
|
||||
self.execute_choice(choice.clone())?;
|
||||
}
|
||||
|
||||
// If the battle is not ended, we have arrived at the normal end of a turn. and thus want
|
||||
// to run the end turn scripts.
|
||||
|
||||
// As we want all scripts to run exactly once, including those on the sides and battles,
|
||||
// we can't just use the default script hook macro on each pokemon. Instead manually call
|
||||
// the script functions on every script.
|
||||
if !self.has_ended() {
|
||||
let mut scripts;
|
||||
for side in self.sides() {
|
||||
for pokemon in side.pokemon().iter().flatten() {
|
||||
scripts = Vec::new();
|
||||
pokemon.read().get_own_scripts(&mut scripts);
|
||||
run_scripts!(on_end_turn, scripts,);
|
||||
}
|
||||
scripts = Vec::new();
|
||||
side.get_own_scripts(&mut scripts);
|
||||
run_scripts!(on_end_turn, scripts,);
|
||||
}
|
||||
scripts = Vec::new();
|
||||
self.get_own_scripts(&mut scripts);
|
||||
run_scripts!(on_end_turn, scripts,);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn execute_choice(&self, choice: Arc<RwLock<TurnChoice<'own, 'library>>>) -> PkmnResult<()> {
|
||||
let choice_guard = choice.read();
|
||||
if let TurnChoice::Pass(..) = choice_guard.deref() {
|
||||
return Ok(());
|
||||
}
|
||||
if self.has_ended() {
|
||||
return Ok(());
|
||||
}
|
||||
let user = choice_guard.user().read();
|
||||
if !user.is_usable() {
|
||||
return Ok(());
|
||||
}
|
||||
if !user.is_on_battlefield() {
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
if !self.can_use(choice_guard.deref()) {
|
||||
return Ok(());
|
||||
}
|
||||
match choice_guard.deref() {
|
||||
TurnChoice::Move(..) => self.execute_move_choice(&choice)?,
|
||||
TurnChoice::Item(_) => {}
|
||||
TurnChoice::Switch(_) => {}
|
||||
TurnChoice::Flee(_) => {}
|
||||
TurnChoice::Pass(_) => {}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn execute_move_choice<'func>(
|
||||
&'func self,
|
||||
choice: &'func Arc<RwLock<TurnChoice<'own, 'library>>>,
|
||||
) -> PkmnResult<()> {
|
||||
let mut write_guard = choice.write();
|
||||
let choice = write_guard.get_move_turn_data();
|
||||
let used_move = choice.used_move();
|
||||
let move_data_lock = used_move.read();
|
||||
let mut move_data = move_data_lock.move_data();
|
||||
let mut move_name = move_data.name().clone();
|
||||
script_hook!(change_move, choice, choice, &mut move_name);
|
||||
if move_name != *move_data.name() {
|
||||
move_data = self.library().static_data().moves().get(&move_name).unwrap();
|
||||
// FIXME: also change the script on the choice.
|
||||
}
|
||||
let target_type = move_data.target();
|
||||
let targets = resolve_targets(choice.target_side(), choice.target_index(), target_type, self);
|
||||
|
||||
let mut number_of_hits: u8 = 1;
|
||||
script_hook!(change_number_of_hits, choice, choice, &mut number_of_hits);
|
||||
if number_of_hits == 0 {
|
||||
return Ok(());
|
||||
}
|
||||
let mut executing_move = ExecutingMove::new(
|
||||
&targets,
|
||||
number_of_hits,
|
||||
choice.user().clone(),
|
||||
used_move.clone(),
|
||||
move_data,
|
||||
choice.script().clone(),
|
||||
);
|
||||
let mut prevented = false;
|
||||
script_hook!(prevent_move, executing_move, &executing_move, &mut prevented);
|
||||
if prevented {
|
||||
return Ok(());
|
||||
}
|
||||
if !executing_move.chosen_move().write().try_use(1) {
|
||||
return Ok(());
|
||||
}
|
||||
self.event_hook().trigger(Event::MoveUse {
|
||||
executing_move: &executing_move,
|
||||
});
|
||||
let mut fail = false;
|
||||
script_hook!(fail_move, executing_move, &executing_move, &mut fail);
|
||||
if fail {
|
||||
// TODO: Add fail handling
|
||||
return Ok(());
|
||||
}
|
||||
let mut stop = false;
|
||||
script_hook!(stop_before_move, executing_move, &executing_move, &mut stop);
|
||||
if stop {
|
||||
return Ok(());
|
||||
}
|
||||
script_hook!(on_before_move, executing_move, &executing_move);
|
||||
for target in targets.iter().flatten() {
|
||||
self.handle_move_for_target(&mut executing_move, target)?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn handle_move_for_target(
|
||||
&self,
|
||||
executing_move: &mut ExecutingMove<'_, 'own, '_>,
|
||||
target: &Arc<RwLock<Pokemon<'own, '_>>>,
|
||||
) -> PkmnResult<()> {
|
||||
{
|
||||
let mut fail = false;
|
||||
script_hook_on_lock!(fail_incoming_move, target, executing_move, target, &mut fail);
|
||||
if fail {
|
||||
// TODO: Add fail handling
|
||||
return Ok(());
|
||||
}
|
||||
}
|
||||
{
|
||||
let mut invulnerable = false;
|
||||
script_hook_on_lock!(is_invulnerable, target, executing_move, target, &mut invulnerable);
|
||||
if invulnerable {
|
||||
// TODO: Add fail handling
|
||||
return Ok(());
|
||||
}
|
||||
}
|
||||
let number_of_hits = executing_move.number_of_hits();
|
||||
if number_of_hits == 0 {
|
||||
script_hook_on_lock!(on_move_miss, target, executing_move, target);
|
||||
self.event_hook().trigger(Event::Miss {
|
||||
user: executing_move.user().read().deref(),
|
||||
});
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
let target_hit_stat = executing_move.get_index_of_target(target)?;
|
||||
for hit_index in 0..number_of_hits {
|
||||
if self.has_ended() {
|
||||
return Ok(());
|
||||
}
|
||||
if executing_move.user().read().is_fainted() {
|
||||
break;
|
||||
}
|
||||
if target.read().is_fainted() {
|
||||
break;
|
||||
}
|
||||
{
|
||||
let mut hit_type = executing_move.use_move().move_type();
|
||||
script_hook!(
|
||||
change_move_type,
|
||||
executing_move,
|
||||
executing_move,
|
||||
target,
|
||||
hit_index,
|
||||
&mut hit_type
|
||||
);
|
||||
executing_move
|
||||
.get_hit_from_raw_index_mut(target_hit_stat + hit_index as usize)
|
||||
.set_move_type(hit_type);
|
||||
let mut effectiveness = self
|
||||
.library()
|
||||
.static_data()
|
||||
.types()
|
||||
.get_effectiveness(hit_type, target.read().types());
|
||||
script_hook!(
|
||||
change_effectiveness,
|
||||
executing_move,
|
||||
executing_move,
|
||||
target,
|
||||
hit_index,
|
||||
&mut effectiveness
|
||||
);
|
||||
executing_move
|
||||
.get_hit_from_raw_index_mut(target_hit_stat + hit_index as usize)
|
||||
.set_effectiveness(effectiveness);
|
||||
let mut block_critical = false;
|
||||
script_hook!(
|
||||
block_critical,
|
||||
executing_move,
|
||||
executing_move,
|
||||
target,
|
||||
hit_index,
|
||||
&mut block_critical
|
||||
);
|
||||
script_hook_on_lock!(
|
||||
block_incoming_critical,
|
||||
target,
|
||||
executing_move,
|
||||
target,
|
||||
hit_index,
|
||||
&mut block_critical
|
||||
);
|
||||
|
||||
if !block_critical {
|
||||
let is_critical =
|
||||
self.library()
|
||||
.misc_library()
|
||||
.is_critical(self, executing_move, target, hit_index);
|
||||
executing_move
|
||||
.get_hit_from_raw_index_mut(target_hit_stat + hit_index as usize)
|
||||
.set_critical(is_critical);
|
||||
}
|
||||
let base_power = self.library().damage_calculator().get_base_power(
|
||||
executing_move,
|
||||
target,
|
||||
hit_index,
|
||||
executing_move.get_hit_data(target, hit_index)?,
|
||||
);
|
||||
executing_move
|
||||
.get_hit_from_raw_index_mut(target_hit_stat + hit_index as usize)
|
||||
.set_base_power(base_power);
|
||||
let damage = self.library().damage_calculator().get_damage(
|
||||
executing_move,
|
||||
target,
|
||||
hit_index,
|
||||
executing_move.get_hit_data(target, hit_index)?,
|
||||
);
|
||||
executing_move
|
||||
.get_hit_from_raw_index_mut(target_hit_stat + hit_index as usize)
|
||||
.set_damage(damage);
|
||||
|
||||
if executing_move.use_move().category() == MoveCategory::Status {
|
||||
if executing_move.use_move().has_secondary_effect() {
|
||||
let secondary_effect_chance = executing_move.use_move().secondary_effect().chance();
|
||||
if secondary_effect_chance == -1.0
|
||||
|| self
|
||||
.random()
|
||||
.effect_chance(secondary_effect_chance, executing_move, target, hit_index)
|
||||
{
|
||||
script_hook!(on_secondary_effect, executing_move, executing_move, target, hit_index);
|
||||
// TODO: on fail
|
||||
}
|
||||
}
|
||||
} else {
|
||||
let mut damage = executing_move
|
||||
.get_hit_from_raw_index(target_hit_stat + hit_index as usize)
|
||||
.damage();
|
||||
let current_health = target.read().current_health();
|
||||
if damage > current_health {
|
||||
damage = current_health;
|
||||
executing_move
|
||||
.get_hit_from_raw_index_mut(target_hit_stat + hit_index as usize)
|
||||
.set_damage(damage);
|
||||
}
|
||||
if damage > 0 {
|
||||
target.write().damage(damage, DamageSource::AttackDamage);
|
||||
if !target.read().is_fainted() {
|
||||
script_hook_on_lock!(on_incoming_hit, target, executing_move, target, hit_index);
|
||||
} else {
|
||||
script_hook!(on_opponent_faints, executing_move, executing_move, target, hit_index);
|
||||
}
|
||||
|
||||
if executing_move.use_move().has_secondary_effect() && !target.read().is_fainted() {
|
||||
let mut prevent_secondary = false;
|
||||
script_hook_on_lock!(
|
||||
prevent_secondary_effect,
|
||||
target,
|
||||
executing_move,
|
||||
target,
|
||||
hit_index,
|
||||
&mut prevent_secondary
|
||||
);
|
||||
if !prevent_secondary {
|
||||
let secondary_effect_chance = executing_move.use_move().secondary_effect().chance();
|
||||
if secondary_effect_chance == -1.0
|
||||
|| self.random().effect_chance(
|
||||
secondary_effect_chance,
|
||||
executing_move,
|
||||
target,
|
||||
hit_index,
|
||||
)
|
||||
{
|
||||
script_hook!(
|
||||
on_secondary_effect,
|
||||
executing_move,
|
||||
executing_move,
|
||||
target,
|
||||
hit_index
|
||||
);
|
||||
// TODO: on fail
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if !executing_move.user().read().is_fainted() {
|
||||
script_hook!(on_after_hits, executing_move, executing_move, target);
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
@@ -37,8 +37,7 @@ impl BattleStatCalculator {
|
||||
}
|
||||
|
||||
pub fn calculate_boosted_stat(&self, pokemon: &Pokemon, stat: Statistic) -> u32 {
|
||||
(self.calculate_flat_stat(pokemon, stat) as f32
|
||||
* self.get_stat_boost_modifier(pokemon, stat)) as u32
|
||||
(self.calculate_flat_stat(pokemon, stat) as f32 * self.get_stat_boost_modifier(pokemon, stat)) as u32
|
||||
}
|
||||
|
||||
fn calculate_health_stat(&self, pokemon: &Pokemon) -> u32 {
|
||||
|
||||
275
src/dynamic_data/libraries/damage_library.rs
Normal file
275
src/dynamic_data/libraries/damage_library.rs
Normal file
@@ -0,0 +1,275 @@
|
||||
use crate::dynamic_data::models::executing_move::{ExecutingMove, HitData};
|
||||
use crate::dynamic_data::models::pokemon::Pokemon;
|
||||
use crate::dynamic_data::script_handling::ScriptSource;
|
||||
use crate::static_data::{MoveCategory, Statistic};
|
||||
use crate::{script_hook, script_hook_on_lock};
|
||||
use parking_lot::RwLock;
|
||||
use std::sync::Arc;
|
||||
|
||||
pub trait DamageLibrary: std::fmt::Debug {
|
||||
fn has_randomness(&self) -> bool;
|
||||
fn get_damage(
|
||||
&self,
|
||||
executing_move: &ExecutingMove,
|
||||
target: &Arc<RwLock<Pokemon>>,
|
||||
hit_number: u8,
|
||||
hit_data: &HitData,
|
||||
) -> u32;
|
||||
|
||||
fn get_base_power(
|
||||
&self,
|
||||
executing_move: &ExecutingMove,
|
||||
target: &Arc<RwLock<Pokemon>>,
|
||||
