Rename unique_identifier --> personality_value, minor fixes
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@@ -448,11 +448,11 @@ register! {
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wasm_ok(get_value_call_getter!(pokemon.experience(), env))
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}
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fn pokemon_get_unique_identifier(
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fn pokemon_get_personality_value(
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env: FunctionEnvMut<WebAssemblyEnv>,
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pokemon: ExternRef<Pokemon>,
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) -> WasmResult<u32> {
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wasm_ok(get_value_call_getter!(pokemon.unique_identifier(), env))
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wasm_ok(get_value_call_getter!(pokemon.personality_value(), env))
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}
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fn pokemon_get_coloring(
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