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@@ -7,7 +7,6 @@ use crate::{ValueIdentifiable, ValueIdentifier};
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/// A learned move is the data attached to a Pokemon for a move it has learned. It has information
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/// such as the remaining amount of users, how it has been learned, etc.
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#[derive(Debug)]
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#[cfg_attr(feature = "wasm", derive(unique_type_id_derive::UniqueTypeId))]
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pub struct LearnedMove {
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/// A unique identifier so we know what value this is.
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identifier: ValueIdentifier,
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