hit_number: u8,
|
||||
hit_data: &HitData,
|
||||
) -> u8;
|
||||
|
||||
fn get_stat_modifier(
|
||||
&self,
|
||||
executing_move: &ExecutingMove,
|
||||
target: &Arc<RwLock<Pokemon>>,
|
||||
hit_number: u8,
|
||||
hit_data: &HitData,
|
||||
) -> f32;
|
||||
|
||||
fn get_damage_modifier(
|
||||
&self,
|
||||
executing_move: &ExecutingMove,
|
||||
target: &Arc<RwLock<Pokemon>>,
|
||||
hit_number: u8,
|
||||
hit_data: &HitData,
|
||||
) -> f32;
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub struct Gen7DamageLibrary {
|
||||
has_randomness: bool,
|
||||
}
|
||||
|
||||
impl Gen7DamageLibrary {
|
||||
pub fn new(has_randomness: bool) -> Self {
|
||||
Self { has_randomness }
|
||||
}
|
||||
}
|
||||
|
||||
impl DamageLibrary for Gen7DamageLibrary {
|
||||
fn has_randomness(&self) -> bool {
|
||||
self.has_randomness
|
||||
}
|
||||
|
||||
fn get_damage(
|
||||
&self,
|
||||
executing_move: &ExecutingMove,
|
||||
target: &Arc<RwLock<Pokemon>>,
|
||||
hit_number: u8,
|
||||
hit_data: &HitData,
|
||||
) -> u32 {
|
||||
if executing_move.use_move().category() == MoveCategory::Status {
|
||||
return 0;
|
||||
}
|
||||
|
||||
let level_modifier = ((2.0 * executing_move.user().read().level() as f32) / 5.0).floor() + 2.0;
|
||||
let base_power = hit_data.base_power();
|
||||
let stat_modifier = self.get_stat_modifier(executing_move, target, hit_number, hit_data);
|
||||
let damage_modifier = self.get_damage_modifier(executing_move, target, hit_number, hit_data);
|
||||
|
||||
let mut float_damage = (level_modifier * base_power as f32).floor();
|
||||
float_damage = (float_damage * stat_modifier).floor();
|
||||
float_damage = (float_damage / 50.0).floor() + 2.0;
|
||||
float_damage = (float_damage * damage_modifier).floor();
|
||||
if executing_move.target_count() > 1 {
|
||||
float_damage = (float_damage * 0.75).floor();
|
||||
}
|
||||
if hit_data.is_critical() {
|
||||
let mut crit_modifier = 1.5;
|
||||
script_hook!(
|
||||
change_critical_modifier,
|
||||
executing_move,
|
||||
executing_move,
|
||||
target,
|
||||
hit_number,
|
||||
&mut crit_modifier
|
||||
);
|
||||
float_damage = (float_damage * crit_modifier).floor();
|
||||
}
|
||||
|
||||
if self.has_randomness {
|
||||
let battle = executing_move.user().read().get_battle().unwrap().upgrade().unwrap();
|
||||
let random_percentage = 85 + battle.read().random().get_between(0, 16);
|
||||
float_damage = (float_damage * (random_percentage as f32 / 100.0)).floor();
|
||||
}
|
||||
|
||||
if executing_move.user().read().types().contains(&hit_data.move_type()) {
|
||||
let mut stab_modifier = 1.5;
|
||||
script_hook!(
|
||||
change_stab_modifier,
|
||||
executing_move,
|
||||
executing_move,
|
||||
target,
|
||||
hit_number,
|
||||
&mut stab_modifier
|
||||
);
|
||||
float_damage = (float_damage * stab_modifier).floor();
|
||||
}
|
||||
|
||||
float_damage = (float_damage * hit_data.effectiveness()).floor();
|
||||
let mut damage = if float_damage <= 0.0 {
|
||||
if hit_data.effectiveness() == 0.0 {
|
||||
0
|
||||
} else {
|
||||
1
|
||||
}
|
||||
} else if float_damage >= u32::MAX as f32 {
|
||||
u32::MAX
|
||||
} else {
|
||||
float_damage as u32
|
||||
};
|
||||
|
||||
script_hook!(
|
||||
change_damage,
|
||||
executing_move,
|
||||
executing_move,
|
||||
target,
|
||||
hit_number,
|
||||
&mut damage
|
||||
);
|
||||
script_hook_on_lock!(
|
||||
change_incoming_damage,
|
||||
target,
|
||||
executing_move,
|
||||
target,
|
||||
hit_number,
|
||||
&mut damage
|
||||
);
|
||||
damage
|
||||
}
|
||||
|
||||
fn get_base_power(
|
||||
&self,
|
||||
executing_move: &ExecutingMove,
|
||||
target: &Arc<RwLock<Pokemon>>,
|
||||
hit_number: u8,
|
||||
_hit_data: &HitData,
|
||||
) -> u8 {
|
||||
if executing_move.use_move().category() == MoveCategory::Status {
|
||||
return 0;
|
||||
}
|
||||
|
||||
let mut base_power = executing_move.use_move().base_power();
|
||||
script_hook!(
|
||||
change_base_power,
|
||||
executing_move,
|
||||
executing_move,
|
||||
target,
|
||||
hit_number,
|
||||
&mut base_power
|
||||
);
|
||||
base_power
|
||||
}
|
||||
|
||||
fn get_stat_modifier(
|
||||
&self,
|
||||
executing_move: &ExecutingMove,
|
||||
target: &Arc<RwLock<Pokemon>>,
|
||||
hit_number: u8,
|
||||
hit_data: &HitData,
|
||||
) -> f32 {
|
||||
let mut user = executing_move.user().clone();
|
||||
script_hook!(
|
||||
change_damage_stats_user,
|
||||
executing_move,
|
||||
executing_move,
|
||||
target,
|
||||
hit_number,
|
||||
&mut user
|
||||
);
|
||||
let offensive_stat;
|
||||
let defensive_stat;
|
||||
if executing_move.use_move().category() == MoveCategory::Physical {
|
||||
offensive_stat = Statistic::Attack;
|
||||
defensive_stat = Statistic::Defense;
|
||||
} else {
|
||||
offensive_stat = Statistic::SpecialAttack;
|
||||
defensive_stat = Statistic::SpecialDefense;
|
||||
}
|
||||
let mut bypass_defensive_stat_boost =
|
||||
hit_data.is_critical() && target.read().stat_boost().get_stat(defensive_stat) > 0;
|
||||
script_hook!(
|
||||
bypass_defensive_stat_boost,
|
||||
executing_move,
|
||||
executing_move,
|
||||
target,
|
||||
hit_number,
|
||||
&mut bypass_defensive_stat_boost
|
||||
);
|
||||
let mut bypass_offensive_stat_boost =
|
||||
hit_data.is_critical() && user.read().stat_boost().get_stat(offensive_stat) > 0;
|
||||
script_hook!(
|
||||
bypass_offensive_stat_boost,
|
||||
executing_move,
|
||||
executing_move,
|
||||
target,
|
||||
hit_number,
|
||||
&mut bypass_offensive_stat_boost
|
||||
);
|
||||
|
||||
let mut defensive_stat = if bypass_defensive_stat_boost {
|
||||
target.read().flat_stats().get_stat(offensive_stat)
|
||||
} else {
|
||||
target.read().boosted_stats().get_stat(offensive_stat)
|
||||
};
|
||||
|
||||
let mut offensive_stat = if bypass_offensive_stat_boost {
|
||||
user.read().flat_stats().get_stat(offensive_stat)
|
||||
} else {
|
||||
user.read().boosted_stats().get_stat(offensive_stat)
|
||||
};
|
||||
|
||||
script_hook!(
|
||||
change_defensive_stat_value,
|
||||
executing_move,
|
||||
executing_move,
|
||||
target,
|
||||
hit_number,
|
||||
&mut defensive_stat
|
||||
);
|
||||
script_hook!(
|
||||
change_offensive_stat_value,
|
||||
executing_move,
|
||||
executing_move,
|
||||
target,
|
||||
hit_number,
|
||||
&mut offensive_stat
|
||||
);
|
||||
|
||||
let mut stat_modifier = offensive_stat as f32 / defensive_stat as f32;
|
||||
script_hook!(
|
||||
change_damage_stat_modifier,
|
||||
executing_move,
|
||||
executing_move,
|
||||
target,
|
||||
hit_number,
|
||||
&mut stat_modifier
|
||||
);
|
||||
|
||||
stat_modifier
|
||||
}
|
||||
|
||||
fn get_damage_modifier(
|
||||
&self,
|
||||
executing_move: &ExecutingMove,
|
||||
target: &Arc<RwLock<Pokemon>>,
|
||||
hit_number: u8,
|
||||
_hit_data: &HitData,
|
||||
) -> f32 {
|
||||
let mut modifier = 1.0;
|
||||
script_hook!(
|
||||
change_damage_modifier,
|
||||
executing_move,
|
||||
executing_move,
|
||||
target,
|
||||
hit_number,
|
||||
&mut modifier
|
||||
);
|
||||
modifier
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,6 @@
|
||||
use crate::dynamic_data::libraries::battle_stat_calculator::BattleStatCalculator;
|
||||
use crate::dynamic_data::libraries::damage_library::DamageLibrary;
|
||||
use crate::dynamic_data::libraries::misc_library::MiscLibrary;
|
||||
use crate::dynamic_data::libraries::script_resolver::ScriptCategory;
|
||||
use crate::dynamic_data::script_handling::item_script::ItemScript;
|
||||
use crate::dynamic_data::script_handling::script::Script;
|
||||
@@ -7,27 +9,30 @@ use crate::static_data::libraries::static_data::StaticData;
|
||||
use crate::{PkmnResult, StringKey};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct DynamicLibrary<'a> {
|
||||
static_data: StaticData<'a>,
|
||||
pub struct DynamicLibrary {
|
||||
static_data: StaticData<'static>,
|
||||
stat_calculator: BattleStatCalculator,
|
||||
damage_calculator: Box<dyn DamageLibrary>,
|
||||
misc_library: Box<dyn MiscLibrary<'static>>,
|
||||
}
|
||||
|
||||
impl<'a> DynamicLibrary<'a> {
|
||||
pub fn static_data(&self) -> &StaticData<'a> {
|
||||
impl<'library> DynamicLibrary {
|
||||
pub fn static_data(&self) -> &StaticData<'library> {
|
||||
&self.static_data
|
||||
}
|
||||
pub fn stat_calculator(&self) -> &BattleStatCalculator {
|
||||
&self.stat_calculator
|
||||
}
|
||||
|
||||
pub fn load_script(
|
||||
&self,
|
||||
_category: ScriptCategory,
|
||||
_key: &StringKey,
|
||||
) -> PkmnResult<Option<Box<dyn Script>>> {
|
||||
todo!()
|
||||
pub fn damage_calculator(&self) -> &Box<dyn DamageLibrary> {
|
||||
&self.damage_calculator
|
||||
}
|
||||
pub fn misc_library(&self) -> &Box<dyn MiscLibrary<'static>> {
|
||||
&self.misc_library
|
||||
}
|
||||
|
||||
pub fn load_script(&self, _category: ScriptCategory, _key: &StringKey) -> PkmnResult<Option<Box<dyn Script>>> {
|
||||
todo!()
|
||||
}
|
||||
pub fn load_item_script(&self, _key: &Item) -> PkmnResult<Option<Box<dyn ItemScript>>> {
|
||||
todo!()
|
||||
}
|
||||
@@ -36,13 +41,17 @@ impl<'a> DynamicLibrary<'a> {
|
||||
#[cfg(test)]
|
||||
pub mod test {
|
||||
use crate::dynamic_data::libraries::battle_stat_calculator::BattleStatCalculator;
|
||||
use crate::dynamic_data::libraries::damage_library::Gen7DamageLibrary;
|
||||
use crate::dynamic_data::libraries::dynamic_library::DynamicLibrary;
|
||||
use crate::dynamic_data::libraries::misc_library::Gen7MiscLibrary;
|
||||
use crate::static_data::libraries::static_data;
|
||||
|
||||
pub fn build<'a>() -> DynamicLibrary<'a> {
|
||||
pub fn build<'library>() -> DynamicLibrary {
|
||||
DynamicLibrary {
|
||||
static_data: static_data::test::build(),
|
||||
stat_calculator: BattleStatCalculator {},
|
||||
damage_calculator: Box::new(Gen7DamageLibrary::new(false)),
|
||||
misc_library: Box::new(Gen7MiscLibrary::new()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
126
src/dynamic_data/libraries/misc_library.rs
Normal file
126
src/dynamic_data/libraries/misc_library.rs
Normal file
@@ -0,0 +1,126 @@
|
||||
use crate::dynamic_data::choices::{MoveChoice, SwitchChoice, TurnChoice};
|
||||
use crate::dynamic_data::models::battle::Battle;
|
||||
use crate::dynamic_data::models::executing_move::ExecutingMove;
|
||||
use crate::dynamic_data::models::learned_move::{LearnedMove, MoveLearnMethod};
|
||||
use crate::dynamic_data::models::pokemon::Pokemon;
|
||||
use crate::dynamic_data::script_handling::ScriptSource;
|
||||
use crate::static_data::{MoveCategory, MoveData, MoveTarget, SecondaryEffect};
|
||||
use crate::{script_hook, StringKey};
|
||||
use hashbrown::HashSet;
|
||||
use parking_lot::RwLock;
|
||||
use std::fmt::{Debug, Formatter};
|
||||
use std::sync::Arc;
|
||||
|
||||
pub trait MiscLibrary<'library> {
|
||||
fn is_critical(
|
||||
&self,
|
||||
battle: &Battle,
|
||||
executing_move: &ExecutingMove,
|
||||
target: &Arc<RwLock<Pokemon>>,
|
||||
hit_number: u8,
|
||||
) -> bool;
|
||||
fn can_flee(&self, choice: &SwitchChoice) -> bool;
|
||||
fn replacement_move<'func>(
|
||||
&'func self,
|
||||
user: &Arc<RwLock<Pokemon<'func, 'library>>>,
|
||||
target_side: u8,
|
||||
target_index: u8,
|
||||
) -> TurnChoice<'func, 'library>;
|
||||
// TODO: can evolve from level up?
