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@@ -36,8 +36,7 @@ mod statistics;
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/// A parameter for an effect. This is basically a simple way to dynamically store multiple different
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/// primitives on data.
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#[derive(PartialEq, Debug)]
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#[cfg_attr(feature = "wasm", derive(unique_type_id_derive::UniqueTypeId))]
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#[derive(PartialEq, Debug, Clone)]
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pub enum EffectParameter {
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/// A boolean value.
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Bool(ValueIdentifier, bool),
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