Further massive amounts of work
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@@ -1,9 +1,13 @@
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use crate::dynamic_data::choices::TurnChoice;
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use crate::dynamic_data::event_hooks::event_hook::Event;
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use crate::dynamic_data::models::battle::Battle;
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use crate::dynamic_data::models::battle_party::BattleParty;
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use crate::dynamic_data::models::pokemon::Pokemon;
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use crate::dynamic_data::script_handling::script::Script;
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use crate::dynamic_data::script_handling::script_set::ScriptSet;
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use crate::dynamic_data::script_handling::volatile_scripts::VolatileScripts;
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use crate::dynamic_data::script_handling::ScriptSource;
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use crate::script_hook;
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use crate::{script_hook, PkmnResult};
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use derive_getters::Getters;
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use std::sync::{Arc, RwLock, Weak};
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@@ -16,7 +20,8 @@ pub struct BattleSide<'a> {
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fillable_slots: Vec<bool>,
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choices_set: u8,
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battle: Weak<RwLock<Battle<'a>>>,
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has_fled: bool,
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has_fled_battle: bool,
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volatile_scripts: Arc<RwLock<ScriptSet>>,
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}
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impl<'a> BattleSide<'a> {
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@@ -39,7 +44,8 @@ impl<'a> BattleSide<'a> {
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fillable_slots,
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choices_set: 0,
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battle,
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has_fled: false,
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has_fled_battle: false,
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volatile_scripts: Default::default(),
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}
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}
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@@ -136,6 +142,113 @@ impl<'a> BattleSide<'a> {
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}
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false
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}
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pub fn mark_slot_as_unfillable(&mut self, pokemon: Arc<Pokemon<'a>>) {
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for (i, slot) in self.pokemon.iter().enumerate() {
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if let Some(p) = slot {
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if p.read().unwrap().unique_identifier() == pokemon.unique_identifier() {
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self.fillable_slots[i] = false;
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return;
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}
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}
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}
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}
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pub fn is_slot_unfillable(&self, pokemon: Arc<Pokemon<'a>>) -> bool {
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for (i, slot) in self.pokemon.iter().enumerate() {
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if let Some(p) = slot {
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if p.read().unwrap().unique_identifier() == pokemon.unique_identifier() {
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return self.fillable_slots[i];
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}
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}
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}
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false
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}
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pub fn is_defeated(&self) -> bool {
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for fillable_slot in &self.fillable_slots {
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if *fillable_slot {
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return false;
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}
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}
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true
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}
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pub fn has_fled(&self) -> bool {
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self.has_fled_battle
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}
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pub fn mark_as_fled(&mut self) {
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self.has_fled_battle = true;
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}
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pub fn get_random_creature_index(&self) -> u8 {
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// TODO: Consider adding parameter to only get index for available creatures.
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self.battle
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.upgrade()
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.unwrap()
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.read()
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.unwrap()
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.random()
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.get_max(self.pokemon_per_side as i32) as u8
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}
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pub fn swap_positions(&mut self, a: u8, b: u8) -> bool {
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// If out of range, don't allow swapping.
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if a >= self.pokemon_per_side || b >= self.pokemon_per_side {
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return false;
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}
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// If the two indices are the same, don't allow swapping.
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if a == b {
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return false;
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}
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let battle = self.battle.upgrade().unwrap();
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let battle = battle.read().unwrap();
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// Fetch parties for the two indices.
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let mut party_a = None;
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let mut party_b = None;
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for party in battle.parties() {
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if party.is_responsible_for_index(self.index, a) {
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party_a = Some(party);
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}
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if party.is_responsible_for_index(self.index, b) {
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party_b = Some(party);
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}
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}
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// If either of the parties does not exist, fail.
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if party_a.is_none() || party_b.is_none() {
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return false;
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}
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// Don't allow swapping if different parties are responsible for the indices.
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if party_a.unwrap() as *const BattleParty != party_b.unwrap() as *const BattleParty {
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return false;
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}
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self.pokemon.swap(a as usize, b as usize);
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battle.event_hook().trigger(Event::Swap {
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side_index: self.index,
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index_a: a,
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index_b: b,
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});
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true
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}
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}
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impl<'a> VolatileScripts<'a> for BattleSide<'a> {
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fn volatile_scripts(&self) -> &Arc<RwLock<ScriptSet>> {
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&self.volatile_scripts
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}
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fn load_volatile_script(&self, key: &str) -> PkmnResult<Box<dyn Script>> {
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self.battle
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.upgrade()
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.unwrap()
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.read()
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.unwrap()
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.library()
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.load_script(crate::ScriptCategory::Side, key)
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}
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}
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impl<'a> ScriptSource for BattleSide<'a> {
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