|
||||
// TODO: get time
|
||||
}
|
||||
|
||||
impl<'library> Debug for dyn MiscLibrary<'library> {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
|
||||
f.write_str("MiscLibrary")
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Gen7MiscLibrary<'library> {
|
||||
struggle_data: *const MoveData,
|
||||
struggle_learned_move: Arc<RwLock<LearnedMove<'library>>>,
|
||||
}
|
||||
|
||||
impl<'library> Gen7MiscLibrary<'library> {
|
||||
pub fn new() -> Self {
|
||||
let struggle_data = Box::new(MoveData::new(
|
||||
&StringKey::new("struggle"),
|
||||
0,
|
||||
MoveCategory::Physical,
|
||||
50,
|
||||
255,
|
||||
10,
|
||||
MoveTarget::Any,
|
||||
0,
|
||||
SecondaryEffect::new(-1.0, StringKey::new("struggle"), vec![]),
|
||||
HashSet::new(),
|
||||
));
|
||||
let struggle_ptr = Box::into_raw(struggle_data);
|
||||
let struggle_learned_move = Arc::new(RwLock::new(LearnedMove::new(
|
||||
unsafe { &*struggle_ptr },
|
||||
MoveLearnMethod::Unknown,
|
||||
)));
|
||||
Self {
|
||||
struggle_data: struggle_ptr,
|
||||
struggle_learned_move,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'library> Drop for Gen7MiscLibrary<'library> {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
Box::from_raw(self.struggle_data as *mut MoveData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'library> MiscLibrary<'library> for Gen7MiscLibrary<'library> {
|
||||
fn is_critical(
|
||||
&self,
|
||||
battle: &Battle,
|
||||
executing_move: &ExecutingMove,
|
||||
target: &Arc<RwLock<Pokemon>>,
|
||||
hit_number: u8,
|
||||
) -> bool {
|
||||
if executing_move.use_move().category() == MoveCategory::Status {
|
||||
return false;
|
||||
}
|
||||
let mut crit_stage = 0;
|
||||
script_hook!(
|
||||
change_critical_stage,
|
||||
executing_move,
|
||||
executing_move,
|
||||
target,
|
||||
hit_number,
|
||||
&mut crit_stage
|
||||
);
|
||||
// Crit stage is an unsigned byte, so we only care about values of 0 or higher.
|
||||
// For a critical stage of 3+ we always return true.
|
||||
match crit_stage {
|
||||
0 => battle.random().get_max(24) == 0,
|
||||
1 => battle.random().get_max(8) == 0,
|
||||
2 => battle.random().get_max(2) == 0,
|
||||
_ => true,
|
||||
}
|
||||
}
|
||||
|
||||
fn can_flee(&self, _choice: &SwitchChoice) -> bool {
|
||||
todo!()
|
||||
}
|
||||
|
||||
fn replacement_move<'func>(
|
||||
&'func self,
|
||||
user: &Arc<RwLock<Pokemon<'func, 'library>>>,
|
||||
target_side: u8,
|
||||
target_index: u8,
|
||||
) -> TurnChoice<'func, 'library> {
|
||||
TurnChoice::Move(MoveChoice::new(
|
||||
user.clone(),
|
||||
self.struggle_learned_move.clone(),
|
||||
target_side,
|
||||
target_index,
|
||||
))
|
||||
}
|
||||
}
|
||||
@@ -1,3 +1,5 @@
|
||||
pub mod battle_stat_calculator;
|
||||
pub mod damage_library;
|
||||
pub mod dynamic_library;
|
||||
pub mod script_resolver;
|
||||
pub mod misc_library;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
use crate::dynamic_data::choices::TurnChoice;
|
||||
use crate::dynamic_data::event_hooks::event_hook::EventHook;
|
||||
use crate::dynamic_data::event_hooks::event_hook::{Event, EventHook};
|
||||
use crate::dynamic_data::flow::choice_queue::ChoiceQueue;
|
||||
use crate::dynamic_data::flow::target_resolver::is_valid_target;
|
||||
use crate::dynamic_data::history::history_holder::HistoryHolder;
|
||||
@@ -13,35 +13,36 @@ use crate::dynamic_data::script_handling::script::Script;
|
||||
use crate::dynamic_data::script_handling::script_set::ScriptSet;
|
||||
use crate::dynamic_data::script_handling::volatile_scripts::VolatileScripts;
|
||||
use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, ScriptWrapper};
|
||||
use crate::{PkmnResult, ScriptCategory, StringKey};
|
||||
use crate::{script_hook, PkmnResult, ScriptCategory, StringKey};
|
||||
use parking_lot::RwLock;
|
||||
use std::ops::{Deref, DerefMut};
|
||||
use std::sync::Arc;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Battle<'a> {
|
||||
library: &'a DynamicLibrary<'a>,
|
||||
parties: Vec<BattleParty<'a>>,
|
||||
pub struct Battle<'own, 'library> {
|
||||
library: &'own DynamicLibrary,
|
||||
parties: Vec<BattleParty<'own, 'library>>,
|
||||
can_flee: bool,
|
||||
number_of_sides: u8,
|
||||
pokemon_per_side: u8,
|
||||
sides: Vec<BattleSide<'a>>,
|
||||
sides: Vec<BattleSide<'own, 'library>>,
|
||||
random: BattleRandom,
|
||||
current_turn_queue: Option<ChoiceQueue>,
|
||||
current_turn_queue: Option<Arc<RwLock<ChoiceQueue<'own, 'library>>>>,
|
||||
has_ended: bool,
|
||||
result: BattleResult,
|
||||
event_hook: EventHook,
|
||||
history_holder: Box<HistoryHolder>,
|
||||
current_turn: u32,
|
||||
volatile_scripts: Arc<RwLock<ScriptSet>>,
|
||||
last_turn_time: i64,
|
||||
last_turn_time: chrono::Duration,
|
||||
|
||||
script_source_data: RwLock<ScriptSourceData>,
|
||||
}
|
||||
|
||||
impl<'a> Battle<'a> {
|
||||
impl<'own, 'library> Battle<'own, 'library> {
|
||||
pub fn new(
|
||||
library: &'a DynamicLibrary<'a>,
|
||||
parties: Vec<BattleParty<'a>>,
|
||||
library: &'own DynamicLibrary,
|
||||
parties: Vec<BattleParty<'own, 'library>>,
|
||||
can_flee: bool,
|
||||
number_of_sides: u8,
|
||||
pokemon_per_side: u8,
|
||||
@@ -68,21 +69,20 @@ impl<'a> Battle<'a> {
|
||||
history_holder: Box::new(HistoryHolder {}),
|
||||
current_turn: 0,
|
||||
volatile_scripts: Default::default(),
|
||||
last_turn_time: 0,
|
||||
last_turn_time: chrono::Duration::zero(),
|
||||
script_source_data: Default::default(),
|
||||
}));
|
||||
|
||||
for i in 0..number_of_sides {
|
||||
battle.write().sides[i as usize] =
|
||||
BattleSide::new(i, Arc::downgrade(&battle), pokemon_per_side);
|
||||
battle.write().sides[i as usize] = BattleSide::new(i, Arc::downgrade(&battle), pokemon_per_side);
|
||||
}
|
||||
battle
|
||||
}
|
||||
|
||||
pub fn library(&self) -> &'a DynamicLibrary<'a> {
|
||||
pub fn library(&self) -> &'own DynamicLibrary {
|
||||
self.library
|
||||
}
|
||||
pub fn parties(&self) -> &Vec<BattleParty<'a>> {
|
||||
pub fn parties(&self) -> &Vec<BattleParty<'own, 'library>> {
|
||||
&self.parties
|
||||
}
|
||||
pub fn can_flee(&self) -> bool {
|
||||
@@ -94,10 +94,10 @@ impl<'a> Battle<'a> {
|
||||
pub fn pokemon_per_side(&self) -> u8 {
|
||||
self.pokemon_per_side
|
||||
}
|
||||
pub fn sides(&self) -> &Vec<BattleSide<'a>> {
|
||||
pub fn sides(&self) -> &Vec<BattleSide<'own, 'library>> {
|
||||
&self.sides
|
||||
}
|
||||
pub fn sides_mut(&mut self) -> &mut Vec<BattleSide<'a>> {
|
||||
pub fn sides_mut(&mut self) -> &mut Vec<BattleSide<'own, 'library>> {
|
||||
&mut self.sides
|
||||
}
|
||||
|
||||
@@ -119,14 +119,14 @@ impl<'a> Battle<'a> {
|
||||
pub fn current_turn(&self) -> u32 {
|
||||
self.current_turn
|
||||
}
|
||||
pub fn last_turn_time(&self) -> i64 {
|
||||
pub fn last_turn_time(&self) -> chrono::Duration {
|
||||
self.last_turn_time
|
||||
}
|
||||
pub fn current_turn_queue(&self) -> &Option<ChoiceQueue> {
|
||||
pub fn current_turn_queue(&self) -> &Option<Arc<RwLock<ChoiceQueue<'own, 'library>>>> {
|
||||
&self.current_turn_queue
|
||||
}
|
||||
|
||||
pub fn get_pokemon(&self, side: u8, index: u8) -> &Option<Arc<RwLock<Pokemon<'a>>>> {
|
||||
pub fn get_pokemon(&self, side: u8, index: u8) -> &Option<Arc<RwLock<Pokemon<'own, 'library>>>> {
|
||||
let side = self.sides.get(side as usize);
|
||||
if side.is_none() {
|
||||
return &None;
|
||||
@@ -183,34 +183,99 @@ impl<'a> Battle<'a> {
|
||||
|
||||
pub fn can_use(&self, choice: &TurnChoice) -> bool {
|
||||
// If the user is not usable, we obviously can;t use the choice.
