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@@ -22,7 +22,6 @@ use crate::{script_hook, PkmnResult, StringKey, ValueIdentifiable, ValueIdentifi
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/// A pokemon battle, with any amount of sides and pokemon per side.
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#[derive(Debug)]
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#[cfg_attr(feature = "wasm", derive(unique_type_id_derive::UniqueTypeId))]
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pub struct Battle {
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/// A unique identifier so we know what value this is.
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identifier: ValueIdentifier,
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@@ -7,7 +7,6 @@ use crate::{ValueIdentifiable, ValueIdentifier};
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/// A battle party is a wrapper around a party, with the indices for which the party is responsible
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/// on the field attached.
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#[derive(Debug)]
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#[cfg_attr(feature = "wasm", derive(unique_type_id_derive::UniqueTypeId))]
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pub struct BattleParty {
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/// A unique identifier so we know what value this is.
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identifier: ValueIdentifier,
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@@ -9,7 +9,6 @@ use crate::{script_hook, ValueIdentifiable, ValueIdentifier};
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/// The RNG for a battle.
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#[derive(Default)]
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#[cfg_attr(feature = "wasm", derive(unique_type_id_derive::UniqueTypeId))]
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pub struct BattleRandom {
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/// A unique identifier so we know what value this is.
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identifier: ValueIdentifier,
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@@ -18,7 +18,6 @@ use crate::{script_hook, PkmnResult, StringKey, ValueIdentifiable, ValueIdentifi
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/// A side on a battle.
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#[derive(Debug)]
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#[cfg_attr(feature = "wasm", derive(unique_type_id_derive::UniqueTypeId))]
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pub struct BattleSide {
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/// A unique identifier so we know what value this is.
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identifier: ValueIdentifier,
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@@ -11,12 +11,14 @@ use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, Scrip
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use crate::dynamic_data::ScriptContainer;
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use crate::dynamic_data::TargetList;
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use crate::static_data::{MoveData, TypeIdentifier};
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use crate::{PkmnResult, PokemonError};
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use crate::{PkmnResult, PokemonError, ValueIdentifiable, ValueIdentifier};
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/// A hit data is the data for a single hit, on a single target.
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#[derive(Default, Debug)]
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#[cfg_attr(feature = "wasm", derive(unique_type_id_derive::UniqueTypeId))]
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pub struct HitData {
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/// A unique identifier so we know what value this is.
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identifier: ValueIdentifier,
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/// Whether or not the hit is critical.
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critical: AtomicBool,
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/// The base power of the hit.
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@@ -85,8 +87,10 @@ impl HitData {
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/// An executing move is the data of the move for while it is executing.
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#[derive(Debug)]
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#[cfg_attr(feature = "wasm", derive(unique_type_id_derive::UniqueTypeId))]
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pub struct ExecutingMove {
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/// A unique identifier so we know what value this is.
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identifier: ValueIdentifier,
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/// The number of hits this move has.
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number_of_hits: u8,
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/// A list of hits for this move. For multi target multi hit moves, this stores the hits linearly,
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@@ -122,6 +126,7 @@ impl ExecutingMove {
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hits.push(HitData::default())
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}
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Self {
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identifier: Default::default(),
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number_of_hits,
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hits,
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user,
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@@ -218,3 +223,15 @@ impl ScriptSource for ExecutingMove {
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self.user.get_own_scripts(scripts);
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}
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}
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impl ValueIdentifiable for ExecutingMove {
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fn value_identifier(&self) -> ValueIdentifier {
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self.identifier
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}
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}
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impl ValueIdentifiable for HitData {
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fn value_identifier(&self) -> ValueIdentifier {
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self.identifier
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}
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}
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@@ -7,7 +7,6 @@ use crate::{ValueIdentifiable, ValueIdentifier};
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/// A learned move is the data attached to a Pokemon for a move it has learned. It has information
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/// such as the remaining amount of users, how it has been learned, etc.
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#[derive(Debug)]
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#[cfg_attr(feature = "wasm", derive(unique_type_id_derive::UniqueTypeId))]
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pub struct LearnedMove {
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/// A unique identifier so we know what value this is.
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identifier: ValueIdentifier,
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@@ -26,7 +26,6 @@ use crate::{script_hook, PkmnResult, StringKey, ValueIdentifiable, ValueIdentifi
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/// An individual Pokemon as we know and love them.
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#[derive(Debug)]
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#[cfg_attr(feature = "wasm", derive(unique_type_id_derive::UniqueTypeId))]
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pub struct Pokemon {
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/// A unique identifier so we know what value this is.
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identifier: ValueIdentifier,
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@@ -57,7 +56,7 @@ pub struct Pokemon {
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/// currently not used, and can be used for other implementations.
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coloring: u8,
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/// The held item of the Pokemon.
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held_item: RwLock<Option<Arc<Item>>>,
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held_item: RwLock<Option<Arc<dyn Item>>>,
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/// The remaining health points of the Pokemon.
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current_health: AtomicU32,
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@@ -238,7 +237,7 @@ impl Pokemon {
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self.coloring
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}
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/// Gets the held item of a Pokemon
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pub fn held_item(&self) -> &RwLock<Option<Arc<Item>>> {
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pub fn held_item(&self) -> &RwLock<Option<Arc<dyn Item>>> {
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&self.held_item
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}
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/// Checks whether the Pokemon is holding a specific item.
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@@ -250,11 +249,11 @@ impl Pokemon {
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false
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}
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/// Changes the held item of the Pokemon. Returns the previously held item.
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pub fn set_held_item(&self, item: &Arc<Item>) -> Option<Arc<Item>> {
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pub fn set_held_item(&self, item: &Arc<dyn Item>) -> Option<Arc<dyn Item>> {
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self.held_item.write().replace(item.clone())
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}
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/// Removes the held item from the Pokemon. Returns the previously held item.
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pub fn remove_held_item(&self) -> Option<Arc<Item>> {
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pub fn remove_held_item(&self) -> Option<Arc<dyn Item>> {
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self.held_item.write().take()
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}
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/// Makes the Pokemon uses its held item.
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@@ -524,7 +523,7 @@ impl Pokemon {
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.set(ability_script)
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.as_ref()
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// Ensure the ability script gets initialized with the parameters for the ability.
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.on_initialize(self.library.as_ref(), self.active_ability().parameters())
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.on_initialize(self.library.as_ref(), self.active_ability().parameters().to_vec())
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} else {
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self.ability_script.clear();
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}
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@@ -7,7 +7,6 @@ use crate::{ValueIdentifiable, ValueIdentifier};
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/// A list of Pokemon belonging to a trainer.
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#[derive(Debug)]
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#[cfg_attr(feature = "wasm", derive(unique_type_id_derive::UniqueTypeId))]
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pub struct PokemonParty {
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/// A unique identifier so we know what value this is.
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identifier: ValueIdentifier,
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