Further massive amounts of work

This commit is contained in:
2022-06-06 13:54:59 +02:00
parent df662ce6b5
commit ce33ec0649
33 changed files with 848 additions and 80 deletions

View File

@@ -12,8 +12,9 @@ use std::sync::{Arc, RwLock};
#[derive(Getters, Debug)]
pub struct Battle<'a> {
#[getter(skip)]
library: &'a DynamicLibrary<'a>,
parties: Vec<BattleParty>,
parties: Vec<BattleParty<'a>>,
can_flee: bool,
number_of_sides: u8,
pokemon_per_side: u8,
@@ -33,7 +34,7 @@ pub struct Battle<'a> {
impl<'a> Battle<'a> {
pub fn new(
library: &'a DynamicLibrary<'a>,
parties: Vec<BattleParty>,
parties: Vec<BattleParty<'a>>,
can_flee: bool,
number_of_sides: u8,
pokemon_per_side: u8,
@@ -59,7 +60,7 @@ impl<'a> Battle<'a> {
event_hook: Default::default(),
history_holder: Box::new(HistoryHolder {}),
current_turn: 0,
volatile: ScriptSet {},
volatile: ScriptSet::default(),
last_turn_time: 0,
}));
@@ -77,4 +78,8 @@ impl<'a> Battle<'a> {
pub fn can_slot_be_filled(&self) -> bool {
todo!()
}
pub fn library(&self) -> &'a DynamicLibrary<'a> {
self.library
}
}

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@@ -1,2 +1,28 @@
use crate::dynamic_data::models::pokemon_party::PokemonParty;
#[derive(Debug)]
pub struct BattleParty {}
pub struct BattleParty<'a> {
party: &'a PokemonParty<'a>,
responsible_indices: Vec<(u8, u8)>,
}
impl<'a> BattleParty<'a> {
pub fn is_responsible_for_index(&self, side: u8, index: u8) -> bool {
for responsible_index in &self.responsible_indices {
if responsible_index.0 == side && responsible_index.1 == index {
return true;
}
}
false
}
pub fn has_pokemon_not_in_field(&self) -> bool {
for pokemon in self.party.pokemon().iter().flatten() {
let pokemon = pokemon.read().unwrap();
if pokemon.is_usable() && !pokemon.is_on_battlefield() {
return true;
}
}
false
}
}

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@@ -17,6 +17,16 @@ impl BattleRandom {
pub fn get_rng(&self) -> &Mutex<Random> {
&self.random
}
pub fn get(&self) -> i32 {
return self.get_rng().lock().unwrap().get();
}
pub fn get_max(&self, max: i32) -> i32 {
return self.get_rng().lock().unwrap().get_max(max);
}
pub fn get_between(&self, min: i32, max: i32) -> i32 {
return self.get_rng().lock().unwrap().get_between(min, max);
}
}
impl Debug for BattleRandom {