|
||||
if !choice.user().is_usable() {
|
||||
if !choice.user().read().is_usable() {
|
||||
return false;
|
||||
}
|
||||
if let TurnChoice::Move {
|
||||
used_move,
|
||||
target_side,
|
||||
target_index,
|
||||
user,
|
||||
} = choice
|
||||
{
|
||||
if let TurnChoice::Move(data) = choice {
|
||||
// TODO: Hook to change number of PP needed.
|
||||
if used_move.remaining_pp() < 1 {
|
||||
if data.used_move().read().remaining_pp() < 1 {
|
||||
return false;
|
||||
}
|
||||
if !is_valid_target(
|
||||
*target_side,
|
||||
*target_index,
|
||||
used_move.move_data().target(),
|
||||
user,
|
||||
data.target_side(),
|
||||
data.target_index(),
|
||||
data.used_move().read().move_data().target(),
|
||||
choice.user().read().deref(),
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
true
|
||||
}
|
||||
|
||||
pub fn try_set_choice(&mut self, choice: TurnChoice<'own, 'library>) -> PkmnResult<bool> {
|
||||
if !self.can_use(&choice) {
|
||||
return Ok(false);
|
||||
}
|
||||
if !choice.user().read().is_on_battlefield() {
|
||||
return Ok(false);
|
||||
}
|
||||
let side = choice.user().read().get_battle_side_index();
|
||||
if side.is_none() {
|
||||
return Ok(false);
|
||||
}
|
||||
self.sides[side.unwrap() as usize].set_choice(choice);
|
||||
self.check_choices_set_and_run()?;
|
||||
Ok(true)
|
||||
}
|
||||
|
||||
fn check_choices_set_and_run(&mut self) -> PkmnResult<()> {
|
||||
for side in &self.sides {
|
||||
if !side.all_choices_set() {
|
||||
return Ok(());
|
||||
}
|
||||
if !side.all_slots_filled() {
|
||||
return Ok(());
|
||||
}
|
||||
}
|
||||
let start_time = chrono::Utc::now();
|
||||
let mut choices = Vec::with_capacity(self.number_of_sides as usize * self.pokemon_per_side as usize);
|
||||
for side in &mut self.sides {
|
||||
for choice in side.choices() {
|
||||
if choice.is_none() {
|
||||
panic!("Choice was none, but all choices were set? Logic error.");
|
||||
}
|
||||
let mut choice_guard = choice.as_ref().unwrap().write();
|
||||
let c = choice_guard.deref();
|
||||
if let TurnChoice::Move(data) = c {
|
||||
let mut change_priority = data.priority();
|
||||
script_hook!(change_priority, c, c, &mut change_priority);
|
||||
if change_priority != data.priority() {
|
||||
if let TurnChoice::Move(data) = choice_guard.deref_mut() {
|
||||
*data.priority_mut() = change_priority;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let mut speed = choice_guard.speed();
|
||||
let c = choice_guard.deref();
|
||||
script_hook!(change_speed, c, c, &mut speed);
|
||||
*choice_guard.speed_mut() = speed;
|
||||
|
||||
choice_guard.set_random_value(self.random.get() as u32);
|
||||
choices.push(choice.as_ref().unwrap().clone());
|
||||
}
|
||||
side.reset_choices();
|
||||
}
|
||||
self.current_turn += 1;
|
||||
|
||||
choices.sort_unstable_by(|a, b| b.read().deref().cmp(a.read().deref()));
|
||||
self.current_turn_queue = Some(Arc::new(RwLock::new(ChoiceQueue::new(choices))));
|
||||
|
||||
{
|
||||
self.run_turn()?;
|
||||
}
|
||||
|
||||
self.current_turn_queue = None;
|
||||
self.event_hook.trigger(Event::EndTurn);
|
||||
let end_time = chrono::Utc::now();
|
||||
let time = end_time - start_time;
|
||||
self.last_turn_time = time;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> VolatileScripts<'a> for Battle<'a> {
|
||||
impl<'own, 'library> VolatileScripts<'own> for Battle<'own, 'library> {
|
||||
fn volatile_scripts(&self) -> &Arc<RwLock<ScriptSet>> {
|
||||
&self.volatile_scripts
|
||||
}
|
||||
@@ -220,7 +285,7 @@ impl<'a> VolatileScripts<'a> for Battle<'a> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> ScriptSource<'a> for Battle<'a> {
|
||||
impl<'own, 'library> ScriptSource<'own> for Battle<'own, 'library> {
|
||||
fn get_script_count(&self) -> usize {
|
||||
1
|
||||
}
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
use crate::dynamic_data::models::pokemon_party::PokemonParty;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct BattleParty<'a> {
|
||||
party: &'a PokemonParty<'a>,
|
||||
pub struct BattleParty<'own, 'library> {
|
||||
party: &'own PokemonParty<'own, 'library>,
|
||||
responsible_indices: Vec<(u8, u8)>,
|
||||
}
|
||||
|
||||
impl<'a> BattleParty<'a> {
|
||||
impl<'own, 'library> BattleParty<'own, 'library> {
|
||||
pub fn is_responsible_for_index(&self, side: u8, index: u8) -> bool {
|
||||
for responsible_index in &self.responsible_indices {
|
||||
if responsible_index.0 == side && responsible_index.1 == index {
|
||||
|
||||
@@ -1,6 +1,11 @@
|
||||
use crate::dynamic_data::models::executing_move::ExecutingMove;
|
||||
use crate::dynamic_data::models::pokemon::Pokemon;
|
||||
use crate::dynamic_data::script_handling::ScriptSource;
|
||||
use crate::utils::random::Random;
|
||||
use crate::{script_hook, script_hook_on_lock};
|
||||
use parking_lot::RwLock;
|
||||
use std::fmt::{Debug, Formatter};
|
||||
use std::sync::Mutex;
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct BattleRandom {
|
||||
@@ -27,6 +32,32 @@ impl BattleRandom {
|
||||
pub fn get_between(&self, min: i32, max: i32) -> i32 {
|
||||
return self.get_rng().lock().unwrap().get_between(min, max);
|
||||
}
|
||||
|
||||
pub fn effect_chance(
|
||||
&self,
|
||||
mut chance: f32,
|
||||
executing_move: &ExecutingMove,
|
||||
target: &Arc<RwLock<Pokemon>>,
|
||||
hit_number: u8,
|
||||
) -> bool {
|
||||
script_hook!(
|
||||
change_effect_chance,
|
||||
executing_move,
|
||||
executing_move,
|
||||
target,
|
||||
hit_number,
|
||||
&mut chance
|
||||
);
|
||||
script_hook_on_lock!(
|
||||
change_incoming_effect_chance,
|
||||
target,
|
||||
executing_move,
|
||||
target,
|
||||
hit_number,
|
||||
&mut chance
|
||||
);
|
||||
self.get_rng().lock().unwrap().get_float() < (chance / 100.0)
|
||||
}
|
||||
}
|
||||
|
||||
impl Debug for BattleRandom {
|
||||
|
||||
@@ -13,22 +13,22 @@ use std::ops::Deref;
|
||||
use std::sync::{Arc, Weak};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct BattleSide<'a> {
|
||||
pub struct BattleSide<'own, 'library> {
|
||||
index: u8,
|
||||
pokemon_per_side: u8,
|
||||
pokemon: Vec<Option<Arc<RwLock<Pokemon<'a>>>>>,
|
||||
choices: Vec<Option<Arc<TurnChoice<'a>>>>,
|
||||
pokemon: Vec<Option<Arc<RwLock<Pokemon<'own, 'library>>>>>,
|
||||
choices: Vec<Option<Arc<RwLock<TurnChoice<'own, 'library>>>>>,
|
||||
fillable_slots: Vec<bool>,
|
||||
choices_set: u8,
|
||||
battle: Weak<RwLock<Battle<'a>>>,
|
||||
battle: Weak<RwLock<Battle<'own, 'library>>>,
|
||||
has_fled_battle: bool,
|
||||
volatile_scripts: Arc<RwLock<ScriptSet>>,
|
||||
|
||||
script_source_data: RwLock<ScriptSourceData>,
|
||||
}
|
||||
|
||||
impl<'a> BattleSide<'a> {
|
||||
pub fn new(index: u8, battle: Weak<RwLock<Battle<'a>>>, pokemon_per_side: u8) -> Self {
|
||||
impl<'own, 'library> BattleSide<'own, 'library> {
|
||||
pub fn new(index: u8, battle: Weak<RwLock<Battle<'own, 'library>>>, pokemon_per_side: u8) -> Self {
|
||||
let mut pokemon = Vec::with_capacity(pokemon_per_side as usize);
|
||||
let mut choices = Vec::with_capacity(pokemon_per_side as usize);
|
||||
let mut fillable_slots = Vec::with_capacity(pokemon_per_side as usize);
|
||||
@@ -58,19 +58,23 @@ impl<'a> BattleSide<'a> {
|
||||
pub fn pokemon_per_side(&self) -> u8 {
|
||||
self.pokemon_per_side
|
||||
}
|
||||
pub fn pokemon(&self) -> &Vec<Option<Arc<RwLock<Pokemon<'a>>>>> {
|
||||
pub fn pokemon(&self) -> &Vec<Option<Arc<RwLock<Pokemon<'own, 'library>>>>> {
|
||||
&self.pokemon
|
||||
}
|
||||
pub fn choices(&self) -> &Vec<Option<Arc<TurnChoice<'a>>>> {
|
||||
pub fn choices(&self) -> &Vec<Option<Arc<RwLock<TurnChoice<'own, 'library>>>>> {
|
||||
&self.choices
|
||||
}
|
||||
pub fn choices_mut(&mut self) -> &mut Vec<Option<Arc<RwLock<TurnChoice<'own, 'library>>>>> {
|
||||
&mut self.choices
|
||||
}
|
||||
|
||||
pub fn fillable_slots(&self) -> &Vec<bool> {
|
||||
&self.fillable_slots
|
||||
}
|
||||
pub fn choices_set(&self) -> u8 {
|
||||
self.choices_set
|
||||
}
|
||||
pub fn battle(&self) -> &Weak<RwLock<Battle<'a>>> {
|
||||
pub fn battle(&self) -> &Weak<RwLock<Battle<'own, 'library>>> {
|
||||
&self.battle
|
||||
}
|
||||
pub fn has_fled_battle(&self) -> bool {
|
||||
@@ -103,11 +107,11 @@ impl<'a> BattleSide<'a> {
|
||||
true
|
||||
}
|
||||
|
||||
pub fn set_choice(&mut self, choice: TurnChoice<'a>) {
|
||||
pub fn set_choice(&mut self, choice: TurnChoice<'own, 'library>) {
|
||||
for (index, pokemon_slot) in self.pokemon.iter().enumerate() {
|
||||
if let Some(pokemon) = pokemon_slot {
|
||||
if pokemon.read().unique_identifier() == choice.user().unique_identifier() {
|
||||
self.choices[index] = Some(Arc::new(choice));
|
||||
if std::ptr::eq(pokemon.data_ptr(), choice.user().data_ptr()) {
|
||||
self.choices[index] = Some(Arc::new(RwLock::new(choice)));
|
||||
self.choices_set += 1;
|
||||
return;
|
||||
}
|
||||
@@ -115,11 +119,17 @@ impl<'a> BattleSide<'a> {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn reset_choices(&mut self) {
|
||||
for i in 0..self.choices.len() {
|
||||
self.choices[i] = None;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn force_clear_pokemon(&mut self, index: u8) {
|
||||
