FFI for Learned Move
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use crate::dynamic_data::{LearnedMove, MoveLearnMethod};
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use crate::ffi::{ExternPointer, IdentifiablePointer};
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use crate::static_data::MoveData;
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use std::sync::Arc;
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/// Instantiate a new learned move.
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#[no_mangle]
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extern "C" fn learned_move_new(
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move_data: ExternPointer<Arc<MoveData>>,
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learn_method: MoveLearnMethod,
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) -> IdentifiablePointer<Arc<LearnedMove>> {
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Arc::new(LearnedMove::new(move_data.as_ref(), learn_method)).into()
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}
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/// The immutable move information of the move.
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#[no_mangle]
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extern "C" fn learned_move_move_data(
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learned_move: ExternPointer<Arc<LearnedMove>>,
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) -> IdentifiablePointer<Arc<MoveData>> {
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learned_move.as_ref().move_data().clone().into()
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}
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/// The maximal power points for this move.
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#[no_mangle]
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extern "C" fn learned_move_max_pp(learned_move: ExternPointer<Arc<LearnedMove>>) -> u8 {
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learned_move.as_ref().max_pp()
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}
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/// The amount of remaining power points. If this is 0, we can not use the move anymore.
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#[no_mangle]
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extern "C" fn learned_move_remaining_pp(learned_move: ExternPointer<Arc<LearnedMove>>) -> u8 {
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learned_move.as_ref().remaining_pp()
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}
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/// The way the move was learned.
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#[no_mangle]
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extern "C" fn learned_move_learn_method(learned_move: ExternPointer<Arc<LearnedMove>>) -> MoveLearnMethod {
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learned_move.as_ref().learn_method()
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}
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/// Try and reduce the PP by a certain amount. If the amount is higher than the current uses,
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/// return false. Otherwise, reduce the PP, and return true.
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#[no_mangle]
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extern "C" fn learned_move_try_use(learned_move: ExternPointer<Arc<LearnedMove>>, amount: u8) -> u8 {
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u8::from(learned_move.as_ref().try_use(amount))
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}
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/// Set the remaining PP to the max amount of PP.
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#[no_mangle]
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extern "C" fn learned_move_restore_all_uses(learned_move: ExternPointer<Arc<LearnedMove>>) {
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learned_move.as_ref().restore_all_uses();
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}
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/// Restore the remaining PP by a certain amount. Will prevent it from going above max PP.
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#[no_mangle]
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extern "C" fn learned_move_restore_uses(learned_move: ExternPointer<Arc<LearnedMove>>, amount: u8) {
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learned_move.as_ref().restore_uses(amount);
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}
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@ -1,2 +1,4 @@
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/// The foreign function interface for a Learned Move.
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mod learned_move;
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/// The foreign function interface for a Pokemon.
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/// The foreign function interface for a Pokemon.
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mod pokemon;
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mod pokemon;
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