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@@ -1,9 +1,13 @@
use crate::dynamic_data::choices::TurnChoice;
use crate::dynamic_data::event_hooks::event_hook::Event;
use crate::dynamic_data::models::battle::Battle;
use crate::dynamic_data::models::battle_party::BattleParty;
use crate::dynamic_data::models::pokemon::Pokemon;
use crate::dynamic_data::script_handling::script::Script;
use crate::dynamic_data::script_handling::script_set::ScriptSet;
use crate::dynamic_data::script_handling::volatile_scripts::VolatileScripts;
use crate::dynamic_data::script_handling::ScriptSource;
use crate::script_hook;
use crate::{script_hook, PkmnResult};
use derive_getters::Getters;
use std::sync::{Arc, RwLock, Weak};
@@ -16,7 +20,8 @@ pub struct BattleSide<'a> {
fillable_slots: Vec<bool>,
choices_set: u8,
battle: Weak<RwLock<Battle<'a>>>,
has_fled: bool,
has_fled_battle: bool,
volatile_scripts: Arc<RwLock<ScriptSet>>,
}
impl<'a> BattleSide<'a> {
@@ -39,7 +44,8 @@ impl<'a> BattleSide<'a> {
fillable_slots,
choices_set: 0,
battle,
has_fled: false,
has_fled_battle: false,
volatile_scripts: Default::default(),
}
}
@@ -136,6 +142,113 @@ impl<'a> BattleSide<'a> {
}
false
}
pub fn mark_slot_as_unfillable(&mut self, pokemon: Arc<Pokemon<'a>>) {
for (i, slot) in self.pokemon.iter().enumerate() {
if let Some(p) = slot {
if p.read().unwrap().unique_identifier() == pokemon.unique_identifier() {
self.fillable_slots[i] = false;
return;
}
}
}
}
pub fn is_slot_unfillable(&self, pokemon: Arc<Pokemon<'a>>) -> bool {
for (i, slot) in self.pokemon.iter().enumerate() {
if let Some(p) = slot {
if p.read().unwrap().unique_identifier() == pokemon.unique_identifier() {
return self.fillable_slots[i];
}
}
}
false
}
pub fn is_defeated(&self) -> bool {
for fillable_slot in &self.fillable_slots {
if *fillable_slot {
return false;
}
}
true
}
pub fn has_fled(&self) -> bool {
self.has_fled_battle
}
pub fn mark_as_fled(&mut self) {
self.has_fled_battle = true;
}
pub fn get_random_creature_index(&self) -> u8 {
// TODO: Consider adding parameter to only get index for available creatures.
self.battle
.upgrade()
.unwrap()
.read()
.unwrap()
.random()
.get_max(self.pokemon_per_side as i32) as u8
}
pub fn swap_positions(&mut self, a: u8, b: u8) -> bool {
// If out of range, don't allow swapping.
if a >= self.pokemon_per_side || b >= self.pokemon_per_side {
return false;
}
// If the two indices are the same, don't allow swapping.
if a == b {
return false;
}
let battle = self.battle.upgrade().unwrap();
let battle = battle.read().unwrap();
// Fetch parties for the two indices.
let mut party_a = None;
let mut party_b = None;
for party in battle.parties() {
if party.is_responsible_for_index(self.index, a) {
party_a = Some(party);
}
if party.is_responsible_for_index(self.index, b) {
party_b = Some(party);
}
}
// If either of the parties does not exist, fail.
if party_a.is_none() || party_b.is_none() {
return false;
}
// Don't allow swapping if different parties are responsible for the indices.
if party_a.unwrap() as *const BattleParty != party_b.unwrap() as *const BattleParty {
return false;
}
self.pokemon.swap(a as usize, b as usize);
battle.event_hook().trigger(Event::Swap {
side_index: self.index,
index_a: a,
index_b: b,
});
true
}
}
impl<'a> VolatileScripts<'a> for BattleSide<'a> {
fn volatile_scripts(&self) -> &Arc<RwLock<ScriptSet>> {
&self.volatile_scripts
}
fn load_volatile_script(&self, key: &str) -> PkmnResult<Box<dyn Script>> {
self.battle
.upgrade()
.unwrap()
.read()
.unwrap()
.library()
.load_script(crate::ScriptCategory::Side, key)
}
}
impl<'a> ScriptSource for BattleSide<'a> {

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@@ -5,3 +5,4 @@ pub mod battle_result;
pub mod battle_side;
pub mod learned_move;
pub mod pokemon;
pub mod pokemon_party;