self.pokemon[index as usize] = None;
|
||||
}
|
||||
|
||||
pub fn set_pokemon(&mut self, index: u8, pokemon: Option<Arc<RwLock<Pokemon<'a>>>>) {
|
||||
pub fn set_pokemon(&mut self, index: u8, pokemon: Option<Arc<RwLock<Pokemon<'own, 'library>>>>) {
|
||||
let old = &mut self.pokemon[index as usize];
|
||||
if let Some(old_pokemon) = old {
|
||||
let mut p = old_pokemon.write();
|
||||
@@ -163,7 +173,7 @@ impl<'a> BattleSide<'a> {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn is_pokemon_on_side(&self, pokemon: Arc<Pokemon<'a>>) -> bool {
|
||||
pub fn is_pokemon_on_side(&self, pokemon: Arc<Pokemon<'own, 'library>>) -> bool {
|
||||
for p in self.pokemon.iter().flatten() {
|
||||
if p.read().unique_identifier() == pokemon.unique_identifier() {
|
||||
return true;
|
||||
@@ -172,7 +182,7 @@ impl<'a> BattleSide<'a> {
|
||||
false
|
||||
}
|
||||
|
||||
pub fn mark_slot_as_unfillable(&mut self, pokemon: &Pokemon<'a>) {
|
||||
pub fn mark_slot_as_unfillable(&mut self, pokemon: &Pokemon<'own, 'library>) {
|
||||
for (i, slot) in self.pokemon.iter().enumerate() {
|
||||
if let Some(p) = slot {
|
||||
if p.read().deref() as *const Pokemon == pokemon as *const Pokemon {
|
||||
@@ -183,7 +193,7 @@ impl<'a> BattleSide<'a> {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn is_slot_unfillable(&self, pokemon: Arc<Pokemon<'a>>) -> bool {
|
||||
pub fn is_slot_unfillable(&self, pokemon: Arc<Pokemon<'own, 'library>>) -> bool {
|
||||
for (i, slot) in self.pokemon.iter().enumerate() {
|
||||
if let Some(p) = slot {
|
||||
if p.read().unique_identifier() == pokemon.unique_identifier() {
|
||||
@@ -263,7 +273,7 @@ impl<'a> BattleSide<'a> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> VolatileScripts<'a> for BattleSide<'a> {
|
||||
impl<'own, 'library> VolatileScripts<'own> for BattleSide<'own, 'library> {
|
||||
fn volatile_scripts(&self) -> &Arc<RwLock<ScriptSet>> {
|
||||
&self.volatile_scripts
|
||||
}
|
||||
@@ -278,7 +288,7 @@ impl<'a> VolatileScripts<'a> for BattleSide<'a> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> ScriptSource<'a> for BattleSide<'a> {
|
||||
impl<'own, 'library> ScriptSource<'own> for BattleSide<'own, 'library> {
|
||||
fn get_script_count(&self) -> usize {
|
||||
self.battle.upgrade().unwrap().read().get_script_count() + 1
|
||||
}
|
||||
@@ -293,10 +303,6 @@ impl<'a> ScriptSource<'a> for BattleSide<'a> {
|
||||
|
||||
fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
|
||||
self.get_own_scripts(scripts);
|
||||
self.battle
|
||||
.upgrade()
|
||||
.unwrap()
|
||||
.read()
|
||||
.collect_scripts(scripts);
|
||||
self.battle.upgrade().unwrap().read().collect_scripts(scripts);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
use crate::dynamic_data::flow::target_resolver::TargetList;
|
||||
use crate::dynamic_data::models::learned_move::LearnedMove;
|
||||
use crate::dynamic_data::models::pokemon::Pokemon;
|
||||
use crate::dynamic_data::script_handling::script::ScriptContainer;
|
||||
@@ -5,9 +6,9 @@ use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, Scrip
|
||||
use crate::static_data::MoveData;
|
||||
use crate::{PkmnResult, PokemonError};
|
||||
use parking_lot::RwLock;
|
||||
use std::ops::Deref;
|
||||
use std::sync::Arc;
|
||||
|
||||
#[derive(Default)]
|
||||
#[derive(Default, Debug)]
|
||||
pub struct HitData {
|
||||
critical: bool,
|
||||
base_power: u8,
|
||||
@@ -57,24 +58,25 @@ impl HitData {
|
||||
}
|
||||
}
|
||||
|
||||
pub struct ExecutingMove<'a, 'b> {
|
||||
#[derive(Debug)]
|
||||
pub struct ExecutingMove<'own, 'battle, 'library> {
|
||||
number_of_hits: u8,
|
||||
hits: Vec<HitData>,
|
||||
user: &'a Pokemon<'b>,
|
||||
chosen_move: &'a LearnedMove<'a>,
|
||||
use_move: &'a MoveData,
|
||||
user: Arc<RwLock<Pokemon<'battle, 'library>>>,
|
||||
chosen_move: Arc<RwLock<LearnedMove<'library>>>,
|
||||
use_move: &'own MoveData,
|
||||
script: ScriptContainer,
|
||||
targets: Vec<Option<&'a Pokemon<'b>>>,
|
||||
targets: &'own TargetList<'battle, 'library>,
|
||||
script_source_data: RwLock<ScriptSourceData>,
|
||||
}
|
||||
|
||||
impl<'a, 'b> ExecutingMove<'a, 'b> {
|
||||
impl<'own, 'battle, 'library> ExecutingMove<'own, 'battle, 'library> {
|
||||
pub fn new(
|
||||
targets: Vec<Option<&'a Pokemon<'b>>>,
|
||||
targets: &'own TargetList<'battle, 'library>,
|
||||
number_of_hits: u8,
|
||||
user: &'a Pokemon<'b>,
|
||||
chosen_move: &'a LearnedMove,
|
||||
use_move: &'a MoveData,
|
||||
user: Arc<RwLock<Pokemon<'battle, 'library>>>,
|
||||
chosen_move: Arc<RwLock<LearnedMove<'library>>>,
|
||||
use_move: &'own MoveData,
|
||||
script: ScriptContainer,
|
||||
) -> Self {
|
||||
let total_hits = number_of_hits as usize * targets.len();
|
||||
@@ -99,23 +101,28 @@ impl<'a, 'b> ExecutingMove<'a, 'b> {
|
||||
pub fn number_of_hits(&self) -> u8 {
|
||||
self.number_of_hits
|
||||
}
|
||||
pub fn user(&self) -> &'a Pokemon<'b> {
|
||||
self.user
|
||||
pub fn user(&self) -> &Arc<RwLock<Pokemon<'battle, 'library>>> {
|
||||
&self.user
|
||||
}
|
||||
pub fn chosen_move(&self) -> &'a LearnedMove {
|
||||
self.chosen_move
|
||||
pub fn chosen_move(&self) -> &Arc<RwLock<LearnedMove<'library>>> {
|
||||
&self.chosen_move
|
||||
}
|
||||
pub fn use_move(&self) -> &'a MoveData {
|
||||
|
||||
pub fn use_move(&self) -> &'own MoveData {
|
||||
self.use_move
|
||||
}
|
||||
pub fn script(&self) -> &ScriptContainer {
|
||||
&self.script
|
||||
}
|
||||
|
||||
pub fn get_hit_data(&self, for_target: &Pokemon<'b>, hit: u8) -> PkmnResult<&HitData> {
|
||||
pub fn get_hit_data<'func>(
|
||||
&'func self,
|
||||
for_target: &'func Arc<RwLock<Pokemon<'battle, 'library>>>,
|
||||
hit: u8,
|
||||
) -> PkmnResult<&'func HitData> {
|
||||
for (index, target) in self.targets.iter().enumerate() {
|
||||
if let Some(target) = target {
|
||||
if std::ptr::eq(target.deref(), for_target) {
|
||||
if std::ptr::eq(target.data_ptr(), for_target.data_ptr()) {
|
||||
let i = index * self.number_of_hits as usize + hit as usize;
|
||||
return Ok(&self.hits[i]);
|
||||
}
|
||||
@@ -124,29 +131,39 @@ impl<'a, 'b> ExecutingMove<'a, 'b> {
|
||||
Err(PokemonError::InvalidTargetRequested)
|
||||
}
|
||||
|
||||
pub fn get_target_slice(&self, for_target: &Pokemon<'b>) -> PkmnResult<&[HitData]> {
|
||||
pub fn is_pokemon_target(&self, pokemon: &Arc<RwLock<Pokemon<'battle, 'library>>>) -> bool {
|
||||
for target in self.targets.iter().flatten() {
|
||||
if std::ptr::eq(target.data_ptr(), pokemon.data_ptr()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
false
|
||||
}
|
||||
|
||||
pub(crate) fn get_index_of_target(
|
||||
&self,
|
||||
for_target: &Arc<RwLock<Pokemon<'battle, 'library>>>,
|
||||
) -> PkmnResult<usize> {
|
||||
for (index, target) in self.targets.iter().enumerate() {
|
||||
if let Some(target) = target {
|
||||
if std::ptr::eq(target.deref(), for_target) {
|
||||
if std::ptr::eq(target.data_ptr(), for_target.data_ptr()) {
|
||||
let i = index * self.number_of_hits as usize;
|
||||
return Ok(&self.hits[i..i + self.number_of_hits as usize]);
|
||||
return Ok(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
Err(PokemonError::InvalidTargetRequested)
|
||||
}
|
||||
|
||||
pub fn is_pokemon_target(&self, pokemon: &Pokemon<'b>) -> bool {
|
||||
for target in self.targets.iter().flatten() {
|
||||
if std::ptr::eq(target.deref(), pokemon) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
false
|
||||
pub(crate) fn get_hit_from_raw_index(&self, index: usize) -> &HitData {
|
||||
&self.hits[index]
|
||||
}
|
||||
pub(crate) fn get_hit_from_raw_index_mut(&mut self, index: usize) -> &mut HitData {
|
||||
&mut self.hits[index]
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, 'b> ScriptSource<'a> for ExecutingMove<'a, 'b> {
|
||||
impl<'own, 'battle, 'library> ScriptSource<'own> for ExecutingMove<'own, 'battle, 'library> {
|
||||
fn get_script_count(&self) -> usize {
|
||||
1
|
||||
}
|
||||
@@ -161,6 +178,6 @@ impl<'a, 'b> ScriptSource<'a> for ExecutingMove<'a, 'b> {
|
||||
|
||||
fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
|
||||
self.get_own_scripts(scripts);
|
||||
self.user.get_own_scripts(scripts);
|
||||
self.user.read().get_own_scripts(scripts);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
use crate::static_data::MoveData;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct LearnedMove<'a> {
|
||||
move_data: &'a MoveData,
|
||||
pub struct LearnedMove<'library> {
|
||||
move_data: &'library MoveData,
|
||||
max_pp: u8,
|
||||
remaining_pp: u8,
|
||||
learn_method: MoveLearnMethod,
|
||||
@@ -37,4 +37,12 @@ impl<'a> LearnedMove<'a> {
|
||||
pub fn learn_method(&self) -> MoveLearnMethod {
|
||||
self.learn_method
|
||||
}
|
||||
|
||||
pub fn try_use(&mut self, amount: u8) -> bool {
|
||||
if amount > self.remaining_pp {
|
||||
return false;
|
||||
}
|
||||
self.remaining_pp -= amount;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,3 +8,4 @@ pub mod executing_move;
|
||||
pub mod learned_move;
|
||||
pub mod pokemon;
|
||||
pub mod pokemon_party;
|
||||
pub mod pokemon_builder;
|
||||
|
||||
@@ -23,44 +23,47 @@ use parking_lot::RwLock;
|
||||
use std::sync::{Arc, Weak};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct PokemonBattleData<'a> {
|
||||
battle: Weak<RwLock<Battle<'a>>>,
|
||||
pub struct PokemonBattleData<'pokemon, 'library> {
|
||||
battle: Weak<RwLock<Battle<'pokemon, 'library>>>,
|
||||
battle_side_index: u8,
|
||||
index: u8,
|
||||
on_battle_field: bool,
|
||||
seen_opponents: Vec<Weak<RwLock<Pokemon<'a>>>>,
|
||||
seen_opponents: Vec<Weak<RwLock<Pokemon<'pokemon, 'library>>>>,
|
||||
}
|
||||
|
||||
impl<'a> PokemonBattleData<'a> {
|
||||
pub fn battle(&'a mut self) -> &'a mut Weak<RwLock<Battle<'a>>> {
|
||||
impl<'pokemon, 'library> PokemonBattleData<'pokemon, 'library> {
|
||||
pub fn battle(&mut self) -> &mut Weak<RwLock<Battle<'pokemon, 'library>>> {
|
||||
&mut self.battle
|
||||
}
|
||||
pub fn battle_side_index(&self) -> u8 {
|
||||
self.battle_side_index
|
||||
}
|
||||
pub fn on_battle_field(&'a mut self) -> &mut bool {
|
||||
pub fn on_battle_field(&mut self) -> &mut bool {
|
||||
&mut self.on_battle_field
|
||||
}
|
||||
pub fn seen_opponents(&'a mut self) -> &'a mut Vec<Weak<RwLock<Pokemon<'a>>>> {
|
||||
pub fn seen_opponents(&mut self) -> &mut Vec<Weak<RwLock<Pokemon<'pokemon, 'library>>>> {
|
||||
&mut self.seen_opponents
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Pokemon<'a> {
|
||||
library: &'a DynamicLibrary<'a>,
|
||||
species: &'a Species<'a>,
|
||||
form: &'a Form<'a>,
|
||||
pub struct Pokemon<'own, 'library>
|
||||
where
|
||||
'own: 'library,
|
||||
{
|
||||
library: &'own DynamicLibrary,
|
||||
species: &'own Species<'library>,
|
||||
form: &'own Form<'library>,
|
||||
|
||||
display_species: Option<&'a Species<'a>>,
|
||||
display_form: Option<&'a Form<'a>>,
|
||||
display_species: Option<&'own Species<'library>>,
|
||||
display_form: Option<&'own Form<'library>>,
|
||||
|
||||
level: LevelInt,
|
||||
experience: u32,
|
||||
unique_identifier: u32,
|
||||
gender: Gender,
|
||||
coloring: u8,
|
||||
held_item: Option<&'a Item>,
|
||||
held_item: Option<&'own Item>,
|
||||
current_health: u32,
|
||||
|
||||
weight: f32,
|
||||
@@ -71,7 +74,7 @@ pub struct Pokemon<'a> {
|
||||
boosted_stats: StatisticSet<u32>,
|
||||
individual_values: ClampedStatisticSet<u8, 0, 31>,
|
||||
effort_values: ClampedStatisticSet<u8, 0, 252>,
|
||||
nature: &'a Nature,
|
||||
nature: &'own Nature,
|
||||
|
||||
nickname: Option<String>,
|
||||
|
||||
@@ -79,9 +82,9 @@ pub struct Pokemon<'a> {
|
||||
is_ability_overridden: bool,
|
||||
override_ability: Option<Ability>,
|
||||
|
||||
battle_data: Option<PokemonBattleData<'a>>,
|
||||
battle_data: Option<PokemonBattleData<'own, 'library>>,
|
||||
|
||||
moves: [Option<LearnedMove<'a>>; MAX_MOVES],
|
||||
moves: [Option<LearnedMove<'library>>; MAX_MOVES],
|
||||
allowed_experience: bool,
|
||||
|
||||
types: Vec<u8>,
|
||||
@@ -96,18 +99,18 @@ pub struct Pokemon<'a> {
|
||||
script_source_data: RwLock<ScriptSourceData>,
|
||||
}
|
||||
|
||||
impl<'a> Pokemon<'a> {
|
||||
impl<'own, 'library> Pokemon<'own, 'library> {
|
||||
pub fn new(
|
||||
library: &'a DynamicLibrary,
|
||||
species: &'a Species,
|
||||
form: &'a Form,
|
||||
library: &'own DynamicLibrary,
|
||||
species: &'own Species,
|
||||
form: &'own Form,
|
||||
ability: AbilityIndex,
|
||||
level: LevelInt,
|
||||
unique_identifier: u32,
|
||||
gender: Gender,
|
||||
coloring: u8,
|
||||
nature: &StringKey,
|
||||
) -> Pokemon<'a> {
|
||||
) -> Self {
|
||||
// Calculate experience from the level for the specified growth rate.
|
||||
let experience = library
|
||||
.static_data()
|
||||
@@ -121,7 +124,7 @@ impl<'a> Pokemon<'a> {
|
||||
.natures()
|
||||
.get_nature(&nature)
|
||||
.expect("Unknown nature name was given.");
|
||||
let mut pokemon = Pokemon {
|
||||
let mut pokemon = Self {
|
||||
library,
|
||||
species,
|
||||
form,
|
||||
@@ -162,23 +165,23 @@ impl<'a> Pokemon<'a> {
|
||||
pokemon
|
||||
}
|
||||
|
||||
pub fn library(&self) -> &'a DynamicLibrary<'a> {
|
||||
pub fn library(&self) -> &'own DynamicLibrary {
|
||||
self.library
|
||||
}
|
||||
pub fn species(&self) -> &'a Species<'a> {
|
||||
pub fn species(&self) -> &'own Species<'library> {
|
||||
self.species
|
||||
}
|
||||
pub fn form(&self) -> &'a Form<'a> {
|
||||
pub fn form(&self) -> &'own Form<'library> {
|
||||
self.form
|
||||
}
|
||||
pub fn display_species(&self) -> &'a Species<'a> {
|
||||
pub fn display_species(&self) -> &'own Species<'library> {
|
||||
if let Some(v) = self.display_species {
|
||||
v
|
||||
} else {
|
||||
self.species
|
||||
}
|
||||
}
|
||||
pub fn display_form(&self) -> &'a Form<'a> {
|
||||
pub fn display_form(&self) -> &'own Form<'library> {
|
||||
if let Some(v) = self.display_form {
|
||||
v
|
||||
} else {
|
||||
@@ -201,7 +204,7 @@ impl<'a> Pokemon<'a> {
|
||||
pub fn coloring(&self) -> u8 {
|
||||
self.coloring
|
||||
}
|
||||
pub fn held_item(&self) -> Option<&'a Item> {
|
||||
pub fn held_item(&self) -> Option<&'own Item> {
|
||||
self.held_item
|
||||
}
|
||||
pub fn has_held_item(&self, name: &StringKey) -> bool {
|
||||
@@ -211,7 +214,7 @@ impl<'a> Pokemon<'a> {
|
||||
}
|
||||
false
|
||||
}
|
||||
pub fn set_held_item(&mut self, item: &'a Item) {
|
||||
pub fn set_held_item(&mut self, item: &'own Item) {
|
||||
self.held_item = Some(item);
|
||||
}
|
||||
pub fn remove_held_item(&mut self) {
|
||||
@@ -221,10 +224,7 @@ impl<'a> Pokemon<'a> {
|
||||
if self.held_item.is_none() {
|
||||
return false;
|
||||
}
|
||||
let script = self
|
||||
.library
|
||||
.load_item_script(self.held_item.unwrap())
|
||||
.unwrap();
|
||||
let script = self.library.load_item_script(self.held_item.unwrap()).unwrap();
|
||||
if script.is_none() {
|
||||
return false;
|
||||
}
|
||||
@@ -276,7 +276,7 @@ impl<'a> Pokemon<'a> {
|
||||
&self.effort_values
|
||||
}
|
||||
|
||||
pub fn get_battle(&self) -> Option<&Weak<RwLock<Battle<'a>>>> {
|
||||
pub fn get_battle(&self) -> Option<&Weak<RwLock<Battle<'own, 'library>>>> {
|
||||
if let Some(data) = &self.battle_data {
|
||||
Some(&data.battle)
|
||||
} else {
|
||||
@@ -305,7 +305,7 @@ impl<'a> Pokemon<'a> {
|
||||
&self.ability_script
|
||||
}
|
||||
|
||||
pub fn seen_opponents(&self) -> Option<&Vec<Weak<RwLock<Pokemon<'a>>>>> {
|
||||
pub fn seen_opponents(&self) -> Option<&Vec<Weak<RwLock<Pokemon<'own, 'library>>>>> {
|
||||
if let Some(data) = &self.battle_data {
|
||||
Some(&data.seen_opponents)
|
||||
} else {
|
||||
@@ -316,7 +316,7 @@ impl<'a> Pokemon<'a> {
|
||||
self.allowed_experience
|
||||
}
|
||||
|
||||
pub fn nature(&self) -> &'a Nature {
|
||||
pub fn nature(&self) -> &'own Nature {
|
||||
self.nature
|
||||
}
|
||||
|
||||
@@ -328,7 +328,7 @@ impl<'a> Pokemon<'a> {
|
||||
self.boosted_stats = self.library.stat_calculator().calculate_boosted_stats(self);
|
||||
}
|
||||
|
||||
pub fn change_species(&mut self, species: &'a Species, form: &'a Form) {
|
||||
pub fn change_species(&mut self, species: &'own Species, form: &'own Form) {
|
||||
self.species = species;
|
||||
self.form = form;
|
||||
|
||||
@@ -368,7 +368,7 @@ impl<'a> Pokemon<'a> {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn change_form(&mut self, form: &'a Form) {
|
||||
pub fn change_form(&mut self, form: &'own Form) {
|
||||
if std::ptr::eq(self.form, form) {
|
||||
return;
|
||||
}
|
||||
@@ -409,10 +409,10 @@ impl<'a> Pokemon<'a> {
|
||||
|
||||
if let Some(battle_data) = &self.battle_data {
|
||||
if let Some(battle) = battle_data.battle.upgrade() {
|
||||
battle.read().event_hook().trigger(Event::FormChange {
|
||||
pokemon: self,
|
||||
form,
|
||||
})
|
||||
battle
|
||||
.read()
|
||||
.event_hook()
|
||||
.trigger(Event::FormChange { pokemon: self, form })
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -425,7 +425,7 @@ impl<'a> Pokemon<'a> {
|
||||
self.current_health == 0
|
||||
}
|
||||
|
||||
pub fn set_battle_data(&mut self, battle: Weak<RwLock<Battle<'a>>>, battle_side_index: u8) {
|
||||
pub fn set_battle_data(&mut self, battle: Weak<RwLock<Battle<'own, 'library>>>, battle_side_index: u8) {
|
||||
if let Some(battle_data) = &mut self.battle_data {
|
||||
battle_data.battle = battle;
|
||||
battle_data.battle_side_index = battle_side_index;
|
||||
@@ -465,7 +465,7 @@ impl<'a> Pokemon<'a> {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn mark_opponent_as_seen(&mut self, pokemon: Weak<RwLock<Pokemon<'a>>>) {
|
||||
pub fn mark_opponent_as_seen(&mut self, pokemon: Weak<RwLock<Pokemon<'own, 'library>>>) {
|
||||
if let Some(battle_data) = &mut self.battle_data {
|
||||
for seen_opponent in &battle_data.seen_opponents {
|
||||
if seen_opponent.ptr_eq(&pokemon) {
|
||||
@@ -493,14 +493,7 @@ impl<'a> Pokemon<'a> {
|
||||
new_health,
|
||||
});
|
||||
// TODO: register history
|
||||
script_hook!(
|
||||
on_damage,
|
||||
self,
|
||||
self,
|
||||
source,
|
||||
self.current_health,
|
||||
new_health
|
||||
);
|
||||
script_hook!(on_damage, self, self, source, self.current_health, new_health);
|
||||
}
|
||||
}
|
||||
self.current_health = new_health;
|
||||
@@ -512,10 +505,7 @@ impl<'a> Pokemon<'a> {
|
||||
pub fn on_faint(&self, source: DamageSource) {
|
||||
if let Some(battle_data) = &self.battle_data {