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@@ -4,18 +4,21 @@ use crate::dynamic_data::models::battle::Battle;
use crate::dynamic_data::models::learned_move::LearnedMove;
use crate::dynamic_data::script_handling::script::Script;
use crate::dynamic_data::script_handling::script_set::ScriptSet;
use crate::dynamic_data::script_handling::volatile_scripts::VolatileScripts;
use crate::dynamic_data::script_handling::ScriptSource;
use crate::static_data::items::item::Item;
use crate::static_data::natures::Nature;
use crate::static_data::species_data::ability_index::AbilityIndex;
use crate::static_data::species_data::form::Form;
use crate::static_data::species_data::gender::Gender;
use crate::static_data::species_data::species::Species;
use crate::static_data::statistic_set::StatisticSet;
use crate::static_data::statistic_set::{ClampedStatisticSet, StatisticSet};
use crate::static_data::statistics::Statistic;
use crate::utils::random::Random;
use crate::{PkmnResult, ScriptCategory};
use derive_getters::Getters;
use std::collections::HashSet;
use std::sync::{RwLock, Weak};
use std::sync::{Arc, RwLock, Weak};
#[derive(Debug)]
pub struct PokemonBattleData<'a> {
@@ -45,6 +48,7 @@ impl<'a> PokemonBattleData<'a> {
pub struct Pokemon<'a> {
library: &'a DynamicLibrary<'a>,
species: &'a Species<'a>,
#[getter(skip)]
form: &'a Form<'a>,
display_species: Option<&'a Species<'a>>,
@@ -56,14 +60,18 @@ pub struct Pokemon<'a> {
gender: Gender,
coloring: u8,
held_item: Option<&'a Item>,
health: u32,
current_health: u32,
weight: f32,
height: f32,
stat_boost: StatisticSet<i8>,
flat_stats: StatisticSet<u16>,
boosted_stats: StatisticSet<u16>,
stat_boost: ClampedStatisticSet<i8, -6, 6>,
flat_stats: StatisticSet<u32>,
boosted_stats: StatisticSet<u32>,
individual_values: ClampedStatisticSet<u8, 0, 31>,
effort_values: ClampedStatisticSet<u8, 0, 252>,
#[getter(skip)]
nature: &'a Nature,
nickname: Option<String>,
@@ -80,7 +88,7 @@ pub struct Pokemon<'a> {
ability_script: Option<Box<dyn Script>>,
status_script: Option<Box<dyn Script>>,
volatile: ScriptSet,
volatile: Arc<RwLock<ScriptSet>>,
}
impl<'a> Pokemon<'a> {
@@ -93,6 +101,7 @@ impl<'a> Pokemon<'a> {
unique_identifier: u32,
gender: Gender,
coloring: u8,
nature: String,
) -> Pokemon<'a> {
// Calculate experience from the level for the specified growth rate.
let experience = library
@@ -102,7 +111,12 @@ impl<'a> Pokemon<'a> {
let health = form.get_base_stat(Statistic::HP) as u32;
let weight = *form.weight();
let height = *form.height();
Pokemon {
let nature = library
.static_data()
.natures()
.get_nature(&nature)
.expect("Unknown nature name was given.");
let mut pokemon = Pokemon {
library,
species,
form,
@@ -114,12 +128,15 @@ impl<'a> Pokemon<'a> {
gender,
coloring,
held_item: None,
health,
current_health: health,
weight,
height,
stat_boost: Default::default(),
flat_stats: *form.base_stats(),
boosted_stats: *form.base_stats(),
flat_stats: Default::default(),
boosted_stats: Default::default(),
individual_values: Default::default(),
effort_values: Default::default(),
nature,
nickname: None,
ability_index: ability,
is_ability_overridden: false,
@@ -130,8 +147,26 @@ impl<'a> Pokemon<'a> {
types: form.types().to_vec(),
ability_script: None,
status_script: None,
volatile: ScriptSet {},
}
volatile: Default::default(),
};
pokemon.recalculate_flat_stats();
pokemon
}
pub fn form(&self) -> &'a Form<'a> {
self.form
}
pub fn nature(&self) -> &'a Nature {
self.nature
}
pub fn recalculate_flat_stats(&mut self) {
self.flat_stats = self.library.stat_calculator().calculate_flat_stats(self);
self.recalculate_boosted_stats();
}
pub fn recalculate_boosted_stats(&mut self) {
self.boosted_stats = self.library.stat_calculator().calculate_boosted_stats(self);
}
pub fn change_species(&mut self, species: &'a Species, form: &'a Form) {
@@ -188,7 +223,7 @@ impl<'a> Pokemon<'a> {
if let Some(data) = &mut self.battle_data {
data.on_battle_field = value;
if !value {
self.reset_active_scripts();
self.volatile.write().unwrap().clear();
self.weight = *self.form.weight();
self.height = *self.form.height();
}
@@ -201,15 +236,19 @@ impl<'a> Pokemon<'a> {
}
}
pub fn is_on_battlefield(&self) -> bool {
if let Some(data) = &self.battle_data {
data.on_battle_field
} else {
false
}
}
pub fn mark_opponent_as_seen(&mut self, unique_identifier: u32) {
if let Some(battle_data) = &mut self.battle_data {
battle_data.seen_opponents.insert(unique_identifier);
}
}
pub fn reset_active_scripts(&mut self) {
todo!()
}
}
impl<'a> ScriptSource for Pokemon<'a> {
@@ -218,6 +257,16 @@ impl<'a> ScriptSource for Pokemon<'a> {
}
}
impl<'a> VolatileScripts<'a> for Pokemon<'a> {
fn volatile_scripts(&self) -> &Arc<RwLock<ScriptSet>> {
&self.volatile
}
fn load_volatile_script(&self, key: &str) -> PkmnResult<Box<dyn Script>> {
self.library.load_script(ScriptCategory::Pokemon, key)
}
}
#[cfg(test)]
pub mod test {
use crate::dynamic_data::libraries::dynamic_library;
@@ -244,6 +293,7 @@ pub mod test {
0,
Gender::Male,
0,
"test_nature".to_string(),
);
assert_eq!(pokemon.species.name(), "foo");
assert_eq!(pokemon.form.name(), "default");