|
||||
if let Some(battle) = battle_data.battle.upgrade() {
|
||||
battle
|
||||
.read()
|
||||
.event_hook()
|
||||
.trigger(Event::Faint { pokemon: self });
|
||||
battle.read().event_hook().trigger(Event::Faint { pokemon: self });
|
||||
script_hook!(on_faint, self, self, source);
|
||||
script_hook!(on_remove, self,);
|
||||
}
|
||||
@@ -536,13 +526,12 @@ impl<'a> Pokemon<'a> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> ScriptSource<'a> for Pokemon<'a> {
|
||||
impl<'own, 'library> ScriptSource<'own> for Pokemon<'own, 'library> {
|
||||
fn get_script_count(&self) -> usize {
|
||||
let mut c = 3;
|
||||
if let Some(battle_data) = &self.battle_data {
|
||||
if let Some(battle) = battle_data.battle.upgrade() {
|
||||
c += battle.read().sides()[battle_data.battle_side_index as usize]
|
||||
.get_script_count();
|
||||
c += battle.read().sides()[battle_data.battle_side_index as usize].get_script_count();
|
||||
}
|
||||
}
|
||||
c
|
||||
@@ -563,14 +552,13 @@ impl<'a> ScriptSource<'a> for Pokemon<'a> {
|
||||
self.get_own_scripts(scripts);
|
||||
if let Some(battle_data) = &self.battle_data {
|
||||
if let Some(battle) = battle_data.battle.upgrade() {
|
||||
battle.read().sides()[battle_data.battle_side_index as usize]
|
||||
.collect_scripts(scripts);
|
||||
battle.read().sides()[battle_data.battle_side_index as usize].collect_scripts(scripts);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> VolatileScripts<'a> for Pokemon<'a> {
|
||||
impl<'own, 'library> VolatileScripts<'own> for Pokemon<'own, 'library> {
|
||||
fn volatile_scripts(&self) -> &Arc<RwLock<ScriptSet>> {
|
||||
&self.volatile
|
||||
}
|
||||
|
||||
40
src/dynamic_data/models/pokemon_builder.rs
Normal file
40
src/dynamic_data/models/pokemon_builder.rs
Normal file
@@ -0,0 +1,40 @@
|
||||
use crate::defines::LevelInt;
|
||||
use crate::dynamic_data::libraries::dynamic_library::DynamicLibrary;
|
||||
use crate::dynamic_data::models::pokemon::Pokemon;
|
||||
use crate::static_data::{AbilityIndex, DataLibrary, Gender};
|
||||
use crate::StringKey;
|
||||
|
||||
pub struct PokemonBuilder<'own> {
|
||||
library: &'own DynamicLibrary,
|
||||
species: StringKey,
|
||||
level: LevelInt,
|
||||
}
|
||||
|
||||
impl<'own> PokemonBuilder<'own> {
|
||||
pub fn new(library: &'own DynamicLibrary, species: StringKey, level: LevelInt) -> Self {
|
||||
Self {
|
||||
library,
|
||||
species,
|
||||
level,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn build<'func>(self) -> Pokemon<'own, 'own> {
|
||||
let species = self.library.static_data().species().get(&self.species).unwrap();
|
||||
let form = species.get_default_form();
|
||||
Pokemon::new(
|
||||
self.library,
|
||||
species,
|
||||
form,
|
||||
AbilityIndex {
|
||||
hidden: false,
|
||||
index: 0,
|
||||
},
|
||||
self.level,
|
||||
0,
|
||||
Gender::Male,
|
||||
0,
|
||||
&"test_nature".into(),
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -2,11 +2,11 @@ use crate::dynamic_data::models::pokemon::Pokemon;
|
||||
use std::sync::{Arc, RwLock};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct PokemonParty<'a> {
|
||||
pokemon: Vec<Option<Arc<RwLock<Pokemon<'a>>>>>,
|
||||
pub struct PokemonParty<'pokemon, 'library> {
|
||||
pokemon: Vec<Option<Arc<RwLock<Pokemon<'pokemon, 'library>>>>>,
|
||||
}
|
||||
|
||||
impl<'a> PokemonParty<'a> {
|
||||
impl<'own, 'library> PokemonParty<'own, 'library> {
|
||||
pub fn new(size: usize) -> Self {
|
||||
let mut pokemon = Vec::with_capacity(size);
|
||||
for _i in 0..size {
|
||||
@@ -15,7 +15,7 @@ impl<'a> PokemonParty<'a> {
|
||||
Self { pokemon }
|
||||
}
|
||||
|
||||
pub fn at(&self, index: usize) -> &Option<Arc<RwLock<Pokemon<'a>>>> {
|
||||
pub fn at(&self, index: usize) -> &Option<Arc<RwLock<Pokemon<'own, 'library>>>> {
|
||||
let opt = self.pokemon.get(index);
|
||||
if let Some(v) = opt {
|
||||
v
|
||||
@@ -31,8 +31,8 @@ impl<'a> PokemonParty<'a> {
|
||||
pub fn swap_into(
|
||||
&mut self,
|
||||
index: usize,
|
||||
pokemon: Option<Arc<RwLock<Pokemon<'a>>>>,
|
||||
) -> Option<Arc<RwLock<Pokemon<'a>>>> {
|
||||
pokemon: Option<Arc<RwLock<Pokemon<'own, 'library>>>>,
|
||||
) -> Option<Arc<RwLock<Pokemon<'own, 'library>>>> {
|
||||
if index >= self.pokemon.len() {
|
||||
return pokemon;
|
||||
}
|
||||
@@ -54,7 +54,7 @@ impl<'a> PokemonParty<'a> {
|
||||
self.pokemon.len()
|
||||
}
|
||||
|
||||
pub fn pokemon(&self) -> &Vec<Option<Arc<RwLock<Pokemon<'a>>>>> {
|
||||
pub fn pokemon(&self) -> &Vec<Option<Arc<RwLock<Pokemon<'own, 'library>>>>> {
|
||||
&self.pokemon
|
||||
}
|
||||
|
||||
|
||||
@@ -23,6 +23,52 @@ macro_rules! script_hook {
|
||||
};
|
||||
}
|
||||
|
||||
#[macro_export]
|
||||
macro_rules! script_hook_on_lock {
|
||||
($hook_name: ident, $source: ident, $($parameters: expr),*) => {
|
||||
let mut aggregator = $source.read().get_script_iterator();
|
||||
while let Some(script) = aggregator.get_next() {
|
||||
let lock = &mut script.get();
|
||||
let script = lock.as_mut().unwrap();
|
||||
if script.is_suppressed() {
|
||||
continue;
|
||||
}
|
||||
script.$hook_name($($parameters),*);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#[macro_export]
|
||||
macro_rules! run_scripts {
|
||||
($hook_name: ident, $source: ident, $($parameters: expr),*) => {
|
||||
for script in $source {
|
||||
match script {
|
||||
ScriptWrapper::Script(s) => {
|
||||
if let Some(s) = s.upgrade() {
|
||||
if let Some(s) = s.write().deref_mut() {
|
||||
if !s.is_suppressed() {
|
||||
s.$hook_name($($parameters),*);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
ScriptWrapper::Set(s) => {
|
||||
if let Some(s) = s.upgrade() {
|
||||
for s in s.read().get_underlying() {
|
||||
let mut s = s.1.get();
|
||||
if let Some(s) = s.deref_mut() {
|
||||
if !s.is_suppressed() {
|
||||
s.$hook_name($($parameters),*);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#[derive(Default, Debug)]
|
||||
pub struct ScriptSourceData {
|
||||
is_initialized: bool,
|
||||
@@ -310,25 +356,11 @@ mod tests {
|
||||
let scripts = vec![ScriptWrapper::from(&set)];
|
||||
let mut aggregator = ScriptAggregator::new(&scripts as *const Vec<ScriptWrapper>);
|
||||
assert_eq!(
|
||||
aggregator
|
||||
.get_next()
|
||||
.unwrap()
|
||||
.get()
|
||||
.as_mut()
|
||||
.unwrap()
|
||||
.name()
|
||||
.str(),
|
||||
aggregator.get_next().unwrap().get().as_mut().unwrap().name().str(),
|
||||
"test_a"
|
||||
);
|
||||
assert_eq!(
|
||||
aggregator
|
||||
.get_next()
|
||||
.unwrap()
|
||||
.get()
|
||||
.as_mut()
|
||||
.unwrap()
|
||||
.name()
|
||||
.str(),
|
||||
aggregator.get_next().unwrap().get().as_mut().unwrap().name().str(),
|
||||
"test_b"
|
||||
);
|
||||
|
||||
@@ -352,14 +384,7 @@ mod tests {
|
||||
let scripts = vec![ScriptWrapper::from(&set)];
|
||||
let mut aggregator = ScriptAggregator::new(&scripts as *const Vec<ScriptWrapper>);
|
||||
assert_eq!(
|
||||
aggregator
|
||||
.get_next()
|
||||
.unwrap()
|
||||
.get()
|
||||
.as_mut()
|
||||
.unwrap()
|
||||
.name()
|
||||
.str(),
|
||||
aggregator.get_next().unwrap().get().as_mut().unwrap().name().str(),
|
||||
"test_a"
|
||||
);
|
||||
|
||||
@@ -368,14 +393,7 @@ mod tests {
|
||||
drop(mut_set);
|
||||
|
||||
assert_eq!(
|
||||
aggregator
|
||||
.get_next()
|
||||
.unwrap()
|
||||
.get()
|
||||
.as_mut()
|
||||
.unwrap()
|
||||
.name()
|
||||
.str(),
|
||||
aggregator.get_next().unwrap().get().as_mut().unwrap().name().str(),
|
||||
"test_c"
|
||||
);
|
||||
assert!(aggregator.get_next().is_none());
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
use crate::dynamic_data::choices::TurnChoice;
|
||||
use crate::dynamic_data::choices::{MoveChoice, TurnChoice};
|
||||
use crate::dynamic_data::models::battle::Battle;
|
||||
use crate::dynamic_data::models::damage_source::DamageSource;
|
||||
use crate::dynamic_data::models::executing_move::ExecutingMove;
|
||||
@@ -27,26 +27,27 @@ pub trait Script {
|
||||
fn on_before_turn(&mut self, _choice: &TurnChoice) {}
|
||||
fn change_speed(&mut self, _choice: &TurnChoice, _speed: &mut u32) {}
|
||||
fn change_priority(&mut self, _choice: &TurnChoice, _priority: &mut i8) {}
|
||||
fn change_move(&mut self, _choice: &TurnChoice, _move_name: &mut StringKey) {}
|
||||
fn change_number_of_hits(&mut self, _choice: &TurnChoice, _number_of_hits: &mut u8) {}
|
||||
fn change_move(&mut self, _choice: &MoveChoice, _move_name: &mut StringKey) {}
|
||||
fn change_number_of_hits(&mut self, _choice: &MoveChoice, _number_of_hits: &mut u8) {}
|
||||
fn prevent_move(&mut self, _move: &ExecutingMove, _prevent: &mut bool) {}
|
||||
fn fail_move(&mut self, _move: &ExecutingMove, _fail: &mut bool) {}
|
||||
fn stop_before_move(&mut self, _move: &ExecutingMove, _stop: &mut bool) {}
|
||||
fn on_before_move(&mut self, _move: &ExecutingMove) {}
|
||||
fn fail_incoming_move(&mut self, _move: &ExecutingMove, _target: &Pokemon, _fail: &mut bool) {}
|
||||
fn is_invulnerable(
|
||||
fn fail_incoming_move(&mut self, _move: &ExecutingMove, _target: &Arc<RwLock<Pokemon>>, _fail: &mut bool) {}
|
||||
fn is_invulnerable(&mut self, _move: &ExecutingMove, _target: &Arc<RwLock<Pokemon>>, _invulnerable: &mut bool) {}