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@@ -0,0 +1,80 @@
use crate::dynamic_data::models::pokemon::Pokemon;
use std::sync::{Arc, RwLock};
#[derive(Debug)]
pub struct PokemonParty<'a> {
pokemon: Vec<Option<Arc<RwLock<Pokemon<'a>>>>>,
}
impl<'a> PokemonParty<'a> {
pub fn new(size: usize) -> Self {
let mut pokemon = Vec::with_capacity(size);
for _i in 0..size {
pokemon.push(None);
}
Self { pokemon }
}
pub fn at(&self, index: usize) -> &Option<Arc<RwLock<Pokemon<'a>>>> {
let opt = self.pokemon.get(index);
if let Some(v) = opt {
v
} else {
&None
}
}
pub fn switch(&mut self, a: usize, b: usize) {
self.pokemon.swap(a, b);
}
pub fn swap_into(
&mut self,
index: usize,
pokemon: Option<Arc<RwLock<Pokemon<'a>>>>,
) -> Option<Arc<RwLock<Pokemon<'a>>>> {
if index >= self.pokemon.len() {
return pokemon;
}
let old = self.pokemon[index].as_ref().cloned();
self.pokemon[index] = pokemon;
old
}
pub fn has_usable_pokemon(&self) -> bool {
for pokemon in self.pokemon.iter().flatten() {
if pokemon.read().unwrap().is_usable() {
return true;
}
}
false
}
pub fn length(&self) -> usize {
self.pokemon.len()
}
pub fn pokemon(&self) -> &Vec<Option<Arc<RwLock<Pokemon<'a>>>>> {
&self.pokemon
}
pub fn pack_party(&mut self) {
let mut first_empty = None;
let mut i = 0;
loop {
if self.pokemon[i].is_none() {
if first_empty.is_none() {
first_empty = Some(i)
}
} else if first_empty.is_some() {
self.pokemon.swap(first_empty.unwrap(), i);
i = first_empty.unwrap();
first_empty = None;
}
i += 1;
if i >= self.pokemon.len() {
break;
}
}
}
}