|
||||
fn on_move_miss(&mut self, _move: &ExecutingMove, _target: &Arc<RwLock<Pokemon>>) {}
|
||||
fn change_move_type(
|
||||
&mut self,
|
||||
_move: &ExecutingMove,
|
||||
_target: &Pokemon,
|
||||
_invulnerable: &mut bool,
|
||||
_target: &Arc<RwLock<Pokemon>>,
|
||||
_hit: u8,
|
||||
_move_type: &mut u8,
|
||||
) {
|
||||
}
|
||||
fn on_move_miss(&mut self, _move: &ExecutingMove, _target: &Pokemon) {}
|
||||
fn change_move_type(&mut self, _move: &ExecutingMove, _target: &Pokemon, _move_type: &mut u8) {}
|
||||
fn change_effectiveness(
|
||||
&mut self,
|
||||
_move: &ExecutingMove,
|
||||
_target: &Pokemon,
|
||||
_target: &Arc<RwLock<Pokemon>>,
|
||||
_hit: u8,
|
||||
_effectiveness: &mut f32,
|
||||
) {
|
||||
@@ -54,7 +55,7 @@ pub trait Script {
|
||||
fn block_critical(
|
||||
&mut self,
|
||||
_move: &ExecutingMove,
|
||||
_target: &Pokemon,
|
||||
_target: &Arc<RwLock<Pokemon>>,
|
||||
_hit: u8,
|
||||
_block_critical: &mut bool,
|
||||
) {
|
||||
@@ -62,7 +63,7 @@ pub trait Script {
|
||||
fn block_incoming_critical(
|
||||
&mut self,
|
||||
_move: &ExecutingMove,
|
||||
_target: &Pokemon,
|
||||
_target: &Arc<RwLock<Pokemon>>,
|
||||
_hit: u8,
|
||||
_block_critical: &mut bool,
|
||||
) {
|
||||
@@ -70,7 +71,7 @@ pub trait Script {
|
||||
fn change_critical_stage(
|
||||
&mut self,
|
||||
_move: &ExecutingMove,
|
||||
_target: &Pokemon,
|
||||
_target: &Arc<RwLock<Pokemon>>,
|
||||
_hit: u8,
|
||||
_stage: &mut u8,
|
||||
) {
|
||||
@@ -78,7 +79,7 @@ pub trait Script {
|
||||
fn change_critical_modifier(
|
||||
&mut self,
|
||||
_move: &ExecutingMove,
|
||||
_target: &Pokemon,
|
||||
_target: &Arc<RwLock<Pokemon>>,
|
||||
_hit: u8,
|
||||
_modifier: &mut f32,
|
||||
) {
|
||||
@@ -86,7 +87,7 @@ pub trait Script {
|
||||
fn change_stab_modifier(
|
||||
&mut self,
|
||||
_move: &ExecutingMove,
|
||||
_target: &Pokemon,
|
||||
_target: &Arc<RwLock<Pokemon>>,
|
||||
_hit: u8,
|
||||
_modifier: &mut f32,
|
||||
) {
|
||||
@@ -95,7 +96,7 @@ pub trait Script {
|
||||
fn change_base_power(
|
||||
&mut self,
|
||||
_move: &ExecutingMove,
|
||||
_target: &Pokemon,
|
||||
_target: &Arc<RwLock<Pokemon>>,
|
||||
_hit: u8,
|
||||
_base_power: &mut u8,
|
||||
) {
|
||||
@@ -103,48 +104,48 @@ pub trait Script {
|
||||
fn change_damage_stats_user(
|
||||
&mut self,
|
||||
_move: &ExecutingMove,
|
||||
_target: &Pokemon,
|
||||
_target: &Arc<RwLock<Pokemon>>,
|
||||
_hit: u8,
|
||||
_stats_user: &mut Pokemon,
|
||||
_stats_user: &mut Arc<RwLock<Pokemon>>,
|
||||
) {
|
||||
}
|
||||
fn bypass_defensive_stat(
|
||||
fn bypass_defensive_stat_boost(
|
||||
&mut self,
|
||||
_move: &ExecutingMove,
|
||||
_target: &Pokemon,
|
||||
_target: &Arc<RwLock<Pokemon>>,
|
||||
_hit: u8,
|
||||
_bypass: &mut bool,
|
||||
) {
|
||||
}
|
||||
fn bypass_offensive_stat(
|
||||
fn bypass_offensive_stat_boost(
|
||||
&mut self,
|
||||
_move: &ExecutingMove,
|
||||
_target: &Pokemon,
|
||||
_target: &Arc<RwLock<Pokemon>>,
|
||||
_hit: u8,
|
||||
_bypass: &mut bool,
|
||||
) {
|
||||
}
|
||||
fn change_offensive_stat(
|
||||
fn change_offensive_stat_value(
|
||||
&mut self,
|
||||
_move: &ExecutingMove,
|
||||
_target: &Pokemon,
|
||||
_target: &Arc<RwLock<Pokemon>>,
|
||||
_hit: u8,
|
||||
_amount: &mut f32,
|
||||
_amount: &mut u32,
|
||||
) {
|
||||
}
|
||||
fn change_defensive_stat(
|
||||
fn change_defensive_stat_value(
|
||||
&mut self,
|
||||
_move: &ExecutingMove,
|
||||
_target: &Pokemon,
|
||||
_target: &Arc<RwLock<Pokemon>>,
|
||||
_hit: u8,
|
||||
_amount: &mut f32,
|
||||
_amount: &mut u32,
|
||||
) {
|
||||
}
|
||||
|
||||
fn change_stat_modifier(
|
||||
fn change_damage_stat_modifier(
|
||||
&mut self,
|
||||
_move: &ExecutingMove,
|
||||
_target: &Pokemon,
|
||||
_target: &Arc<RwLock<Pokemon>>,
|
||||
_hit: u8,
|
||||
_modifier: &mut f32,
|
||||
) {
|
||||
@@ -152,29 +153,22 @@ pub trait Script {
|
||||
fn change_damage_modifier(
|
||||
&mut self,
|
||||
_move: &ExecutingMove,
|
||||
_target: &Pokemon,
|
||||
_target: &Arc<RwLock<Pokemon>>,
|
||||
_hit: u8,
|
||||
_modifier: &mut f32,
|
||||
) {
|
||||
}
|
||||
fn change_damage(
|
||||
&mut self,
|
||||
_move: &ExecutingMove,
|
||||
_target: &Pokemon,
|
||||
_hit: u8,
|
||||
_damage: &mut u32,
|
||||
) {
|
||||
}
|
||||
fn change_damage(&mut self, _move: &ExecutingMove, _target: &Arc<RwLock<Pokemon>>, _hit: u8, _damage: &mut u32) {}
|
||||
fn change_incoming_damage(
|
||||
&mut self,
|
||||
_move: &ExecutingMove,
|
||||
_target: &Pokemon,
|
||||
_target: &Arc<RwLock<Pokemon>>,
|
||||
_hit: u8,
|
||||
_damage: &mut u32,
|
||||
) {
|
||||
}
|
||||
fn on_incoming_hit(&mut self, _move: &ExecutingMove, _target: &Pokemon, _hit: u8) {}
|
||||
fn on_opponent_faints(&mut self, _move: &ExecutingMove, _target: &Pokemon, _hit: u8) {}
|
||||
fn on_incoming_hit(&mut self, _move: &ExecutingMove, _target: &Arc<RwLock<Pokemon>>, _hit: u8) {}
|
||||
fn on_opponent_faints(&mut self, _move: &ExecutingMove, _target: &Arc<RwLock<Pokemon>>, _hit: u8) {}
|
||||
fn prevent_stat_boost_change(
|
||||
&mut self,
|
||||
_target: &Pokemon,
|
||||
@@ -195,7 +189,7 @@ pub trait Script {
|
||||
fn prevent_secondary_effect(
|
||||
&mut self,
|
||||
_move: &ExecutingMove,
|
||||
_target: &Pokemon,
|
||||
_target: &Arc<RwLock<Pokemon>>,
|
||||
_hit: u8,
|
||||
_prevent: &mut bool,
|
||||
) {
|
||||
@@ -203,21 +197,21 @@ pub trait Script {
|
||||
fn change_effect_chance(
|
||||
&mut self,
|
||||
_move: &ExecutingMove,
|
||||
_target: &Pokemon,
|
||||
_target: &Arc<RwLock<Pokemon>>,
|
||||
_hit: u8,
|
||||
_chance: &mut f32,
|
||||
) {
|
||||
}
|
||||
fn change_incoming_effect_change(
|
||||
fn change_incoming_effect_chance(
|
||||
&mut self,
|
||||
_move: &ExecutingMove,
|
||||
_target: &Pokemon,
|
||||
_target: &Arc<RwLock<Pokemon>>,
|
||||
_hit: u8,
|
||||
_chance: &mut f32,
|
||||
) {
|
||||
}
|
||||
fn on_secondary_effect(&mut self, _move: &ExecutingMove, _target: &Pokemon, _hit: u8) {}
|
||||
fn on_after_hits(&mut self, _move: &ExecutingMove, _target: &Pokemon) {}
|
||||
fn on_secondary_effect(&mut self, _move: &ExecutingMove, _target: &Arc<RwLock<Pokemon>>, _hit: u8) {}
|
||||
fn on_after_hits(&mut self, _move: &ExecutingMove, _target: &Arc<RwLock<Pokemon>>) {}
|
||||
fn prevent_self_switch(&mut self, _choice: &TurnChoice, _prevent: &mut bool) {}
|
||||
fn prevent_opponent_switch(&mut self, _choice: &TurnChoice, _prevent: &mut bool) {}
|
||||
fn on_fail(&mut self, _target: &Pokemon) {}
|
||||
@@ -225,39 +219,14 @@ pub trait Script {
|
||||
fn prevent_self_run_away(&mut self, _choice: &TurnChoice, _prevent: &mut bool) {}
|
||||
fn prevent_opponent_run_away(&mut self, _choice: &TurnChoice, _prevent: &mut bool) {}
|
||||
fn on_end_turn(&mut self) {}
|
||||
fn on_damage(
|
||||
&mut self,
|
||||
_pokemon: &Pokemon,
|
||||
_source: DamageSource,
|
||||
_old_health: u32,
|
||||
_new_health: u32,
|
||||
) {
|
||||
}
|
||||
fn on_damage(&mut self, _pokemon: &Pokemon, _source: DamageSource, _old_health: u32, _new_health: u32) {}
|
||||
fn on_faint(&mut self, _pokemon: &Pokemon, _source: DamageSource) {}
|
||||
fn on_switch_in(&mut self, _pokemon: &Pokemon) {}
|
||||
fn on_after_held_item_consume(&mut self, _pokemon: &Pokemon, _item: &Item) {}
|
||||
fn change_experience_gained(
|
||||
&mut self,
|
||||
_fainted_mon: &Pokemon,
|
||||
_winning_mon: &Pokemon,
|
||||
_amount: &mut u32,
|
||||
) {
|
||||
}
|
||||
fn share_experience(
|
||||
&mut self,
|
||||
_fainted_mon: &Pokemon,
|
||||
_winning_mon: &Pokemon,
|
||||
_shares: &mut bool,
|
||||
) {
|
||||
}
|
||||
fn change_experience_gained(&mut self, _fainted_mon: &Pokemon, _winning_mon: &Pokemon, _amount: &mut u32) {}
|
||||
fn share_experience(&mut self, _fainted_mon: &Pokemon, _winning_mon: &Pokemon, _shares: &mut bool) {}
|
||||
fn block_weather(&mut self, _battle: &Battle, _blocked: &mut bool) {}
|
||||
fn change_capture_rate_bonus(
|
||||
&mut self,
|
||||
_target: &Pokemon,
|
||||
_pokeball: &Item,
|
||||
_modifier: &mut u8,
|
||||
) {
|
||||
}
|
||||
fn change_capture_rate_bonus(&mut self, _target: &Pokemon, _pokeball: &Item, _modifier: &mut u8) {}
|
||||
|
||||
fn as_any(&self) -> &dyn Any;
|
||||
}
|
||||
|
||||
@@ -16,16 +16,11 @@ impl ScriptSet {
|
||||
return lock.clone();
|
||||
}
|
||||
}
|
||||
self.scripts
|
||||
.insert(script.name().clone(), ScriptContainer::new(script));
|
||||
self.scripts.insert(script.name().clone(), ScriptContainer::new(script));
|
||||
self.scripts.last().unwrap().1.clone()
|
||||
}
|
||||
|
||||
pub fn stack_or_add<'b, F>(
|
||||
&mut self,
|
||||
key: &StringKey,
|
||||
instantiation: &'b F,
|
||||
) -> PkmnResult<Option<ScriptContainer>>
|
||||
pub fn stack_or_add<'b, F>(&mut self, key: &StringKey, instantiation: &'b F) -> PkmnResult<Option<ScriptContainer>>
|
||||
where
|
||||
F: Fn() -> PkmnResult<Option<Box<dyn Script>>>,
|
||||
{
|
||||
@@ -76,4 +71,8 @@ impl ScriptSet {
|
||||
pub fn count(&self) -> usize {
|
||||
self.scripts.len()
|
||||
}
|
||||
|
||||
pub(crate) fn get_underlying(&self) -> &IndexMap<StringKey, ScriptContainer> {
|
||||
&self.scripts
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user